+ <type category="struct" name="VkPhysicalDeviceConservativeRasterizationPropertiesEXT" returnedonly="true" structextends="VkPhysicalDeviceProperties2">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CONSERVATIVE_RASTERIZATION_PROPERTIES_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>float</type> <name>primitiveOverestimationSize</name><comment>The size in pixels the primitive is enlarged at each edge during conservative rasterization</comment></member>
+ <member><type>float</type> <name>maxExtraPrimitiveOverestimationSize</name><comment>The maximum additional overestimation the client can specify in the pipeline state</comment></member>
+ <member><type>float</type> <name>extraPrimitiveOverestimationSizeGranularity</name><comment>The granularity of extra overestimation sizes the implementations supports between 0 and maxExtraOverestimationSize</comment></member>
+ <member><type>VkBool32</type> <name>primitiveUnderestimation</name><comment>true if the implementation supports conservative rasterization underestimation mode</comment></member>
+ <member><type>VkBool32</type> <name>conservativePointAndLineRasterization</name><comment>true if conservative rasterization also applies to points and lines</comment></member>
+ <member><type>VkBool32</type> <name>degenerateTrianglesRasterized</name><comment>true if degenerate triangles (those with zero area after snap) are rasterized</comment></member>
+ <member><type>VkBool32</type> <name>degenerateLinesRasterized</name><comment>true if degenerate lines (those with zero length after snap) are rasterized</comment></member>
+ <member><type>VkBool32</type> <name>fullyCoveredFragmentShaderInputVariable</name><comment>true if the implementation supports the FullyCoveredEXT SPIR-V builtin fragment shader input variable</comment></member>
+ <member><type>VkBool32</type> <name>conservativeRasterizationPostDepthCoverage</name><comment>true if the implementation supports both conservative rasterization and post depth coverage sample coverage mask</comment></member>
+ </type>
+ <type category="struct" name="VkCalibratedTimestampInfoEXT">
+ <member values="VK_STRUCTURE_TYPE_CALIBRATED_TIMESTAMP_INFO_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>VkTimeDomainEXT</type> <name>timeDomain</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceShaderCorePropertiesAMD" returnedonly="true" structextends="VkPhysicalDeviceProperties2">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CORE_PROPERTIES_AMD"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>uint32_t</type> <name>shaderEngineCount</name><comment>number of shader engines</comment></member>
+ <member><type>uint32_t</type> <name>shaderArraysPerEngineCount</name><comment>number of shader arrays</comment></member>
+ <member><type>uint32_t</type> <name>computeUnitsPerShaderArray</name><comment>number of physical CUs per shader array</comment></member>
+ <member><type>uint32_t</type> <name>simdPerComputeUnit</name><comment>number of SIMDs per compute unit</comment></member>
+ <member><type>uint32_t</type> <name>wavefrontsPerSimd</name><comment>number of wavefront slots in each SIMD</comment></member>
+ <member><type>uint32_t</type> <name>wavefrontSize</name><comment>maximum number of threads per wavefront</comment></member>
+ <member><type>uint32_t</type> <name>sgprsPerSimd</name><comment>number of physical SGPRs per SIMD</comment></member>
+ <member><type>uint32_t</type> <name>minSgprAllocation</name><comment>minimum number of SGPRs that can be allocated by a wave</comment></member>
+ <member><type>uint32_t</type> <name>maxSgprAllocation</name><comment>number of available SGPRs</comment></member>
+ <member><type>uint32_t</type> <name>sgprAllocationGranularity</name><comment>SGPRs are allocated in groups of this size</comment></member>
+ <member><type>uint32_t</type> <name>vgprsPerSimd</name><comment>number of physical VGPRs per SIMD</comment></member>
+ <member><type>uint32_t</type> <name>minVgprAllocation</name><comment>minimum number of VGPRs that can be allocated by a wave</comment></member>
+ <member><type>uint32_t</type> <name>maxVgprAllocation</name><comment>number of available VGPRs</comment></member>
