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mesa: Add support for 64-bit integer uniforms
[mesa.git]
/
src
/
mesa
/
math
/
m_matrix.h
diff --git
a/src/mesa/math/m_matrix.h
b/src/mesa/math/m_matrix.h
index fabe15a94763629812112ef635f37c4f9a0fcc54..c34d9e3022f7e9044ec8fc46e027278beed00576 100644
(file)
--- a/
src/mesa/math/m_matrix.h
+++ b/
src/mesa/math/m_matrix.h
@@
-1,6
+1,5
@@
/*
* Mesa 3-D graphics library
/*
* Mesa 3-D graphics library
- * Version: 6.3
*
* Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
*
*
* Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
*
@@
-123,8
+122,8
@@
_math_matrix_frustum( GLmatrix *mat,
GLfloat nearval, GLfloat farval );
extern void
GLfloat nearval, GLfloat farval );
extern void
-_math_matrix_viewport(
GLmatrix *m, GLint x, GLint y, GLint width, GLint height
,
-
GLfloat zNear, GLfloat zFar, GLfloat depthMax
);
+_math_matrix_viewport(
GLmatrix *m, const float scale[3]
,
+
const float translate[3], double depthMax
);
extern void
_math_matrix_set_identity( GLmatrix *dest );
extern void
_math_matrix_set_identity( GLmatrix *dest );