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ARB_Occlusion_query should support multiple query at same time
[mesa.git]
/
src
/
mesa
/
swrast
/
s_span.h
diff --git
a/src/mesa/swrast/s_span.h
b/src/mesa/swrast/s_span.h
index 54301c3433f7806d3fe4e13082f56d6aec73ed1e..c441106abae707bb2e89fa3ce43f2810ad17ca66 100644
(file)
--- a/
src/mesa/swrast/s_span.h
+++ b/
src/mesa/swrast/s_span.h
@@
-1,10
+1,8
@@
-/* $Id: s_span.h,v 1.16 2002/04/12 15:39:59 brianp Exp $ */
-
/*
* Mesa 3-D graphics library
/*
* Mesa 3-D graphics library
- * Version:
4.1
+ * Version:
6.5
*
*
- * Copyright (C) 1999-200
2
Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-200
5
Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@
-34,36
+32,59
@@
extern void
extern void
-_mesa_span_default_z( GLcontext *ctx, struct sw_span *span );
+_swrast_span_default_z( GLcontext *ctx, SWspan *span );
+
+extern void
+_swrast_span_interpolate_z( const GLcontext *ctx, SWspan *span );
extern void
extern void
-_
mesa_span_interpolate_z( const GLcontext *ctx, struct sw_
span *span );
+_
swrast_span_default_fog( GLcontext *ctx, SW
span *span );
extern void
extern void
-_
mesa_span_default_fog( GLcontext *ctx, struct sw_
span *span );
+_
swrast_span_default_color( GLcontext *ctx, SW
span *span );
extern void
extern void
-_
mesa_span_default_color( GLcontext *ctx, struct sw_
span *span );
+_
swrast_span_default_texcoords( GLcontext *ctx, SW
span *span );
+extern GLfloat
+_swrast_compute_lambda(GLfloat dsdx, GLfloat dsdy, GLfloat dtdx, GLfloat dtdy,
+ GLfloat dqdx, GLfloat dqdy, GLfloat texW, GLfloat texH,
+ GLfloat s, GLfloat t, GLfloat q, GLfloat invQ);
extern void
extern void
-_
mesa_write_index_span( GLcontext *ctx, struct sw_
span *span);
+_
swrast_write_index_span( GLcontext *ctx, SW
span *span);
extern void
extern void
-_mesa_write_rgba_span( GLcontext *ctx, struct sw_span *span);
+_swrast_write_rgba_span( GLcontext *ctx, SWspan *span);
+
+extern void
+_swrast_read_rgba_span(GLcontext *ctx, struct gl_renderbuffer *rb,
+ GLuint n, GLint x, GLint y, GLenum type, GLvoid *rgba);
extern void
extern void
-_mesa_write_texture_span( GLcontext *ctx, struct sw_span *span);
+_swrast_read_index_span( GLcontext *ctx, struct gl_renderbuffer *rb,
+ GLuint n, GLint x, GLint y, GLuint indx[] );
+extern void
+_swrast_get_values(GLcontext *ctx, struct gl_renderbuffer *rb,
+ GLuint count, const GLint x[], const GLint y[],
+ void *values, GLuint valueSize);
extern void
extern void
-_mesa_read_rgba_span( GLcontext *ctx, GLframebuffer *buffer,
- GLuint n, GLint x, GLint y, GLchan rgba[][4] );
+_swrast_put_row(GLcontext *ctx, struct gl_renderbuffer *rb,
+ GLuint count, GLint x, GLint y,
+ const GLvoid *values, GLuint valueSize);
extern void
extern void
-_mesa_read_index_span( GLcontext *ctx, GLframebuffer *buffer,
- GLuint n, GLint x, GLint y, GLuint indx[] );
+_swrast_get_row(GLcontext *ctx, struct gl_renderbuffer *rb,
+ GLuint count, GLint x, GLint y,
+ GLvoid *values, GLuint valueSize);
+
+
+extern void *
+_swrast_get_dest_rgba(GLcontext *ctx, struct gl_renderbuffer *rb,
+ SWspan *span);
#endif
#endif