+ <member><type>uint32_t</type> <name>vgprAllocationGranularity</name><comment>VGPRs are allocated in groups of this size</comment></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceShaderCoreProperties2AMD" returnedonly="true" structextends="VkPhysicalDeviceProperties2">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CORE_PROPERTIES_2_AMD"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name><comment>Pointer to next structure</comment></member>
+ <member><type>VkShaderCorePropertiesFlagsAMD</type> <name>shaderCoreFeatures</name><comment>features supported by the shader core</comment></member>
+ <member><type>uint32_t</type> <name>activeComputeUnitCount</name><comment>number of active compute units across all shader engines/arrays</comment></member>
+ </type>
+ <type category="struct" name="VkPipelineRasterizationConservativeStateCreateInfoEXT" structextends="VkPipelineRasterizationStateCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_CONSERVATIVE_STATE_CREATE_INFO_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member optional="true"><type>VkPipelineRasterizationConservativeStateCreateFlagsEXT</type> <name>flags</name><comment>Reserved</comment></member>
+ <member><type>VkConservativeRasterizationModeEXT</type> <name>conservativeRasterizationMode</name><comment>Conservative rasterization mode</comment></member>
+ <member><type>float</type> <name>extraPrimitiveOverestimationSize</name><comment>Extra overestimation to add to the primitive</comment></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceDescriptorIndexingFeatures" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_FEATURES"><type>VkStructureType</type> <name>sType</name></member>
+ <member noautovalidity="true"><type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>shaderInputAttachmentArrayDynamicIndexing</name></member>
+ <member><type>VkBool32</type> <name>shaderUniformTexelBufferArrayDynamicIndexing</name></member>
+ <member><type>VkBool32</type> <name>shaderStorageTexelBufferArrayDynamicIndexing</name></member>
+ <member><type>VkBool32</type> <name>shaderUniformBufferArrayNonUniformIndexing</name></member>
+ <member><type>VkBool32</type> <name>shaderSampledImageArrayNonUniformIndexing</name></member>
+ <member><type>VkBool32</type> <name>shaderStorageBufferArrayNonUniformIndexing</name></member>
+ <member><type>VkBool32</type> <name>shaderStorageImageArrayNonUniformIndexing</name></member>
+ <member><type>VkBool32</type> <name>shaderInputAttachmentArrayNonUniformIndexing</name></member>
+ <member><type>VkBool32</type> <name>shaderUniformTexelBufferArrayNonUniformIndexing</name></member>
+ <member><type>VkBool32</type> <name>shaderStorageTexelBufferArrayNonUniformIndexing</name></member>
+ <member><type>VkBool32</type> <name>descriptorBindingUniformBufferUpdateAfterBind</name></member>
+ <member><type>VkBool32</type> <name>descriptorBindingSampledImageUpdateAfterBind</name></member>
+ <member><type>VkBool32</type> <name>descriptorBindingStorageImageUpdateAfterBind</name></member>
+ <member><type>VkBool32</type> <name>descriptorBindingStorageBufferUpdateAfterBind</name></member>
+ <member><type>VkBool32</type> <name>descriptorBindingUniformTexelBufferUpdateAfterBind</name></member>
+ <member><type>VkBool32</type> <name>descriptorBindingStorageTexelBufferUpdateAfterBind</name></member>
+ <member><type>VkBool32</type> <name>descriptorBindingUpdateUnusedWhilePending</name></member>
+ <member><type>VkBool32</type> <name>descriptorBindingPartiallyBound</name></member>
+ <member><type>VkBool32</type> <name>descriptorBindingVariableDescriptorCount</name></member>
+ <member><type>VkBool32</type> <name>runtimeDescriptorArray</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceDescriptorIndexingFeaturesEXT" alias="VkPhysicalDeviceDescriptorIndexingFeatures"/>
+ <type category="struct" name="VkPhysicalDeviceDescriptorIndexingProperties" returnedonly="true" structextends="VkPhysicalDeviceProperties2">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DESCRIPTOR_INDEXING_PROPERTIES"><type>VkStructureType</type> <name>sType</name></member>
+ <member noautovalidity="true"><type>void</type>* <name>pNext</name></member>
