+GLuint64 GLAPIENTRY
+_mesa_GetImageHandleARB_no_error(GLuint texture, GLint level, GLboolean layered,
+ GLint layer, GLenum format)
+{
+ struct gl_texture_object *texObj;
+
+ GET_CURRENT_CONTEXT(ctx);
+
+ texObj = _mesa_lookup_texture(ctx, texture);
+ if (!_mesa_is_texture_complete(texObj, &texObj->Sampler))
+ _mesa_test_texobj_completeness(ctx, texObj);
+
+ return get_image_handle(ctx, texObj, level, layered, layer, format);
+}
+