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i965: Regenerate blob without gen program for shader cache
[mesa.git]
/
src
/
mesa
/
swrast
/
s_atifragshader.h
diff --git
a/src/mesa/swrast/s_atifragshader.h
b/src/mesa/swrast/s_atifragshader.h
index 269be1f2e47ba38eb285030493a32b4aa7f7127b..ac866aa6d7d115b6245bec28d08a4ac2d70280bc 100644
(file)
--- a/
src/mesa/swrast/s_atifragshader.h
+++ b/
src/mesa/swrast/s_atifragshader.h
@@
-1,6
+1,5
@@
/*
* Mesa 3-D graphics library
/*
* Mesa 3-D graphics library
- * Version: 6.1
*
* Copyright (C) 1999-2003 David Airlie All Rights Reserved.
*
*
* Copyright (C) 1999-2003 David Airlie All Rights Reserved.
*
@@
-27,11
+26,12
@@
#define S_ATIFRAGSHADER_H
#define S_ATIFRAGSHADER_H
-#include "s_
context
.h"
+#include "s_
span
.h"
+struct gl_context;
extern void
extern void
-_swrast_exec_fragment_shader(
GLcontext *ctx, struct sw_
span *span );
+_swrast_exec_fragment_shader(
struct gl_context *ctx, SW
span *span );
#endif
#endif