-const struct st_tracked_state st_update_scissor = {
- "st_update_scissor", /* name */
- { /* dirty */
- (_NEW_SCISSOR | _NEW_BUFFERS), /* mesa */
- 0, /* st */
- },
- update_scissor /* update */
-};
+ if (ctx->DrawBuffer == ctx->WinSysDrawBuffer) {
+ num_rects = 0;
+ include = false;
+ }
+ for (i = 0; i < num_rects; i++) {
+ const struct gl_scissor_rect *rect = &scissor->WindowRects[i];
+ new_rects[i].minx = MAX2(rect->X, 0);
+ new_rects[i].miny = MAX2(rect->Y, 0);
+ new_rects[i].maxx = MAX2(rect->X + rect->Width, 0);
+ new_rects[i].maxy = MAX2(rect->Y + rect->Height, 0);
+ }
+ if (num_rects > 0 && memcmp(new_rects, st->state.window_rects.rects,
+ num_rects * sizeof(struct pipe_scissor_state))) {
+ memcpy(st->state.window_rects.rects, new_rects,
+ num_rects * sizeof(struct pipe_scissor_state));
+ changed = true;
+ }
+ if (st->state.window_rects.num != num_rects) {
+ st->state.window_rects.num = num_rects;
+ changed = true;
+ }
+ if (st->state.window_rects.include != include) {
+ st->state.window_rects.include = include;
+ changed = true;
+ }
+ if (changed)
+ st->pipe->set_window_rectangles(
+ st->pipe, include, num_rects, new_rects);
+}