-#include "texstore.h"
-
-
-#if FEATURE_EXT_texture_sRGB
-
-/**
- * Convert an 8-bit sRGB value from non-linear space to a
- * linear RGB value in [0, 1].
- * Implemented with a 256-entry lookup table.
- */
-static INLINE GLfloat
-nonlinear_to_linear(GLubyte cs8)
-{
- static GLfloat table[256];
- static GLboolean tableReady = GL_FALSE;
- if (!tableReady) {
- /* compute lookup table now */
- GLuint i;
- for (i = 0; i < 256; i++) {
- const GLfloat cs = UBYTE_TO_FLOAT(i);
- if (cs <= 0.04045) {
- table[i] = cs / 12.92f;
- }
- else {
- table[i] = (GLfloat) _mesa_pow((cs + 0.055) / 1.055, 2.4);
- }
- }
- tableReady = GL_TRUE;
- }
- return table[cs8];
-}
-
-
-#endif /* FEATURE_EXT_texture_sRGB */
-
-
-/* Texel fetch routines for all supported formats
- */
-#define DIM 1
-#include "texformat_tmp.h"
-
-#define DIM 2
-#include "texformat_tmp.h"
-
-#define DIM 3
-#include "texformat_tmp.h"
-
-/**
- * Null texel fetch function.
- *
- * Have to have this so the FetchTexel function pointer is never NULL.
- */
-static void fetch_null_texel( const struct gl_texture_image *texImage,
- GLint i, GLint j, GLint k, GLchan *texel )
-{
- (void) texImage; (void) i; (void) j; (void) k;
- texel[RCOMP] = 0;
- texel[GCOMP] = 0;
- texel[BCOMP] = 0;
- texel[ACOMP] = 0;
- _mesa_warning(NULL, "fetch_null_texel() called!");
-}
-
-static void fetch_null_texelf( const struct gl_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel )
-{
- (void) texImage; (void) i; (void) j; (void) k;
- texel[RCOMP] = 0.0;
- texel[GCOMP] = 0.0;
- texel[BCOMP] = 0.0;
- texel[ACOMP] = 0.0;
- _mesa_warning(NULL, "fetch_null_texelf() called!");
-}
-
-static void store_null_texel(struct gl_texture_image *texImage,
- GLint i, GLint j, GLint k, const void *texel)
-{
- (void) texImage;
- (void) i;
- (void) j;
- (void) k;
- (void) texel;
- /* no-op */
-}
-
-
-/**
- * Notes about the predefined gl_texture_formats:
- *
- * 1. There are 1D, 2D and 3D functions for fetching texels from texture
- * images, returning both GLchan values and GLfloat values. (six
- * functions in total)
- * You don't have to provide both the GLchan and GLfloat functions;
- * just one or the other is OK. Mesa will use an "adaptor" to convert
- * between GLchan/GLfloat when needed.
- * Since the adaptors have small performance penalty, we provide both
- * GLchan and GLfloat functions for some common formats like RGB, RGBA.
- */
-
-
-/***************************************************************/
-/** \name Default GLchan-based formats */
-/*@{*/
-
-const struct gl_texture_format _mesa_texformat_rgba = {
- MESA_FORMAT_RGBA, /* MesaFormat */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- CHAN_BITS, /* RedBits */
- CHAN_BITS, /* GreenBits */
- CHAN_BITS, /* BlueBits */
- CHAN_BITS, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 4 * sizeof(GLchan), /* TexelBytes */
- _mesa_texstore_rgba, /* StoreTexImageFunc */
- fetch_texel_1d_rgba, /* FetchTexel1D */
- fetch_texel_2d_rgba, /* FetchTexel2D */
- fetch_texel_3d_rgba, /* FetchTexel3D */
- fetch_texel_1d_f_rgba, /* FetchTexel1Df */
- fetch_texel_2d_f_rgba, /* FetchTexel2Df */
- fetch_texel_3d_f_rgba, /* FetchTexel3Df */
- store_texel_rgba /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_rgb = {
- MESA_FORMAT_RGB, /* MesaFormat */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- CHAN_BITS, /* RedBits */
- CHAN_BITS, /* GreenBits */
- CHAN_BITS, /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 3 * sizeof(GLchan), /* TexelBytes */
- _mesa_texstore_rgba,/*yes*/ /* StoreTexImageFunc */
- fetch_texel_1d_rgb, /* FetchTexel1D */
- fetch_texel_2d_rgb, /* FetchTexel2D */
- fetch_texel_3d_rgb, /* FetchTexel3D */
- fetch_texel_1d_f_rgb, /* FetchTexel1Df */
- fetch_texel_2d_f_rgb, /* FetchTexel2Df */
- fetch_texel_3d_f_rgb, /* FetchTexel3Df */
- store_texel_rgb /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_alpha = {
- MESA_FORMAT_ALPHA, /* MesaFormat */
