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glsl: Disallow interpolation qualifiers on non-input/output variables.
[mesa.git]
/
src
/
mesa
/
program
/
prog_print.h
diff --git
a/src/mesa/program/prog_print.h
b/src/mesa/program/prog_print.h
index 9ab745601693572aafd601f2f8357d7ad63d3b06..cd61568e9c719bc9dd42094f1e7175e7fb4ac1a5 100644
(file)
--- a/
src/mesa/program/prog_print.h
+++ b/
src/mesa/program/prog_print.h
@@
-1,6
+1,5
@@
/*
* Mesa 3-D graphics library
/*
* Mesa 3-D graphics library
- * Version: 6.5.3
*
* Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
*
*
* Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
*
@@
-17,26
+16,39
@@
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
*/
#ifndef PROG_PRINT_H
#define PROG_PRINT_H
*/
#ifndef PROG_PRINT_H
#define PROG_PRINT_H
+#include <stdio.h>
+
+#include "main/glheader.h"
+#include "main/mtypes.h"
+
+struct gl_program;
+struct gl_program_parameter_list;
+struct gl_shader;
+struct prog_instruction;
+
/**
* The output style to use when printing programs.
*/
typedef enum {
PROG_PRINT_ARB,
/**
* The output style to use when printing programs.
*/
typedef enum {
PROG_PRINT_ARB,
- PROG_PRINT_NV,
PROG_PRINT_DEBUG
} gl_prog_print_mode;
PROG_PRINT_DEBUG
} gl_prog_print_mode;
+extern const char *
+_mesa_register_file_name(gl_register_file f);
+
extern void
_mesa_print_vp_inputs(GLbitfield inputs);
extern void
_mesa_print_vp_inputs(GLbitfield inputs);
@@
-55,6
+67,13
@@
_mesa_writemask_string(GLuint writeMask);
extern void
_mesa_print_swizzle(GLuint swizzle);
extern void
_mesa_print_swizzle(GLuint swizzle);
+extern void
+_mesa_fprint_alu_instruction(FILE *f,
+ const struct prog_instruction *inst,
+ const char *opcode_string, GLuint numRegs,
+ gl_prog_print_mode mode,
+ const struct gl_program *prog);
+
extern void
_mesa_print_alu_instruction(const struct prog_instruction *inst,
const char *opcode_string, GLuint numRegs);
extern void
_mesa_print_alu_instruction(const struct prog_instruction *inst,
const char *opcode_string, GLuint numRegs);
@@
-83,7
+102,7
@@
_mesa_fprint_program_opt(FILE *f,
GLboolean lineNumbers);
extern void
GLboolean lineNumbers);
extern void
-_mesa_print_program_parameters(
GL
context *ctx, const struct gl_program *prog);
+_mesa_print_program_parameters(
struct gl_
context *ctx, const struct gl_program *prog);
extern void
_mesa_print_parameter_list(const struct gl_program_parameter_list *list);
extern void
_mesa_print_parameter_list(const struct gl_program_parameter_list *list);
@@
-93,8
+112,7
@@
extern void
_mesa_write_shader_to_file(const struct gl_shader *shader);
extern void
_mesa_write_shader_to_file(const struct gl_shader *shader);
extern void
-_mesa_append_uniforms_to_file(const struct gl_shader *shader,
- const struct gl_program *prog);
+_mesa_append_uniforms_to_file(const struct gl_shader *shader);
#endif /* PROG_PRINT_H */
#endif /* PROG_PRINT_H */