+ <member><type>uint32_t</type> <name>maxUpdateAfterBindDescriptorsInAllPools</name></member>
+ <member><type>VkBool32</type> <name>shaderUniformBufferArrayNonUniformIndexingNative</name></member>
+ <member><type>VkBool32</type> <name>shaderSampledImageArrayNonUniformIndexingNative</name></member>
+ <member><type>VkBool32</type> <name>shaderStorageBufferArrayNonUniformIndexingNative</name></member>
+ <member><type>VkBool32</type> <name>shaderStorageImageArrayNonUniformIndexingNative</name></member>
+ <member><type>VkBool32</type> <name>shaderInputAttachmentArrayNonUniformIndexingNative</name></member>
+ <member><type>VkBool32</type> <name>robustBufferAccessUpdateAfterBind</name></member>
+ <member><type>VkBool32</type> <name>quadDivergentImplicitLod</name></member>
+ <member><type>uint32_t</type> <name>maxPerStageDescriptorUpdateAfterBindSamplers</name></member>
+ <member><type>uint32_t</type> <name>maxPerStageDescriptorUpdateAfterBindUniformBuffers</name></member>
+ <member><type>uint32_t</type> <name>maxPerStageDescriptorUpdateAfterBindStorageBuffers</name></member>
+ <member><type>uint32_t</type> <name>maxPerStageDescriptorUpdateAfterBindSampledImages</name></member>
+ <member><type>uint32_t</type> <name>maxPerStageDescriptorUpdateAfterBindStorageImages</name></member>
+ <member><type>uint32_t</type> <name>maxPerStageDescriptorUpdateAfterBindInputAttachments</name></member>
+ <member><type>uint32_t</type> <name>maxPerStageUpdateAfterBindResources</name></member>
+ <member><type>uint32_t</type> <name>maxDescriptorSetUpdateAfterBindSamplers</name></member>
+ <member><type>uint32_t</type> <name>maxDescriptorSetUpdateAfterBindUniformBuffers</name></member>
+ <member><type>uint32_t</type> <name>maxDescriptorSetUpdateAfterBindUniformBuffersDynamic</name></member>
+ <member><type>uint32_t</type> <name>maxDescriptorSetUpdateAfterBindStorageBuffers</name></member>
+ <member><type>uint32_t</type> <name>maxDescriptorSetUpdateAfterBindStorageBuffersDynamic</name></member>
+ <member><type>uint32_t</type> <name>maxDescriptorSetUpdateAfterBindSampledImages</name></member>
+ <member><type>uint32_t</type> <name>maxDescriptorSetUpdateAfterBindStorageImages</name></member>
+ <member><type>uint32_t</type> <name>maxDescriptorSetUpdateAfterBindInputAttachments</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceDescriptorIndexingPropertiesEXT" alias="VkPhysicalDeviceDescriptorIndexingProperties"/>
+ <type category="struct" name="VkDescriptorSetLayoutBindingFlagsCreateInfo" structextends="VkDescriptorSetLayoutCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_BINDING_FLAGS_CREATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member optional="true"><type>uint32_t</type> <name>bindingCount</name></member>
+ <member len="bindingCount" optional="false,true">const <type>VkDescriptorBindingFlags</type>* <name>pBindingFlags</name></member>
+ </type>
+ <type category="struct" name="VkDescriptorSetLayoutBindingFlagsCreateInfoEXT" alias="VkDescriptorSetLayoutBindingFlagsCreateInfo"/>
+ <type category="struct" name="VkDescriptorSetVariableDescriptorCountAllocateInfo" structextends="VkDescriptorSetAllocateInfo">
+ <member values="VK_STRUCTURE_TYPE_DESCRIPTOR_SET_VARIABLE_DESCRIPTOR_COUNT_ALLOCATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member optional="true"><type>uint32_t</type> <name>descriptorSetCount</name></member>
+ <member len="descriptorSetCount">const <type>uint32_t</type>* <name>pDescriptorCounts</name></member>
+ </type>
+ <type category="struct" name="VkDescriptorSetVariableDescriptorCountAllocateInfoEXT" alias="VkDescriptorSetVariableDescriptorCountAllocateInfo"/>
+ <type category="struct" name="VkDescriptorSetVariableDescriptorCountLayoutSupport" structextends="VkDescriptorSetLayoutSupport" returnedonly="true">
+ <member values="VK_STRUCTURE_TYPE_DESCRIPTOR_SET_VARIABLE_DESCRIPTOR_COUNT_LAYOUT_SUPPORT"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>uint32_t</type> <name>maxVariableDescriptorCount</name></member>
+ </type>
+ <type category="struct" name="VkDescriptorSetVariableDescriptorCountLayoutSupportEXT" alias="VkDescriptorSetVariableDescriptorCountLayoutSupport"/>
+ <type category="struct" name="VkAttachmentDescription2">