- GL_ALPHA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- CHAN_BITS, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- sizeof(GLchan), /* TexelBytes */
- _mesa_texstore_rgba,/*yes*/ /* StoreTexImageFunc */
- fetch_texel_1d_alpha, /* FetchTexel1D */
- fetch_texel_2d_alpha, /* FetchTexel2D */
- fetch_texel_3d_alpha, /* FetchTexel3D */
- NULL, /* FetchTexel1Df */
- NULL, /* FetchTexel2Df */
- NULL, /* FetchTexel3Df */
- store_texel_alpha /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_luminance = {
- MESA_FORMAT_LUMINANCE, /* MesaFormat */
- GL_LUMINANCE, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 0, /* AlphaBits */
- CHAN_BITS, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- sizeof(GLchan), /* TexelBytes */
- _mesa_texstore_rgba,/*yes*/ /* StoreTexImageFunc */
- fetch_texel_1d_luminance, /* FetchTexel1D */
- fetch_texel_2d_luminance, /* FetchTexel2D */
- fetch_texel_3d_luminance, /* FetchTexel3D */
- NULL, /* FetchTexel1Df */
- NULL, /* FetchTexel2Df */
- NULL, /* FetchTexel3Df */
- store_texel_luminance /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_luminance_alpha = {
- MESA_FORMAT_LUMINANCE_ALPHA, /* MesaFormat */
- GL_LUMINANCE_ALPHA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- CHAN_BITS, /* AlphaBits */
- CHAN_BITS, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 2 * sizeof(GLchan), /* TexelBytes */
- _mesa_texstore_rgba,/*yes*/ /* StoreTexImageFunc */
- fetch_texel_1d_luminance_alpha, /* FetchTexel1D */
- fetch_texel_2d_luminance_alpha, /* FetchTexel2D */
- fetch_texel_3d_luminance_alpha, /* FetchTexel3D */
- NULL, /* FetchTexel1Df */
- NULL, /* FetchTexel2Df */
- NULL, /* FetchTexel3Df */
- store_texel_luminance_alpha /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_intensity = {
- MESA_FORMAT_INTENSITY, /* MesaFormat */
- GL_INTENSITY, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- CHAN_BITS, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- sizeof(GLchan), /* TexelBytes */
- _mesa_texstore_rgba,/*yes*/ /* StoreTexImageFunc */
- fetch_texel_1d_intensity, /* FetchTexel1D */
- fetch_texel_2d_intensity, /* FetchTexel2D */
- fetch_texel_3d_intensity, /* FetchTexel3D */
- NULL, /* FetchTexel1Df */
- NULL, /* FetchTexel2Df */
- NULL, /* FetchTexel3Df */
- store_texel_intensity /* StoreTexel */
-};
-
-
-#if FEATURE_EXT_texture_sRGB
-
-const struct gl_texture_format _mesa_texformat_srgb8 = {
- MESA_FORMAT_SRGB8, /* MesaFormat */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 8, /* RedBits */
- 8, /* GreenBits */
- 8, /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 3, /* TexelBytes */
- _mesa_texstore_srgb8, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_srgb8, /* FetchTexel1Df */
- fetch_texel_2d_srgb8, /* FetchTexel2Df */
- fetch_texel_3d_srgb8, /* FetchTexel3Df */
- store_texel_srgb8 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_srgba8 = {
- MESA_FORMAT_SRGBA8, /* MesaFormat */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 8, /* RedBits */
- 8, /* GreenBits */
- 8, /* BlueBits */
- 8, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 4, /* TexelBytes */
- _mesa_texstore_srgba8, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_srgba8, /* FetchTexel1Df */
- fetch_texel_2d_srgba8, /* FetchTexel2Df */
- fetch_texel_3d_srgba8, /* FetchTexel3Df */
- store_texel_srgba8 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_sargb8 = {
- MESA_FORMAT_SARGB8, /* MesaFormat */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 8, /* RedBits */
- 8, /* GreenBits */
- 8, /* BlueBits */
- 8, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 4, /* TexelBytes */
- _mesa_texstore_sargb8, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_sargb8, /* FetchTexel1Df */
- fetch_texel_2d_sargb8, /* FetchTexel2Df */
- fetch_texel_3d_sargb8, /* FetchTexel3Df */
- store_texel_sargb8 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_sl8 = {
