+
+extern const struct cso_fragment_shader *
+st_translate_fragment_program(struct st_context *st,
+ struct st_fragment_program *fp,
+ const GLuint inputMapping[],
+ struct tgsi_token *tokens,
+ GLuint maxTokens);
+
+
+extern void
+st_translate_vertex_program(struct st_context *st,
+ struct st_vertex_program *vp,
+ const GLuint vert_output_to_slot[],
+ struct tgsi_token *tokens,
+ GLuint maxTokens);
+