+ GLfloat p[4];
+ p[0] = (GLfloat) param;
+ p[1] = p[2] = p[3] = 0.0F;
+ _mesa_TexGenfv( coord, pname, p );
+}
+
+
+void GLAPIENTRY
+_es_GetTexGenfv(GLenum coord, GLenum pname, GLfloat *params)
+{
+ _mesa_GetTexGenfv(GL_S, pname, params);
+}
+
+
+void GLAPIENTRY
+_es_TexGenf(GLenum coord, GLenum pname, GLfloat param)
+{
+ if (coord != GL_TEXTURE_GEN_STR_OES) {
+ GET_CURRENT_CONTEXT(ctx);
+ _mesa_error( ctx, GL_INVALID_ENUM, "glTexGen[fx](pname)" );
+ return;
+ }
+ /* set S, T, and R at the same time */
+ _mesa_TexGenf(GL_S, pname, param);
+ _mesa_TexGenf(GL_T, pname, param);
+ _mesa_TexGenf(GL_R, pname, param);
+}
+
+
+void GLAPIENTRY
+_es_TexGenfv(GLenum coord, GLenum pname, const GLfloat *params)
+{
+ if (coord != GL_TEXTURE_GEN_STR_OES) {
+ GET_CURRENT_CONTEXT(ctx);
+ _mesa_error( ctx, GL_INVALID_ENUM, "glTexGen[fx]v(pname)" );
+ return;
+ }
+ /* set S, T, and R at the same time */
+ _mesa_TexGenfv(GL_S, pname, params);
+ _mesa_TexGenfv(GL_T, pname, params);
+ _mesa_TexGenfv(GL_R, pname, params);