- MESA_FORMAT_SL8, /* MesaFormat */
- GL_LUMINANCE, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 0, /* AlphaBits */
- 8, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 1, /* TexelBytes */
- _mesa_texstore_sl8, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_sl8, /* FetchTexel1Df */
- fetch_texel_2d_sl8, /* FetchTexel2Df */
- fetch_texel_3d_sl8, /* FetchTexel3Df */
- store_texel_sl8 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_sla8 = {
- MESA_FORMAT_SLA8, /* MesaFormat */
- GL_LUMINANCE_ALPHA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 8, /* AlphaBits */
- 8, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 2, /* TexelBytes */
- _mesa_texstore_sla8, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_sla8, /* FetchTexel1Df */
- fetch_texel_2d_sla8, /* FetchTexel2Df */
- fetch_texel_3d_sla8, /* FetchTexel3Df */
- store_texel_sla8 /* StoreTexel */
-};
-
-#endif /* FEATURE_EXT_texture_sRGB */
-
-const struct gl_texture_format _mesa_texformat_rgba_float32 = {
- MESA_FORMAT_RGBA_FLOAT32, /* MesaFormat */
- GL_RGBA, /* BaseFormat */
- GL_FLOAT, /* DataType */
- 8 * sizeof(GLfloat), /* RedBits */
- 8 * sizeof(GLfloat), /* GreenBits */
- 8 * sizeof(GLfloat), /* BlueBits */
- 8 * sizeof(GLfloat), /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 4 * sizeof(GLfloat), /* TexelBytes */
- _mesa_texstore_rgba_float32, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel1D */
- fetch_texel_1d_f_rgba_f32, /* FetchTexel1Df */
- fetch_texel_2d_f_rgba_f32, /* FetchTexel2Df */
- fetch_texel_3d_f_rgba_f32, /* FetchTexel3Df */
- store_texel_rgba_f32 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_rgba_float16 = {
- MESA_FORMAT_RGBA_FLOAT16, /* MesaFormat */
- GL_RGBA, /* BaseFormat */
- GL_FLOAT, /* DataType */
- 8 * sizeof(GLhalfARB), /* RedBits */
- 8 * sizeof(GLhalfARB), /* GreenBits */
- 8 * sizeof(GLhalfARB), /* BlueBits */
- 8 * sizeof(GLhalfARB), /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 4 * sizeof(GLhalfARB), /* TexelBytes */
- _mesa_texstore_rgba_float16, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel1D */
- fetch_texel_1d_f_rgba_f16, /* FetchTexel1Df */
- fetch_texel_2d_f_rgba_f16, /* FetchTexel2Df */
- fetch_texel_3d_f_rgba_f16, /* FetchTexel3Df */
- store_texel_rgba_f16 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_rgb_float32 = {
- MESA_FORMAT_RGB_FLOAT32, /* MesaFormat */
- GL_RGB, /* BaseFormat */
- GL_FLOAT, /* DataType */
- 8 * sizeof(GLfloat), /* RedBits */
- 8 * sizeof(GLfloat), /* GreenBits */
- 8 * sizeof(GLfloat), /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 3 * sizeof(GLfloat), /* TexelBytes */
- _mesa_texstore_rgba_float32,/*yes*/ /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel1D */
- fetch_texel_1d_f_rgb_f32, /* FetchTexel1Df */
- fetch_texel_2d_f_rgb_f32, /* FetchTexel2Df */
- fetch_texel_3d_f_rgb_f32, /* FetchTexel3Df */
- store_texel_rgb_f32 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_rgb_float16 = {
- MESA_FORMAT_RGB_FLOAT16, /* MesaFormat */
- GL_RGB, /* BaseFormat */
- GL_FLOAT, /* DataType */
- 8 * sizeof(GLhalfARB), /* RedBits */
- 8 * sizeof(GLhalfARB), /* GreenBits */
- 8 * sizeof(GLhalfARB), /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 3 * sizeof(GLhalfARB), /* TexelBytes */
- _mesa_texstore_rgba_float16,/*yes*/ /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel1D */
- fetch_texel_1d_f_rgb_f16, /* FetchTexel1Df */
- fetch_texel_2d_f_rgb_f16, /* FetchTexel2Df */
- fetch_texel_3d_f_rgb_f16, /* FetchTexel3Df */
- store_texel_rgb_f16 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_alpha_float32 = {
- MESA_FORMAT_ALPHA_FLOAT32, /* MesaFormat */
- GL_ALPHA, /* BaseFormat */
- GL_FLOAT, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 8 * sizeof(GLfloat), /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 1 * sizeof(GLfloat), /* TexelBytes */
- _mesa_texstore_rgba_float32,/*yes*/ /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel1D */
