+/**
+ * Make sure a context picks up the latest cached state of the
+ * drawables it binds to.
+ */
+static void
+st_context_validate(struct st_context *st,
+ struct st_framebuffer *stdraw,
+ struct st_framebuffer *stread)
+{
+ if (stdraw && stdraw->stamp != st->draw_stamp) {
+ st->dirty.st |= ST_NEW_FRAMEBUFFER;
+ _mesa_resize_framebuffer(st->ctx, &stdraw->Base,
+ stdraw->Base.Width,
+ stdraw->Base.Height);
+ st->draw_stamp = stdraw->stamp;
+ }
+
+ if (stread && stread->stamp != st->read_stamp) {
+ if (stread != stdraw) {
+ st->dirty.st |= ST_NEW_FRAMEBUFFER;
+ _mesa_resize_framebuffer(st->ctx, &stread->Base,
+ stread->Base.Width,
+ stread->Base.Height);
+ }
+ st->read_stamp = stread->stamp;
+ }
+}
+