- zoomed.array = &zoomed_arrays;
- zoomed_arrays.ChanType = span->array->ChanType;
- if (zoomed_arrays.ChanType == GL_UNSIGNED_BYTE)
- zoomed_arrays.rgba = (GLchan (*)[4]) zoomed_arrays.rgba8;
- else if (zoomed_arrays.ChanType == GL_UNSIGNED_SHORT)
- zoomed_arrays.rgba = (GLchan (*)[4]) zoomed_arrays.rgba16;
+ zoomed.array = swrast->ZoomedArrays;
+ zoomed.array->ChanType = span->array->ChanType;
+ if (zoomed.array->ChanType == GL_UNSIGNED_BYTE)
+ zoomed.array->rgba = (GLchan (*)[4]) zoomed.array->rgba8;
+ else if (zoomed.array->ChanType == GL_UNSIGNED_SHORT)
+ zoomed.array->rgba = (GLchan (*)[4]) zoomed.array->rgba16;