-/* SINGLE to disable multisampling, AVERAGE for
- * EXT_multisampled_render_to_texture operation where multiple tilebuffer
- * samples are implicitly resolved before writeout, MULTIPLE to write multiple
- * samples inline, and LAYERED for ES3-style multisampling with each sample in
- * a different buffer.
- */
-
-enum mali_msaa_mode {
- MALI_MSAA_SINGLE = 0,
- MALI_MSAA_AVERAGE = 1,
- MALI_MSAA_MULTIPLE = 2,
- MALI_MSAA_LAYERED = 3,
-};
-