+#define LOGIC_OP_LOOP(MODE, MASKSTRIDE) \
+do { \
+ GLuint i; \
+ switch (MODE) { \
+ case GL_CLEAR: \
+ for (i = 0; i < n; i++) { \
+ if (mask[i / MASKSTRIDE]) { \
+ src[i] = 0; \
+ } \
+ } \
+ break; \
+ case GL_SET: \
+ for (i = 0; i < n; i++) { \
+ if (mask[i / MASKSTRIDE]) { \
+ src[i] = ~0; \
+ } \
+ } \
+ break; \
+ case GL_COPY: \
+ /* do nothing */ \
+ break; \
+ case GL_COPY_INVERTED: \
+ for (i = 0; i < n; i++) { \
+ if (mask[i / MASKSTRIDE]) { \
+ src[i] = ~src[i]; \
+ } \
+ } \
+ break; \
+ case GL_NOOP: \
+ for (i = 0; i < n; i++) { \
+ if (mask[i / MASKSTRIDE]) { \
+ src[i] = dest[i]; \
+ } \
+ } \
+ break; \
+ case GL_INVERT: \
+ for (i = 0; i < n; i++) { \
+ if (mask[i / MASKSTRIDE]) { \
+ src[i] = ~dest[i]; \
+ } \
+ } \
+ break; \
+ case GL_AND: \
+ for (i = 0; i < n; i++) { \
+ if (mask[i / MASKSTRIDE]) { \
+ src[i] &= dest[i]; \
+ } \
+ } \
+ break; \
+ case GL_NAND: \
+ for (i = 0; i < n; i++) { \
+ if (mask[i / MASKSTRIDE]) { \
+ src[i] = ~(src[i] & dest[i]); \
+ } \
+ } \
+ break; \
+ case GL_OR: \
+ for (i = 0; i < n; i++) { \
+ if (mask[i / MASKSTRIDE]) { \
+ src[i] |= dest[i]; \
+ } \
+ } \
+ break; \
+ case GL_NOR: \
+ for (i = 0; i < n; i++) { \
+ if (mask[i / MASKSTRIDE]) { \
+ src[i] = ~(src[i] | dest[i]); \
+ } \
+ } \
+ break; \
+ case GL_XOR: \
+ for (i = 0; i < n; i++) { \
+ if (mask[i / MASKSTRIDE]) { \
+ src[i] ^= dest[i]; \
+ } \
+ } \
+ break; \
+ case GL_EQUIV: \
+ for (i = 0; i < n; i++) { \
+ if (mask[i / MASKSTRIDE]) { \
+ src[i] = ~(src[i] ^ dest[i]); \
+ } \
+ } \
+ break; \
+ case GL_AND_REVERSE: \
+ for (i = 0; i < n; i++) { \
+ if (mask[i / MASKSTRIDE]) { \
+ src[i] = src[i] & ~dest[i]; \
+ } \
+ } \
+ break; \
+ case GL_AND_INVERTED: \
+ for (i = 0; i < n; i++) { \
+ if (mask[i / MASKSTRIDE]) { \
+ src[i] = ~src[i] & dest[i]; \
+ } \
+ } \
+ break; \
+ case GL_OR_REVERSE: \
+ for (i = 0; i < n; i++) { \
+ if (mask[i / MASKSTRIDE]) { \
+ src[i] = src[i] | ~dest[i]; \
+ } \
+ } \
+ break; \
+ case GL_OR_INVERTED: \
+ for (i = 0; i < n; i++) { \
+ if (mask[i / MASKSTRIDE]) { \
+ src[i] = ~src[i] | dest[i]; \
+ } \
+ } \
+ break; \
+ default: \
+ _mesa_problem(ctx, "bad logicop mode");\
+ } \
+} while (0)
+
+
+
+static inline void
+logicop_uint1(struct gl_context *ctx, GLuint n, GLuint src[], const GLuint dest[],
+ const GLubyte mask[])