+ vfmt->VertexAttribL1d = _save_VertexAttribL1d;
+ vfmt->VertexAttribL2d = _save_VertexAttribL2d;
+ vfmt->VertexAttribL3d = _save_VertexAttribL3d;
+ vfmt->VertexAttribL4d = _save_VertexAttribL4d;
+
+ vfmt->VertexAttribL1dv = _save_VertexAttribL1dv;
+ vfmt->VertexAttribL2dv = _save_VertexAttribL2dv;
+ vfmt->VertexAttribL3dv = _save_VertexAttribL3dv;
+ vfmt->VertexAttribL4dv = _save_VertexAttribL4dv;
+