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Be more consistant with paths in #includes. Eventually, eliminate a bunch of -I...
[mesa.git]
/
src
/
mesa
/
vbo
/
vbo_exec_eval.c
diff --git
a/src/mesa/vbo/vbo_exec_eval.c
b/src/mesa/vbo/vbo_exec_eval.c
index fe533290bd18605f1072d1b0a20513b91e1d955c..0ba5585d246a9321debfb574fc50836bfe04b77e 100644
(file)
--- a/
src/mesa/vbo/vbo_exec_eval.c
+++ b/
src/mesa/vbo/vbo_exec_eval.c
@@
-25,13
+25,13
@@
* Keith Whitwell <keith@tungstengraphics.com>
*/
* Keith Whitwell <keith@tungstengraphics.com>
*/
-#include "glheader.h"
-#include "api_eval.h"
-#include "context.h"
-#include "macros.h"
+#include "
main/
glheader.h"
+#include "
main/
api_eval.h"
+#include "
main/
context.h"
+#include "ma
in/ma
cros.h"
#include "math/m_eval.h"
#include "math/m_eval.h"
+#include "glapi/dispatch.h"
#include "vbo_exec.h"
#include "vbo_exec.h"
-#include "dispatch.h"
static void clear_active_eval1( struct vbo_exec_context *exec, GLuint attr )
static void clear_active_eval1( struct vbo_exec_context *exec, GLuint attr )