+
+void
+_tnl_need_dlist_loopback( GLcontext *ctx, GLboolean mode )
+{
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ tnl->LoopbackDListCassettes = mode;
+}
+
+void
+_tnl_need_dlist_norm_lengths( GLcontext *ctx, GLboolean mode )
+{
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ tnl->CalcDListNormalLengths = mode;
+}
+
+void
+_tnl_isolate_materials( GLcontext *ctx, GLboolean mode )
+{
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ tnl->IsolateMaterials = mode;
+}
+
+void
+_tnl_allow_vertex_fog( GLcontext *ctx, GLboolean value )
+{
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ tnl->AllowVertexFog = value;
+}
+
+void
+_tnl_allow_pixel_fog( GLcontext *ctx, GLboolean value )
+{
+ TNLcontext *tnl = TNL_CONTEXT(ctx);
+ tnl->AllowPixelFog = value;
+}
+