+#include "pipe/p_compiler.h"
+#include "util/u_debug.h"
+
+struct st_context;
+
+#define DEBUG_MESA 0x1
+#define DEBUG_PRINT_IR 0x2
+#define DEBUG_CONSTANTS 0x4
+#define DEBUG_PIPE 0x8
+#define DEBUG_TEX 0x10
+#define DEBUG_FALLBACK 0x20
+#define DEBUG_QUERY 0x40
+#define DEBUG_SCREEN 0x80
+#define DEBUG_DRAW 0x100
+#define DEBUG_BUFFER 0x200
+#define DEBUG_WIREFRAME 0x400
+#define DEBUG_PRECOMPILE 0x800
+#define DEBUG_GREMEDY 0x1000
+#define DEBUG_NOREADPIXCACHE 0x2000
+
+extern int ST_DEBUG;
+
+void st_debug_init( void );
+
+void st_update_debug_callback(struct st_context *st);
+
+static inline void
+ST_DBG( unsigned flag, const char *fmt, ... )
+{
+ if (ST_DEBUG & flag)
+ {
+ va_list args;
+
+ va_start( args, fmt );
+ debug_vprintf( fmt, args );
+ va_end( args );
+ }
+}