+ /**
+ * Number of components (1..4), or more.
+ * If the number of components is greater than 4,
+ * this parameter is part of a larger uniform like a GLSL matrix or array.
+ * The next program parameter's Size will be Size-4 of this parameter.
+ */
+ GLuint Size;
+ GLboolean Used; /**< Helper flag for GLSL uniform tracking */
+ GLboolean Initialized; /**< Has the ParameterValue[] been set? */
+ GLbitfield Flags; /**< Bitmask of PROG_PARAM_*_BIT */