+
+extern struct pipe_resource *
+st_create_color_map_texture(struct gl_context *ctx);
+
+extern struct pipe_sampler_view **
+st_texture_get_sampler_view(struct st_context *st,
+ struct st_texture_object *stObj);
+
+extern void
+st_texture_release_sampler_view(struct st_context *st,
+ struct st_texture_object *stObj);
+
+extern void
+st_texture_release_all_sampler_views(struct st_context *st,
+ struct st_texture_object *stObj);
+
+void
+st_texture_free_sampler_views(struct st_texture_object *stObj);
+