+ if (st->options.force_glsl_version > 0 &&
+ st->options.force_glsl_version <= ctx->Const.GLSLVersion) {
+ ctx->Const.ForceGLSLVersion = st->options.force_glsl_version;
+ }
+
+ /* This extension needs full OpenGL 3.2, but we don't know if that's
+ * supported at this point. Only check the GLSL version. */
+ if (ctx->Const.GLSLVersion >= 150 &&
+ screen->get_param(screen, PIPE_CAP_TGSI_VS_LAYER)) {
+ ctx->Extensions.AMD_vertex_shader_layer = GL_TRUE;
+ }
+