- fetch_texel_1d_f_alpha_f32, /* FetchTexel1Df */
- fetch_texel_2d_f_alpha_f32, /* FetchTexel2Df */
- fetch_texel_3d_f_alpha_f32, /* FetchTexel3Df */
- store_texel_alpha_f32 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_alpha_float16 = {
- MESA_FORMAT_ALPHA_FLOAT16, /* MesaFormat */
- GL_ALPHA, /* BaseFormat */
- GL_FLOAT, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 8 * sizeof(GLhalfARB), /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 1 * sizeof(GLhalfARB), /* TexelBytes */
- _mesa_texstore_rgba_float16,/*yes*/ /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel1D */
- fetch_texel_1d_f_alpha_f16, /* FetchTexel1Df */
- fetch_texel_2d_f_alpha_f16, /* FetchTexel2Df */
- fetch_texel_3d_f_alpha_f16, /* FetchTexel3Df */
- store_texel_alpha_f16 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_luminance_float32 = {
- MESA_FORMAT_LUMINANCE_FLOAT32, /* MesaFormat */
- GL_LUMINANCE, /* BaseFormat */
- GL_FLOAT, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 0, /* AlphaBits */
- 8 * sizeof(GLfloat), /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 1 * sizeof(GLfloat), /* TexelBytes */
- _mesa_texstore_rgba_float32,/*yes*/ /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_luminance_f32, /* FetchTexel1Df */
- fetch_texel_2d_f_luminance_f32, /* FetchTexel2Df */
- fetch_texel_3d_f_luminance_f32, /* FetchTexel3Df */
- store_texel_luminance_f32 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_luminance_float16 = {
- MESA_FORMAT_LUMINANCE_FLOAT16, /* MesaFormat */
- GL_LUMINANCE, /* BaseFormat */
- GL_FLOAT, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 0, /* AlphaBits */
- 8 * sizeof(GLhalfARB), /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 1 * sizeof(GLhalfARB), /* TexelBytes */
- _mesa_texstore_rgba_float16,/*yes*/ /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_luminance_f16, /* FetchTexel1Df */
- fetch_texel_2d_f_luminance_f16, /* FetchTexel2Df */
- fetch_texel_3d_f_luminance_f16, /* FetchTexel3Df */
- store_texel_luminance_f16 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_luminance_alpha_float32 = {
- MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32, /* MesaFormat */
- GL_LUMINANCE_ALPHA, /* BaseFormat */
- GL_FLOAT, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 8 * sizeof(GLfloat), /* AlphaBits */
- 8 * sizeof(GLfloat), /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 2 * sizeof(GLfloat), /* TexelBytes */
- _mesa_texstore_rgba_float32, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_luminance_alpha_f32,/* FetchTexel1Df */
- fetch_texel_2d_f_luminance_alpha_f32,/* FetchTexel2Df */
- fetch_texel_3d_f_luminance_alpha_f32,/* FetchTexel3Df */
- store_texel_luminance_alpha_f32 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_luminance_alpha_float16 = {
- MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16, /* MesaFormat */
- GL_LUMINANCE_ALPHA, /* BaseFormat */
- GL_FLOAT, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 8 * sizeof(GLhalfARB), /* AlphaBits */
- 8 * sizeof(GLhalfARB), /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 2 * sizeof(GLhalfARB), /* TexelBytes */
- _mesa_texstore_rgba_float16, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_luminance_alpha_f16,/* FetchTexel1Df */
- fetch_texel_2d_f_luminance_alpha_f16,/* FetchTexel2Df */
- fetch_texel_3d_f_luminance_alpha_f16,/* FetchTexel3Df */
- store_texel_luminance_alpha_f16 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_intensity_float32 = {
- MESA_FORMAT_INTENSITY_FLOAT32, /* MesaFormat */
- GL_INTENSITY, /* BaseFormat */
- GL_FLOAT, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 8 * sizeof(GLfloat), /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 1 * sizeof(GLfloat), /* TexelBytes */
- _mesa_texstore_rgba_float32,/*yes*/ /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_intensity_f32, /* FetchTexel1Df */
