+ /* LOD is calculated directly in the ansiotropic filter, we can
+ * skip the normal lambda function as the result is ignored.
+ */
+ if (obj->Sampler.MaxAnisotropy > 1.0 &&
+ obj->Sampler.MinFilter == GL_LINEAR_MIPMAP_LINEAR) {
+ needLambda = GL_FALSE;
+ }
+ texW = swImg->WidthScale;
+ texH = swImg->HeightScale;