- shProg = _mesa_lookup_shader_program(ctx, program);
- if (!shProg) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glGetTransformFeedbackVarying(program=%u)", program);
+ shProg = _mesa_lookup_shader_program_err(ctx, program,
+ "glGetTransformFeedbackVarying");
+ if (!shProg)