- fetch_texel_2d_f_intensity_f32, /* FetchTexel2Df */
- fetch_texel_3d_f_intensity_f32, /* FetchTexel3Df */
- store_texel_intensity_f32 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_intensity_float16 = {
- MESA_FORMAT_INTENSITY_FLOAT16, /* MesaFormat */
- GL_INTENSITY, /* BaseFormat */
- GL_FLOAT, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 8 * sizeof(GLhalfARB), /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 1 * sizeof(GLhalfARB), /* TexelBytes */
- _mesa_texstore_rgba_float16,/*yes*/ /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_intensity_f16, /* FetchTexel1Df */
- fetch_texel_2d_f_intensity_f16, /* FetchTexel2Df */
- fetch_texel_3d_f_intensity_f16, /* FetchTexel3Df */
- store_texel_intensity_f16 /* StoreTexel */
-};
-
-
-/*@}*/
-
-
-/***************************************************************/
-/** \name Hardware formats */
-/*@{*/
-
-const struct gl_texture_format _mesa_texformat_rgba8888 = {
- MESA_FORMAT_RGBA8888, /* MesaFormat */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 8, /* RedBits */
- 8, /* GreenBits */
- 8, /* BlueBits */
- 8, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 4, /* TexelBytes */
- _mesa_texstore_rgba8888, /* StoreTexImageFunc */
- fetch_texel_1d_rgba8888, /* FetchTexel1D */
- fetch_texel_2d_rgba8888, /* FetchTexel2D */
- fetch_texel_3d_rgba8888, /* FetchTexel3D */
- NULL, /* FetchTexel1Df */
- NULL, /* FetchTexel2Df */
- NULL, /* FetchTexel3Df */
- store_texel_rgba8888 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_rgba8888_rev = {
- MESA_FORMAT_RGBA8888_REV, /* MesaFormat */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 8, /* RedBits */
- 8, /* GreenBits */
- 8, /* BlueBits */
- 8, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 4, /* TexelBytes */
- _mesa_texstore_rgba8888, /* StoreTexImageFunc */
- fetch_texel_1d_rgba8888_rev, /* FetchTexel1D */
- fetch_texel_2d_rgba8888_rev, /* FetchTexel2D */
- fetch_texel_3d_rgba8888_rev, /* FetchTexel3D */
- NULL, /* FetchTexel1Df */
- NULL, /* FetchTexel2Df */
- NULL, /* FetchTexel3Df */
- store_texel_rgba8888_rev /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_argb8888 = {
- MESA_FORMAT_ARGB8888, /* MesaFormat */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 8, /* RedBits */
- 8, /* GreenBits */
- 8, /* BlueBits */
- 8, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 4, /* TexelBytes */
- _mesa_texstore_argb8888, /* StoreTexImageFunc */
- fetch_texel_1d_argb8888, /* FetchTexel1D */
- fetch_texel_2d_argb8888, /* FetchTexel2D */
- fetch_texel_3d_argb8888, /* FetchTexel3D */
- NULL, /* FetchTexel1Df */
- NULL, /* FetchTexel2Df */
- NULL, /* FetchTexel3Df */
- store_texel_argb8888 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_argb8888_rev = {
- MESA_FORMAT_ARGB8888_REV, /* MesaFormat */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 8, /* RedBits */
- 8, /* GreenBits */
- 8, /* BlueBits */
- 8, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 4, /* TexelBytes */
- _mesa_texstore_argb8888, /* StoreTexImageFunc */
- fetch_texel_1d_argb8888_rev, /* FetchTexel1D */
- fetch_texel_2d_argb8888_rev, /* FetchTexel2D */
- fetch_texel_3d_argb8888_rev, /* FetchTexel3D */
- NULL, /* FetchTexel1Df */
- NULL, /* FetchTexel2Df */
- NULL, /* FetchTexel3Df */
- store_texel_argb8888_rev /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_rgb888 = {
- MESA_FORMAT_RGB888, /* MesaFormat */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 8, /* RedBits */
- 8, /* GreenBits */
- 8, /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 3, /* TexelBytes */
- _mesa_texstore_rgb888, /* StoreTexImageFunc */
- fetch_texel_1d_rgb888, /* FetchTexel1D */
- fetch_texel_2d_rgb888, /* FetchTexel2D */
- fetch_texel_3d_rgb888, /* FetchTexel3D */
- NULL, /* FetchTexel1Df */
- NULL, /* FetchTexel2Df */
- NULL, /* FetchTexel3Df */
- store_texel_rgb888 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_bgr888 = {
