- st_dispatch_compute_common(ctx, NULL, indirect, indirect_offset);
+ st_dispatch_compute_common(ctx, NULL, NULL, indirect, indirect_offset);
+}
+
+static void st_dispatch_compute_group_size(struct gl_context *ctx,
+ const GLuint *num_groups,
+ const GLuint *group_size)
+{
+ st_dispatch_compute_common(ctx, num_groups, group_size, NULL, 0);