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swrast: implement GL_ARB_texture_storage
[mesa.git]
/
src
/
mesa
/
swrast
/
s_aalinetemp.h
diff --git
a/src/mesa/swrast/s_aalinetemp.h
b/src/mesa/swrast/s_aalinetemp.h
index c28d47a671db30f058dffb082f4390610bec5dd1..d99d9d3d904cc880ba18d1f6b4c1f0a81a02b9dd 100644
(file)
--- a/
src/mesa/swrast/s_aalinetemp.h
+++ b/
src/mesa/swrast/s_aalinetemp.h
@@
-34,7
+34,7
@@
* \param iy - integer fragment window Y coordiante
*/
static void
* \param iy - integer fragment window Y coordiante
*/
static void
-NAME(plot)(
GL
context *ctx, struct LineInfo *line, int ix, int iy)
+NAME(plot)(
struct gl_
context *ctx, struct LineInfo *line, int ix, int iy)
{
const SWcontext *swrast = SWRAST_CONTEXT(ctx);
const GLfloat fx = (GLfloat) ix;
{
const SWcontext *swrast = SWRAST_CONTEXT(ctx);
const GLfloat fx = (GLfloat) ix;
@@
-103,7
+103,7
@@
NAME(plot)(GLcontext *ctx, struct LineInfo *line, int ix, int iy)
* Line setup
*/
static void
* Line setup
*/
static void
-NAME(line)(
GL
context *ctx, const SWvertex *v0, const SWvertex *v1)
+NAME(line)(
struct gl_
context *ctx, const SWvertex *v0, const SWvertex *v1)
{
SWcontext *swrast = SWRAST_CONTEXT(ctx);
GLfloat tStart, tEnd; /* segment start, end along line length */
{
SWcontext *swrast = SWRAST_CONTEXT(ctx);
GLfloat tStart, tEnd; /* segment start, end along line length */