- MESA_FORMAT_BGR888, /* MesaFormat */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 8, /* RedBits */
- 8, /* GreenBits */
- 8, /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 3, /* TexelBytes */
- _mesa_texstore_bgr888, /* StoreTexImageFunc */
- fetch_texel_1d_bgr888, /* FetchTexel1D */
- fetch_texel_2d_bgr888, /* FetchTexel2D */
- fetch_texel_3d_bgr888, /* FetchTexel3D */
- NULL, /* FetchTexel1Df */
- NULL, /* FetchTexel2Df */
- NULL, /* FetchTexel3Df */
- store_texel_bgr888 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_rgb565 = {
- MESA_FORMAT_RGB565, /* MesaFormat */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 5, /* RedBits */
- 6, /* GreenBits */
- 5, /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 2, /* TexelBytes */
- _mesa_texstore_rgb565, /* StoreTexImageFunc */
- fetch_texel_1d_rgb565, /* FetchTexel1D */
- fetch_texel_2d_rgb565, /* FetchTexel2D */
- fetch_texel_3d_rgb565, /* FetchTexel3D */
- NULL, /* FetchTexel1Df */
- NULL, /* FetchTexel2Df */
- NULL, /* FetchTexel3Df */
- store_texel_rgb565 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_rgb565_rev = {
- MESA_FORMAT_RGB565_REV, /* MesaFormat */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 5, /* RedBits */
- 6, /* GreenBits */
- 5, /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 2, /* TexelBytes */
- _mesa_texstore_rgb565, /* StoreTexImageFunc */
- fetch_texel_1d_rgb565_rev, /* FetchTexel1D */
- fetch_texel_2d_rgb565_rev, /* FetchTexel2D */
- fetch_texel_3d_rgb565_rev, /* FetchTexel3D */
- NULL, /* FetchTexel1Df */
- NULL, /* FetchTexel2Df */
- NULL, /* FetchTexel3Df */
- store_texel_rgb565_rev /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_argb4444 = {
- MESA_FORMAT_ARGB4444, /* MesaFormat */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 4, /* RedBits */
- 4, /* GreenBits */
- 4, /* BlueBits */
- 4, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 2, /* TexelBytes */
- _mesa_texstore_argb4444, /* StoreTexImageFunc */
- fetch_texel_1d_argb4444, /* FetchTexel1D */
- fetch_texel_2d_argb4444, /* FetchTexel2D */
- fetch_texel_3d_argb4444, /* FetchTexel3D */
- NULL, /* FetchTexel1Df */
- NULL, /* FetchTexel2Df */
- NULL, /* FetchTexel3Df */
- store_texel_argb4444 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_argb4444_rev = {
- MESA_FORMAT_ARGB4444_REV, /* MesaFormat */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 4, /* RedBits */
- 4, /* GreenBits */
- 4, /* BlueBits */
- 4, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 2, /* TexelBytes */
- _mesa_texstore_argb4444, /* StoreTexImageFunc */
- fetch_texel_1d_argb4444_rev, /* FetchTexel1D */
- fetch_texel_2d_argb4444_rev, /* FetchTexel2D */
- fetch_texel_3d_argb4444_rev, /* FetchTexel3D */
- NULL, /* FetchTexel1Df */
- NULL, /* FetchTexel2Df */
- NULL, /* FetchTexel3Df */
- store_texel_argb4444_rev /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_argb1555 = {
- MESA_FORMAT_ARGB1555, /* MesaFormat */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 5, /* RedBits */
- 5, /* GreenBits */
- 5, /* BlueBits */
- 1, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 2, /* TexelBytes */
- _mesa_texstore_argb1555, /* StoreTexImageFunc */
- fetch_texel_1d_argb1555, /* FetchTexel1D */
- fetch_texel_2d_argb1555, /* FetchTexel2D */
- fetch_texel_3d_argb1555, /* FetchTexel3D */
- NULL, /* FetchTexel1Df */
- NULL, /* FetchTexel2Df */
- NULL, /* FetchTexel3Df */
- store_texel_argb1555 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_argb1555_rev = {
- MESA_FORMAT_ARGB1555_REV, /* MesaFormat */
- GL_RGBA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 5, /* RedBits */
- 5, /* GreenBits */
- 5, /* BlueBits */
- 1, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 2, /* TexelBytes */
- _mesa_texstore_argb1555, /* StoreTexImageFunc */
- fetch_texel_1d_argb1555_rev, /* FetchTexel1D */
- fetch_texel_2d_argb1555_rev, /* FetchTexel2D */
