+void
+_tnl_draw(struct gl_context *ctx,
+ const struct _mesa_prim *prim, GLuint nr_prims,
+ const struct _mesa_index_buffer *ib,
+ GLboolean index_bounds_valid, GLuint min_index, GLuint max_index,
+ struct gl_transform_feedback_object *tfb_vertcount, unsigned stream,
+ struct gl_buffer_object *indirect);