+
+ /* Notify the driver that the context thread may have been changed.
+ * This should pin all driver threads to a specific L3 cache for optimal
+ * performance on AMD Zen CPUs.
+ */
+ struct glthread_state *glthread = st->ctx->GLThread;
+ thrd_t *upper_thread = glthread ? &glthread->queue.threads[0] : NULL;
+
+ util_context_thread_changed(st->pipe, upper_thread);