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swrast: use ASSIGN_4V() macro
[mesa.git]
/
src
/
mesa
/
swrast
/
s_buffers.c
diff --git
a/src/mesa/swrast/s_buffers.c
b/src/mesa/swrast/s_buffers.c
index 9e87d6d485725c9f01975c98d0fecfd6158fd2bb..af475ad8cb59915a4492f60de0750761110a699b 100644
(file)
--- a/
src/mesa/swrast/s_buffers.c
+++ b/
src/mesa/swrast/s_buffers.c
@@
-307,8
+307,6
@@
clear_color_buffers(GLcontext *ctx)
void
_swrast_Clear(GLcontext *ctx, GLbitfield buffers)
{
void
_swrast_Clear(GLcontext *ctx, GLbitfield buffers)
{
- SWcontext *swrast = SWRAST_CONTEXT(ctx);
-
#ifdef DEBUG_FOO
{
const GLbitfield legalBits =
#ifdef DEBUG_FOO
{
const GLbitfield legalBits =
@@
-327,7
+325,7
@@
_swrast_Clear(GLcontext *ctx, GLbitfield buffers)
}
#endif
}
#endif
-
RENDER_START(swrast,
ctx);
+
swrast_render_start(
ctx);
/* do software clearing here */
if (buffers) {
/* do software clearing here */
if (buffers) {
@@
-347,5
+345,5
@@
_swrast_Clear(GLcontext *ctx, GLbitfield buffers)
}
}
}
}
-
RENDER_FINISH(swrast,
ctx);
+
swrast_render_finish(
ctx);
}
}