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s/params/pointer/ for glGetVertexAttribPointer
[mesa.git]
/
src
/
mesa
/
sources
diff --git
a/src/mesa/sources
b/src/mesa/sources
index 905052d460f2629968a95bae0c0feba0c05c9880..09692c6f1556bc0f3c845feb55effcb440419405 100644
(file)
--- a/
src/mesa/sources
+++ b/
src/mesa/sources
@@
-39,6
+39,7
@@
MAIN_SOURCES = \
main/light.c \
main/lines.c \
main/matrix.c \
main/light.c \
main/lines.c \
main/matrix.c \
+ main/mipmap.c \
main/mm.c \
main/occlude.c \
main/pixel.c \
main/mm.c \
main/occlude.c \
main/pixel.c \
@@
-160,6
+161,7
@@
SHADER_SOURCES = \
shader/nvvertexec.c \
shader/nvvertparse.c \
shader/program.c \
shader/nvvertexec.c \
shader/nvvertparse.c \
shader/program.c \
+ shader/programopt.c \
shader/shaderobjects.c \
shader/shaderobjects_3dlabs.c
shader/shaderobjects.c \
shader/shaderobjects_3dlabs.c
@@
-190,7
+192,7
@@
SLANG_CPP_SOURCES = \
shader/slang/MachineIndependent/SymbolTable.cpp \
shader/slang/OGLCompilersDLL/Initialisation.cpp \
shader/slang/OSDependent/Linux/ossource.cpp
shader/slang/MachineIndependent/SymbolTable.cpp \
shader/slang/OGLCompilersDLL/Initialisation.cpp \
shader/slang/OSDependent/Linux/ossource.cpp
-
+
SLANG_SOURCES = \
shader/slang/slang_analyse.c \
shader/slang/slang_assemble.c \
SLANG_SOURCES = \
shader/slang/slang_analyse.c \
shader/slang/slang_assemble.c \
@@
-303,6
+305,15
@@
FBDEV_DRIVER_SOURCES = \
### All the core C sources
### All the core C sources
+ALL_SOURCES = \
+ $(GLAPI_SOURCES) \
+ $(SOLO_SOURCES) \
+ $(ASM_SOURCES) \
+ $(COMMON_DRIVER_SOURCES)\
+ $(X11_DRIVER_SOURCES) \
+ $(FBDEV_DRIVER_SOURCES) \
+ $(OSMESA_DRIVER_SOURCES)
+
SOLO_SOURCES = \
$(MAIN_SOURCES) \
$(MATH_SOURCES) \
SOLO_SOURCES = \
$(MAIN_SOURCES) \
$(MATH_SOURCES) \
@@
-313,7
+324,6
@@
SOLO_SOURCES = \
$(SWRAST_SETUP_SOURCES) \
$(ASM_C_SOURCES) \
$(SLANG_SOURCES)
$(SWRAST_SETUP_SOURCES) \
$(ASM_C_SOURCES) \
$(SLANG_SOURCES)
-
# $(SLANG_C_SOURCES)
CORE_SOURCES = \
# $(SLANG_C_SOURCES)
CORE_SOURCES = \
@@
-337,6
+347,8
@@
OSMESA_DRIVER_OBJECTS = $(OSMESA_DRIVER_SOURCES:.c=.o)
COMMON_DRIVER_OBJECTS = $(COMMON_DRIVER_SOURCES:.c=.o)
COMMON_DRIVER_OBJECTS = $(COMMON_DRIVER_SOURCES:.c=.o)
+FBDEV_DRIVER_OBJECTS = $(FBDEV_DRIVER_SOURCES:.c=.o)
+
### Include directories
### Include directories