-#include "types.h"
-#include "xform.h"
-#include "vertices.h"
-
-#ifdef DEBUG
-#include "debug_xform.h"
-#endif
-
-
-
-
-#define XFORM_ARGS GLvector4f *to_vec, \
- const GLfloat m[16], \
- const GLvector4f *from_vec, \
- const GLubyte *mask, \
- const GLubyte flag
-
-
-
-#define DECLARE_XFORM_GROUP(pfx, v, masked) \
- extern void _ASMAPI gl##pfx##_transform_points##v##_general_##masked(XFORM_ARGS); \
- extern void _ASMAPI gl##pfx##_transform_points##v##_identity_##masked(XFORM_ARGS); \
- extern void _ASMAPI gl##pfx##_transform_points##v##_3d_no_rot_##masked(XFORM_ARGS); \
- extern void _ASMAPI gl##pfx##_transform_points##v##_perspective_##masked(XFORM_ARGS);\
- extern void _ASMAPI gl##pfx##_transform_points##v##_2d_##masked(XFORM_ARGS); \
- extern void _ASMAPI gl##pfx##_transform_points##v##_2d_no_rot_##masked(XFORM_ARGS); \
- extern void _ASMAPI gl##pfx##_transform_points##v##_3d_##masked(XFORM_ARGS);
-
-
-
-#define ASSIGN_XFORM_GROUP( pfx, cma, vsize, masked ) \
- gl_transform_tab[cma][vsize][MATRIX_GENERAL] \
- = gl##pfx##_transform_points##vsize##_general_##masked; \
- gl_transform_tab[cma][vsize][MATRIX_IDENTITY] \
- = gl##pfx##_transform_points##vsize##_identity_##masked; \
- gl_transform_tab[cma][vsize][MATRIX_3D_NO_ROT] \
- = gl##pfx##_transform_points##vsize##_3d_no_rot_##masked; \
- gl_transform_tab[cma][vsize][MATRIX_PERSPECTIVE] \
- = gl##pfx##_transform_points##vsize##_perspective_##masked; \
- gl_transform_tab[cma][vsize][MATRIX_2D] \
- = gl##pfx##_transform_points##vsize##_2d_##masked; \
- gl_transform_tab[cma][vsize][MATRIX_2D_NO_ROT] \
- = gl##pfx##_transform_points##vsize##_2d_no_rot_##masked; \
- gl_transform_tab[cma][vsize][MATRIX_3D] \
- = gl##pfx##_transform_points##vsize##_3d_##masked;
-
-
-
-
-#define NORM_ARGS const GLmatrix *mat, \
- GLfloat scale, \
- const GLvector3f *in, \
- const GLfloat *lengths, \
- const GLubyte mask[], \
- GLvector3f *dest
-
-
-
-#define DECLARE_NORM_GROUP(pfx, masked) \
- extern void _ASMAPI gl##pfx##_rescale_normals_##masked## (NORM_ARGS); \
- extern void _ASMAPI gl##pfx##_normalize_normals_##masked## (NORM_ARGS); \
- extern void _ASMAPI gl##pfx##_transform_normals_##masked## (NORM_ARGS); \
- extern void _ASMAPI gl##pfx##_transform_normals_no_rot_##masked## (NORM_ARGS); \
- extern void _ASMAPI gl##pfx##_transform_rescale_normals_##masked## (NORM_ARGS); \
- extern void _ASMAPI gl##pfx##_transform_rescale_normals_no_rot_##masked## (NORM_ARGS); \
- extern void _ASMAPI gl##pfx##_transform_normalize_normals_##masked## (NORM_ARGS); \
- extern void _ASMAPI gl##pfx##_transform_normalize_normals_no_rot_##masked## (NORM_ARGS);