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mesa/glsl: add bitmask to track stages a program was linked against
[mesa.git]
/
src
/
mesa
/
main
/
texparam.h
diff --git
a/src/mesa/main/texparam.h
b/src/mesa/main/texparam.h
index 96defbec213422205b6551e9ccd12867dce679a3..b2f6a847337950cdcfdaef542fcc4d9c7055023e 100644
(file)
--- a/
src/mesa/main/texparam.h
+++ b/
src/mesa/main/texparam.h
@@
-65,6
+65,13
@@
_mesa_texture_parameterIuiv(struct gl_context *ctx,
struct gl_texture_object *texObj,
GLenum pname, const GLuint *params, bool dsa);
struct gl_texture_object *texObj,
GLenum pname, const GLuint *params, bool dsa);
+GLboolean
+_mesa_legal_get_tex_level_parameter_target(struct gl_context *ctx, GLenum target,
+ bool dsa);
+
+GLboolean
+_mesa_target_allows_setting_sampler_parameters(GLenum target);
+
/*@}*/
/**
/*@}*/
/**