+extern void _tnl_fixup_1f( GLfloat *data, GLuint flag[],
+ GLuint start, GLuint match );
+
+extern void _tnl_fixup_1ui( GLuint *data, GLuint flag[],
+ GLuint start, GLuint match );
+
+extern void _tnl_fixup_3f( float data[][3], GLuint flag[],
+ GLuint start, GLuint match );
+
+extern void _tnl_fixup_4f( GLfloat data[][4], GLuint flag[],
+ GLuint start, GLuint match );