+#else
+
+#include "main/compiler.h"
+
+static INLINE void
+st_clear_accum_buffer(struct gl_context *ctx, struct gl_renderbuffer *rb)
+{
+ ASSERT_NO_FEATURE();
+}
+
+static INLINE void
+st_init_accum_functions(struct dd_function_table *functions)
+{
+}
+
+#endif /* FEATURE_accum */