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Undo last change - breaks other stuff.
[mesa.git]
/
src
/
mesa
/
tnl
/
t_imm_exec.h
diff --git
a/src/mesa/tnl/t_imm_exec.h
b/src/mesa/tnl/t_imm_exec.h
index ab5fa292d71a6bfe99e30a11c064ffb290953962..5e586449e8ac0edc823ceaf35f990b3a342f4756 100644
(file)
--- a/
src/mesa/tnl/t_imm_exec.h
+++ b/
src/mesa/tnl/t_imm_exec.h
@@
-1,10
+1,10
@@
-/* $Id: t_imm_exec.h,v 1.
3 2001/02/15 01:33:52
keithw Exp $ */
+/* $Id: t_imm_exec.h,v 1.
7 2001/08/02 22:39:51
keithw Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.5
*
/*
* Mesa 3-D graphics library
* Version: 3.5
*
- * Copyright (C) 1999-200
0
Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-200
1
Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@
-44,7
+44,7
@@
extern void _tnl_flush_immediate( struct immediate *IM );
*/
extern void _tnl_run_cassette( GLcontext *ctx, struct immediate *IM );
extern void _tnl_copy_to_current( GLcontext *ctx, struct immediate *IM,
*/
extern void _tnl_run_cassette( GLcontext *ctx, struct immediate *IM );
extern void _tnl_copy_to_current( GLcontext *ctx, struct immediate *IM,
- GLuint flag );
+ GLuint flag
, GLuint row
);
/* Initialize some stuff:
*/
/* Initialize some stuff:
*/
@@
-52,12
+52,17
@@
extern void _tnl_imm_init( GLcontext *ctx );
extern void _tnl_imm_destroy( GLcontext *ctx );
extern void _tnl_imm_destroy( GLcontext *ctx );
-extern void _tnl_reset_
input( GLcontext *ctx,
- GLuint start,
- GLuint beginstate,
- GLuint savedbeginstate );
+extern void _tnl_reset_
exec_input( GLcontext *ctx,
+
GLuint start,
+ GLuint beginstate,
+
GLuint savedbeginstate );
-extern void _tnl_compute_orflag( struct immediate *IM );
+extern void _tnl_reset_compile_input( GLcontext *ctx,
+ GLuint start,
+ GLuint beginstate,
+ GLuint savedbeginstate );
+
+extern void _tnl_compute_orflag( struct immediate *IM, GLuint start );
extern void _tnl_execute_cassette( GLcontext *ctx, struct immediate *IM );
extern void _tnl_execute_cassette( GLcontext *ctx, struct immediate *IM );