for (j=0;j<height;j++,y++) {
GLdepth *dst = (GLdepth *) _mesa_image_address( packing, pixels,
width, height, GL_DEPTH_COMPONENT, type, 0, j, 0 );
for (j=0;j<height;j++,y++) {
GLdepth *dst = (GLdepth *) _mesa_image_address( packing, pixels,
width, height, GL_DEPTH_COMPONENT, type, 0, j, 0 );