- fetch_texel_3d_argb1555_rev, /* FetchTexel3D */
- NULL, /* FetchTexel1Df */
- NULL, /* FetchTexel2Df */
- NULL, /* FetchTexel3Df */
- store_texel_argb1555_rev /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_al88 = {
- MESA_FORMAT_AL88, /* MesaFormat */
- GL_LUMINANCE_ALPHA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 8, /* AlphaBits */
- 8, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 2, /* TexelBytes */
- _mesa_texstore_al88, /* StoreTexImageFunc */
- fetch_texel_1d_al88, /* FetchTexel1D */
- fetch_texel_2d_al88, /* FetchTexel2D */
- fetch_texel_3d_al88, /* FetchTexel3D */
- NULL, /* FetchTexel1Df */
- NULL, /* FetchTexel2Df */
- NULL, /* FetchTexel3Df */
- store_texel_al88 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_al88_rev = {
- MESA_FORMAT_AL88_REV, /* MesaFormat */
- GL_LUMINANCE_ALPHA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 8, /* AlphaBits */
- 8, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 2, /* TexelBytes */
- _mesa_texstore_al88, /* StoreTexImageFunc */
- fetch_texel_1d_al88_rev, /* FetchTexel1D */
- fetch_texel_2d_al88_rev, /* FetchTexel2D */
- fetch_texel_3d_al88_rev, /* FetchTexel3D */
- NULL, /* FetchTexel1Df */
- NULL, /* FetchTexel2Df */
- NULL, /* FetchTexel3Df */
- store_texel_al88_rev /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_rgb332 = {
- MESA_FORMAT_RGB332, /* MesaFormat */
- GL_RGB, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 3, /* RedBits */
- 3, /* GreenBits */
- 2, /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 1, /* TexelBytes */
- _mesa_texstore_rgb332, /* StoreTexImageFunc */
- fetch_texel_1d_rgb332, /* FetchTexel1D */
- fetch_texel_2d_rgb332, /* FetchTexel2D */
- fetch_texel_3d_rgb332, /* FetchTexel3D */
- NULL, /* FetchTexel1Df */
- NULL, /* FetchTexel2Df */
- NULL, /* FetchTexel3Df */
- store_texel_rgb332 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_a8 = {
- MESA_FORMAT_A8, /* MesaFormat */
- GL_ALPHA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 8, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 1, /* TexelBytes */
- _mesa_texstore_a8, /* StoreTexImageFunc */
- fetch_texel_1d_a8, /* FetchTexel1D */
- fetch_texel_2d_a8, /* FetchTexel2D */
- fetch_texel_3d_a8, /* FetchTexel3D */
- NULL, /* FetchTexel1Df */
- NULL, /* FetchTexel2Df */
- NULL, /* FetchTexel3Df */
- store_texel_a8 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_l8 = {
- MESA_FORMAT_L8, /* MesaFormat */
- GL_LUMINANCE, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 0, /* AlphaBits */
- 8, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 1, /* TexelBytes */
- _mesa_texstore_a8,/*yes*/ /* StoreTexImageFunc */
- fetch_texel_1d_l8, /* FetchTexel1D */
- fetch_texel_2d_l8, /* FetchTexel2D */
- fetch_texel_3d_l8, /* FetchTexel3D */
- NULL, /* FetchTexel1Df */
- NULL, /* FetchTexel2Df */
- NULL, /* FetchTexel3Df */
- store_texel_l8 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_i8 = {
- MESA_FORMAT_I8, /* MesaFormat */
- GL_INTENSITY, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 8, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 1, /* TexelBytes */
- _mesa_texstore_a8,/*yes*/ /* StoreTexImageFunc */
- fetch_texel_1d_i8, /* FetchTexel1D */
- fetch_texel_2d_i8, /* FetchTexel2D */
- fetch_texel_3d_i8, /* FetchTexel3D */
- NULL, /* FetchTexel1Df */
- NULL, /* FetchTexel2Df */
- NULL, /* FetchTexel3Df */
- store_texel_i8 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_ci8 = {
- MESA_FORMAT_CI8, /* MesaFormat */
- GL_COLOR_INDEX, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 8, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 1, /* TexelBytes */
- _mesa_texstore_ci8, /* StoreTexImageFunc */
- fetch_texel_1d_ci8, /* FetchTexel1D */
- fetch_texel_2d_ci8, /* FetchTexel2D */
- fetch_texel_3d_ci8, /* FetchTexel3D */
- NULL, /* FetchTexel1Df */
- NULL, /* FetchTexel2Df */
- NULL, /* FetchTexel3Df */
