- switch (stage) {
- case VK_SHADER_STAGE_VERTEX:
- return compiler->scalar_vs;
- case VK_SHADER_STAGE_GEOMETRY:
- return false;
- case VK_SHADER_STAGE_FRAGMENT:
- case VK_SHADER_STAGE_COMPUTE:
- return true;
- default:
- unreachable("Unsupported shader stage");
- }