- ? PIPE_TEX_MIPFILTER_NEAREST
- : PIPE_TEX_MIPFILTER_LINEAR);
- struct gl_framebuffer *readFB = ctx->ReadBuffer;
- struct gl_framebuffer *drawFB = ctx->DrawBuffer;
-
- if (!_mesa_clip_blit(ctx, &srcX0, &srcY0, &srcX1, &srcY1,
- &dstX0, &dstY0, &dstX1, &dstY1)) {
+ ? PIPE_TEX_FILTER_NEAREST
+ : PIPE_TEX_FILTER_LINEAR);
+ struct {
+ GLint srcX0, srcY0, srcX1, srcY1;
+ GLint dstX0, dstY0, dstX1, dstY1;
+ } clip;
+ struct pipe_blit_info blit;
+
+ st_manager_validate_framebuffers(st);
+
+ /* Make sure bitmap rendering has landed in the framebuffers */
+ st_flush_bitmap_cache(st);
+ st_invalidate_readpix_cache(st);
+
+ clip.srcX0 = srcX0;
+ clip.srcY0 = srcY0;
+ clip.srcX1 = srcX1;
+ clip.srcY1 = srcY1;
+ clip.dstX0 = dstX0;
+ clip.dstY0 = dstY0;
+ clip.dstX1 = dstX1;
+ clip.dstY1 = dstY1;
+
+ /* NOTE: If the src and dst dimensions don't match, we cannot simply adjust
+ * the integer coordinates to account for clipping (or scissors) because that
+ * would make us cut off fractional parts, affecting the result of the blit.
+ *
+ * XXX: This should depend on mask !
+ */
+ if (!_mesa_clip_blit(ctx, readFB, drawFB,
+ &clip.srcX0, &clip.srcY0, &clip.srcX1, &clip.srcY1,
+ &clip.dstX0, &clip.dstY0, &clip.dstX1, &clip.dstY1)) {