- GLfloat fparam = (GLfloat) params[0];
- need_update = set_tex_parameterf(ctx, texObj, pname, &fparam);
+ GLfloat fparams[4];
+ fparams[0] = (GLfloat) params[0];
+ fparams[1] = fparams[2] = fparams[3] = 0.0F;
+ need_update = set_tex_parameterf(ctx, texObj, pname, fparams);