+ out_unref_vertex:
+ for (attr = 0; attr < vp->num_inputs; attr++) {
+ if (vb_transfer[attr])
+ pipe_buffer_unmap(pipe, vb_transfer[attr]);
+ draw_set_mapped_vertex_buffer(draw, attr, NULL, 0);
+ pipe_resource_reference(&vbuffers[attr].buffer, NULL);
+ }
+ draw_set_vertex_buffers(draw, 0, vp->num_inputs, NULL);
+}