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meta: Don't ask for floating point textures if not ARB_texture_float.
[mesa.git]
/
src
/
mesa
/
vbo
/
vbo_split.c
diff --git
a/src/mesa/vbo/vbo_split.c
b/src/mesa/vbo/vbo_split.c
index ce40cbbcc3d0575112705053b06cf4f6debf2363..54b2539b8ecc5c61e08a44e69f77419e1eab1b2c 100644
(file)
--- a/
src/mesa/vbo/vbo_split.c
+++ b/
src/mesa/vbo/vbo_split.c
@@
-98,7
+98,7
@@
GLboolean split_prim_inplace(GLenum mode, GLuint *first, GLuint *incr)
-void vbo_split_prims(
GL
context *ctx,
+void vbo_split_prims(
struct gl_
context *ctx,
const struct gl_client_array *arrays[],
const struct _mesa_prim *prim,
GLuint nr_prims,
const struct gl_client_array *arrays[],
const struct _mesa_prim *prim,
GLuint nr_prims,