- store_texel_ci8 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_ycbcr = {
- MESA_FORMAT_YCBCR, /* MesaFormat */
- GL_YCBCR_MESA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 2, /* TexelBytes */
- _mesa_texstore_ycbcr, /* StoreTexImageFunc */
- fetch_texel_1d_ycbcr, /* FetchTexel1D */
- fetch_texel_2d_ycbcr, /* FetchTexel2D */
- fetch_texel_3d_ycbcr, /* FetchTexel3D */
- NULL, /* FetchTexel1Df */
- NULL, /* FetchTexel2Df */
- NULL, /* FetchTexel3Df */
- store_texel_ycbcr /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_ycbcr_rev = {
- MESA_FORMAT_YCBCR_REV, /* MesaFormat */
- GL_YCBCR_MESA, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 2, /* TexelBytes */
- _mesa_texstore_ycbcr, /* StoreTexImageFunc */
- fetch_texel_1d_ycbcr_rev, /* FetchTexel1D */
- fetch_texel_2d_ycbcr_rev, /* FetchTexel2D */
- fetch_texel_3d_ycbcr_rev, /* FetchTexel3D */
- NULL, /* FetchTexel1Df */
- NULL, /* FetchTexel2Df */
- NULL, /* FetchTexel3Df */
- store_texel_ycbcr_rev /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_z24_s8 = {
- MESA_FORMAT_Z24_S8, /* MesaFormat */
- GL_DEPTH_STENCIL_EXT, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 24, /* DepthBits */
- 8, /* StencilBits */
- 4, /* TexelBytes */
- _mesa_texstore_z24_s8, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_z24_s8, /* FetchTexel1Df */
- fetch_texel_2d_f_z24_s8, /* FetchTexel2Df */
- fetch_texel_3d_f_z24_s8, /* FetchTexel3Df */
- store_texel_z24_s8 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_s8_z24 = {
- MESA_FORMAT_S8_Z24, /* MesaFormat */
- GL_DEPTH_STENCIL_EXT, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 24, /* DepthBits */
- 8, /* StencilBits */
- 4, /* TexelBytes */
- _mesa_texstore_s8_z24, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel2D */
- NULL, /* FetchTexel3D */
- fetch_texel_1d_f_s8_z24, /* FetchTexel1Df */
- fetch_texel_2d_f_s8_z24, /* FetchTexel2Df */
- fetch_texel_3d_f_s8_z24, /* FetchTexel3Df */
- store_texel_s8_z24 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_z16 = {
- MESA_FORMAT_Z16, /* MesaFormat */
- GL_DEPTH_COMPONENT, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- sizeof(GLushort) * 8, /* DepthBits */
- 0, /* StencilBits */
- sizeof(GLushort), /* TexelBytes */
- _mesa_texstore_z16, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel1D */
- fetch_texel_1d_f_z16, /* FetchTexel1Df */
- fetch_texel_2d_f_z16, /* FetchTexel2Df */
- fetch_texel_3d_f_z16, /* FetchTexel3Df */
- store_texel_z16 /* StoreTexel */
-};
-
-const struct gl_texture_format _mesa_texformat_z32 = {
- MESA_FORMAT_Z32, /* MesaFormat */
- GL_DEPTH_COMPONENT, /* BaseFormat */
- GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- sizeof(GLuint) * 8, /* DepthBits */
- 0, /* StencilBits */
- sizeof(GLuint), /* TexelBytes */
- _mesa_texstore_z32, /* StoreTexImageFunc */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel1D */
- NULL, /* FetchTexel1D */
- fetch_texel_1d_f_z32, /* FetchTexel1Df */
- fetch_texel_2d_f_z32, /* FetchTexel2Df */
- fetch_texel_3d_f_z32, /* FetchTexel3Df */
- store_texel_z32 /* StoreTexel */
-};
-
-/*@}*/
-
-
-/***************************************************************/
-/** \name Null format (useful for proxy textures) */
-/*@{*/
-
-const struct gl_texture_format _mesa_null_texformat = {
- -1, /* MesaFormat */
- 0, /* BaseFormat */
- GL_NONE, /* DataType */
- 0, /* RedBits */
- 0, /* GreenBits */
- 0, /* BlueBits */
- 0, /* AlphaBits */
- 0, /* LuminanceBits */
- 0, /* IntensityBits */
- 0, /* IndexBits */
- 0, /* DepthBits */
- 0, /* StencilBits */
- 0, /* TexelBytes */
- NULL, /* StoreTexImageFunc */
- fetch_null_texel, /* FetchTexel1D */
- fetch_null_texel, /* FetchTexel2D */
- fetch_null_texel, /* FetchTexel3D */
- fetch_null_texelf, /* FetchTexel1Df */
- fetch_null_texelf, /* FetchTexel2Df */
- fetch_null_texelf, /* FetchTexel3Df */
- store_null_texel /* StoreTexel */
-};
-
-/*@}*/