-/* Tokens. */
-#define ARBvp_10 258
-#define ARBfp_10 259
-#define ADDRESS 260
-#define ALIAS 261
-#define ATTRIB 262
-#define OPTION 263
-#define OUTPUT 264
-#define PARAM 265
-#define TEMP 266
-#define END 267
-#define BIN_OP 268
-#define BINSC_OP 269
-#define SAMPLE_OP 270
-#define SCALAR_OP 271
-#define TRI_OP 272
-#define VECTOR_OP 273
-#define ARL 274
-#define KIL 275
-#define SWZ 276
-#define TXD_OP 277
-#define INTEGER 278
-#define REAL 279
-#define AMBIENT 280
-#define ATTENUATION 281
-#define BACK 282
-#define CLIP 283
-#define COLOR 284
-#define DEPTH 285
-#define DIFFUSE 286
-#define DIRECTION 287
-#define EMISSION 288
-#define ENV 289
-#define EYE 290
-#define FOG 291
-#define FOGCOORD 292
-#define FRAGMENT 293
-#define FRONT 294
-#define HALF 295
-#define INVERSE 296
-#define INVTRANS 297
-#define LIGHT 298
-#define LIGHTMODEL 299
-#define LIGHTPROD 300
-#define LOCAL 301
-#define MATERIAL 302
-#define MAT_PROGRAM 303
-#define MATRIX 304
-#define MATRIXINDEX 305
-#define MODELVIEW 306
-#define MVP 307
-#define NORMAL 308
-#define OBJECT 309
-#define PALETTE 310
-#define PARAMS 311
-#define PLANE 312
-#define POINT_TOK 313
-#define POINTSIZE 314
-#define POSITION 315
-#define PRIMARY 316
-#define PROGRAM 317
-#define PROJECTION 318
-#define RANGE 319
-#define RESULT 320
-#define ROW 321
-#define SCENECOLOR 322
-#define SECONDARY 323
-#define SHININESS 324
-#define SIZE_TOK 325
-#define SPECULAR 326
-#define SPOT 327
-#define STATE 328
-#define TEXCOORD 329
-#define TEXENV 330
-#define TEXGEN 331
-#define TEXGEN_Q 332
-#define TEXGEN_R 333
-#define TEXGEN_S 334
-#define TEXGEN_T 335
-#define TEXTURE 336
-#define TRANSPOSE 337
-#define TEXTURE_UNIT 338
-#define TEX_1D 339
-#define TEX_2D 340
-#define TEX_3D 341
-#define TEX_CUBE 342
-#define TEX_RECT 343
-#define TEX_SHADOW1D 344
-#define TEX_SHADOW2D 345
-#define TEX_SHADOWRECT 346
-#define TEX_ARRAY1D 347
-#define TEX_ARRAY2D 348
-#define TEX_ARRAYSHADOW1D 349
-#define TEX_ARRAYSHADOW2D 350
-#define VERTEX 351
-#define VTXATTRIB 352
-#define WEIGHT 353
-#define IDENTIFIER 354
-#define USED_IDENTIFIER 355
-#define MASK4 356
-#define MASK3 357
-#define MASK2 358
-#define MASK1 359
-#define SWIZZLE 360
-#define DOT_DOT 361
-#define DOT 362
-