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Merge branch 'llvm-cliptest-viewport'
[mesa.git]
/
src
/
mesa
/
main
/
texobj.h
diff --git
a/src/mesa/main/texobj.h
b/src/mesa/main/texobj.h
index 2599c0816a9c867a4ae194b9fdf77466e6862c76..821b35caa366f1ad790bd908af85831179e866ee 100644
(file)
--- a/
src/mesa/main/texobj.h
+++ b/
src/mesa/main/texobj.h
@@
-41,42
+41,48
@@
/*@{*/
extern struct gl_texture_object *
/*@{*/
extern struct gl_texture_object *
-_mesa_lookup_texture(
GL
context *ctx, GLuint id);
+_mesa_lookup_texture(
struct gl_
context *ctx, GLuint id);
extern struct gl_texture_object *
extern struct gl_texture_object *
-_mesa_new_texture_object(
GL
context *ctx, GLuint name, GLenum target );
+_mesa_new_texture_object(
struct gl_
context *ctx, GLuint name, GLenum target );
extern void
_mesa_initialize_texture_object( struct gl_texture_object *obj,
GLuint name, GLenum target );
extern void
extern void
_mesa_initialize_texture_object( struct gl_texture_object *obj,
GLuint name, GLenum target );
extern void
-_mesa_delete_texture_object(
GL
context *ctx, struct gl_texture_object *obj );
+_mesa_delete_texture_object(
struct gl_
context *ctx, struct gl_texture_object *obj );
extern void
_mesa_copy_texture_object( struct gl_texture_object *dest,
const struct gl_texture_object *src );
extern void
_mesa_copy_texture_object( struct gl_texture_object *dest,
const struct gl_texture_object *src );
+extern void
+_mesa_clear_texture_object(struct gl_context *ctx, struct gl_texture_object *obj);
+
extern void
_mesa_reference_texobj(struct gl_texture_object **ptr,
struct gl_texture_object *tex);
extern void
extern void
_mesa_reference_texobj(struct gl_texture_object **ptr,
struct gl_texture_object *tex);
extern void
-_mesa_test_texobj_completeness( const
GL
context *ctx,
+_mesa_test_texobj_completeness( const
struct gl_
context *ctx,
struct gl_texture_object *obj );
struct gl_texture_object *obj );
+extern void
+_mesa_dirty_texobj(struct gl_context *ctx, struct gl_texture_object *texObj,
+ GLboolean invalidate_state);
+
extern struct gl_texture_object *
extern struct gl_texture_object *
-_mesa_get_fallback_texture(
GL
context *ctx);
+_mesa_get_fallback_texture(
struct gl_
context *ctx);
extern void
extern void
-_mesa_unlock_context_textures(
GL
context *ctx );
+_mesa_unlock_context_textures(
struct gl_
context *ctx );
extern void
extern void
-_mesa_lock_context_textures(
GL
context *ctx );
+_mesa_lock_context_textures(
struct gl_
context *ctx );
/*@}*/
/*@}*/
-
/**
* \name API functions
*/
/**
* \name API functions
*/