+ for (i = 0; i < 3; i++) {
+ memset(&st->velems_util_draw[i], 0, sizeof(struct pipe_vertex_element));
+ st->velems_util_draw[i].src_offset = i * 4 * sizeof(float);
+ st->velems_util_draw[i].instance_divisor = 0;
+ st->velems_util_draw[i].vertex_buffer_index = 0;
+ st->velems_util_draw[i].src_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
+ }
+