projects
/
mesa.git
/ blobdiff
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
raw
|
inline
| side by side
s/params/pointer/ for glGetVertexAttribPointer
[mesa.git]
/
src
/
mesa
/
sources
diff --git
a/src/mesa/sources
b/src/mesa/sources
index dfef696d2dd39a488113c201b87128c886c959c3..09692c6f1556bc0f3c845feb55effcb440419405 100644
(file)
--- a/
src/mesa/sources
+++ b/
src/mesa/sources
@@
-7,6
+7,7
@@
MAIN_SOURCES = \
main/api_validate.c \
main/accum.c \
main/attrib.c \
main/api_validate.c \
main/accum.c \
main/attrib.c \
+ main/arrayobj.c \
main/blend.c \
main/bufferobj.c \
main/buffers.c \
main/blend.c \
main/bufferobj.c \
main/buffers.c \
@@
-38,12
+39,14
@@
MAIN_SOURCES = \
main/light.c \
main/lines.c \
main/matrix.c \
main/light.c \
main/lines.c \
main/matrix.c \
+ main/mipmap.c \
main/mm.c \
main/occlude.c \
main/pixel.c \
main/points.c \
main/polygon.c \
main/rastpos.c \
main/mm.c \
main/occlude.c \
main/pixel.c \
main/points.c \
main/polygon.c \
main/rastpos.c \
+ main/rbadaptors.c \
main/renderbuffer.c \
main/state.c \
main/stencil.c \
main/renderbuffer.c \
main/state.c \
main/stencil.c \
@@
-88,6
+91,7
@@
SWRAST_SOURCES = \
swrast/s_atifragshader.c \
swrast/s_bitmap.c \
swrast/s_blend.c \
swrast/s_atifragshader.c \
swrast/s_bitmap.c \
swrast/s_blend.c \
+ swrast/s_blit.c \
swrast/s_buffers.c \
swrast/s_copypix.c \
swrast/s_context.c \
swrast/s_buffers.c \
swrast/s_copypix.c \
swrast/s_context.c \
@@
-157,6
+161,7
@@
SHADER_SOURCES = \
shader/nvvertexec.c \
shader/nvvertparse.c \
shader/program.c \
shader/nvvertexec.c \
shader/nvvertparse.c \
shader/program.c \
+ shader/programopt.c \
shader/shaderobjects.c \
shader/shaderobjects_3dlabs.c
shader/shaderobjects.c \
shader/shaderobjects_3dlabs.c
@@
-187,8
+192,9
@@
SLANG_CPP_SOURCES = \
shader/slang/MachineIndependent/SymbolTable.cpp \
shader/slang/OGLCompilersDLL/Initialisation.cpp \
shader/slang/OSDependent/Linux/ossource.cpp
shader/slang/MachineIndependent/SymbolTable.cpp \
shader/slang/OGLCompilersDLL/Initialisation.cpp \
shader/slang/OSDependent/Linux/ossource.cpp
-
+
SLANG_SOURCES = \
SLANG_SOURCES = \
+ shader/slang/slang_analyse.c \
shader/slang/slang_assemble.c \
shader/slang/slang_assemble_assignment.c \
shader/slang/slang_assemble_conditional.c \
shader/slang/slang_assemble.c \
shader/slang/slang_assemble_assignment.c \
shader/slang/slang_assemble_conditional.c \
@@
-202,6
+208,7
@@
SLANG_SOURCES = \
shader/slang/slang_execute.c \
shader/slang/slang_export.c \
shader/slang/slang_library_noise.c \
shader/slang/slang_execute.c \
shader/slang/slang_export.c \
shader/slang/slang_library_noise.c \
+ shader/slang/slang_library_texsample.c \
shader/slang/slang_link.c \
shader/slang/slang_preprocess.c \
shader/slang/slang_storage.c \
shader/slang/slang_link.c \
shader/slang/slang_preprocess.c \
shader/slang/slang_storage.c \
@@
-215,7
+222,8
@@
ASM_C_SOURCES = \
x86/rtasm/x86sse.c \
sparc/sparc.c \
ppc/common_ppc.c \
x86/rtasm/x86sse.c \
sparc/sparc.c \
ppc/common_ppc.c \
- x86-64/x86-64.c
+ x86-64/x86-64.c \
+ shader/slang/slang_execute_x86.c
X86_SOURCES = \
x86/common_x86_asm.S \
X86_SOURCES = \
x86/common_x86_asm.S \
@@
-297,6
+305,15
@@
FBDEV_DRIVER_SOURCES = \
### All the core C sources
### All the core C sources
+ALL_SOURCES = \
+ $(GLAPI_SOURCES) \
+ $(SOLO_SOURCES) \
+ $(ASM_SOURCES) \
+ $(COMMON_DRIVER_SOURCES)\
+ $(X11_DRIVER_SOURCES) \
+ $(FBDEV_DRIVER_SOURCES) \
+ $(OSMESA_DRIVER_SOURCES)
+
SOLO_SOURCES = \
$(MAIN_SOURCES) \
$(MATH_SOURCES) \
SOLO_SOURCES = \
$(MAIN_SOURCES) \
$(MATH_SOURCES) \
@@
-307,7
+324,6
@@
SOLO_SOURCES = \
$(SWRAST_SETUP_SOURCES) \
$(ASM_C_SOURCES) \
$(SLANG_SOURCES)
$(SWRAST_SETUP_SOURCES) \
$(ASM_C_SOURCES) \
$(SLANG_SOURCES)
-
# $(SLANG_C_SOURCES)
CORE_SOURCES = \
# $(SLANG_C_SOURCES)
CORE_SOURCES = \
@@
-331,6
+347,8
@@
OSMESA_DRIVER_OBJECTS = $(OSMESA_DRIVER_SOURCES:.c=.o)
COMMON_DRIVER_OBJECTS = $(COMMON_DRIVER_SOURCES:.c=.o)
COMMON_DRIVER_OBJECTS = $(COMMON_DRIVER_SOURCES:.c=.o)
+FBDEV_DRIVER_OBJECTS = $(FBDEV_DRIVER_SOURCES:.c=.o)
+
### Include directories
### Include directories