+ <member values="VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_2"><type>VkStructureType</type> <name>sType</name></member>
+ <member noautovalidity="true">const <type>void</type>* <name>pNext</name></member>
+ <member optional="true"><type>VkAttachmentDescriptionFlags</type> <name>flags</name></member>
+ <member><type>VkFormat</type> <name>format</name></member>
+ <member><type>VkSampleCountFlagBits</type> <name>samples</name></member>
+ <member><type>VkAttachmentLoadOp</type> <name>loadOp</name><comment>Load operation for color or depth data</comment></member>
+ <member><type>VkAttachmentStoreOp</type> <name>storeOp</name><comment>Store operation for color or depth data</comment></member>
+ <member><type>VkAttachmentLoadOp</type> <name>stencilLoadOp</name><comment>Load operation for stencil data</comment></member>
+ <member><type>VkAttachmentStoreOp</type> <name>stencilStoreOp</name><comment>Store operation for stencil data</comment></member>
+ <member><type>VkImageLayout</type> <name>initialLayout</name></member>
+ <member><type>VkImageLayout</type> <name>finalLayout</name></member>
+ </type>
+ <type category="struct" name="VkAttachmentDescription2KHR" alias="VkAttachmentDescription2"/>
+ <type category="struct" name="VkAttachmentReference2">
+ <member values="VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_2"><type>VkStructureType</type> <name>sType</name></member>
+ <member noautovalidity="true">const <type>void</type>* <name>pNext</name></member>
+ <member><type>uint32_t</type> <name>attachment</name></member>
+ <member><type>VkImageLayout</type> <name>layout</name></member>
+ <member noautovalidity="true"><type>VkImageAspectFlags</type> <name>aspectMask</name></member>
+ </type>
+ <type category="struct" name="VkAttachmentReference2KHR" alias="VkAttachmentReference2"/>
+ <type category="struct" name="VkSubpassDescription2">
+ <member values="VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_2"><type>VkStructureType</type> <name>sType</name></member>
+ <member noautovalidity="true">const <type>void</type>* <name>pNext</name></member>
+ <member optional="true"><type>VkSubpassDescriptionFlags</type> <name>flags</name></member>
+ <member><type>VkPipelineBindPoint</type> <name>pipelineBindPoint</name></member>
+ <member><type>uint32_t</type> <name>viewMask</name></member>
+ <member optional="true"><type>uint32_t</type> <name>inputAttachmentCount</name></member>
+ <member len="inputAttachmentCount">const <type>VkAttachmentReference2</type>* <name>pInputAttachments</name></member>
+ <member optional="true"><type>uint32_t</type> <name>colorAttachmentCount</name></member>
+ <member len="colorAttachmentCount">const <type>VkAttachmentReference2</type>* <name>pColorAttachments</name></member>
+ <member optional="true" len="colorAttachmentCount">const <type>VkAttachmentReference2</type>* <name>pResolveAttachments</name></member>
+ <member optional="true">const <type>VkAttachmentReference2</type>* <name>pDepthStencilAttachment</name></member>
+ <member optional="true"><type>uint32_t</type> <name>preserveAttachmentCount</name></member>
+ <member len="preserveAttachmentCount">const <type>uint32_t</type>* <name>pPreserveAttachments</name></member>
+ </type>
+ <type category="struct" name="VkSubpassDescription2KHR" alias="VkSubpassDescription2"/>
+ <type category="struct" name="VkSubpassDependency2">
+ <member values="VK_STRUCTURE_TYPE_SUBPASS_DEPENDENCY_2"><type>VkStructureType</type> <name>sType</name></member>
+ <member noautovalidity="true">const <type>void</type>* <name>pNext</name></member>
+ <member><type>uint32_t</type> <name>srcSubpass</name></member>
+ <member><type>uint32_t</type> <name>dstSubpass</name></member>
+ <member><type>VkPipelineStageFlags</type> <name>srcStageMask</name></member>
+ <member><type>VkPipelineStageFlags</type> <name>dstStageMask</name></member>
+ <member optional="true"><type>VkAccessFlags</type> <name>srcAccessMask</name></member>
+ <member optional="true"><type>VkAccessFlags</type> <name>dstAccessMask</name></member>
+ <member optional="true"><type>VkDependencyFlags</type> <name>dependencyFlags</name></member>
+ <member optional="true"><type>int32_t</type> <name>viewOffset</name></member>
+ </type>
+ <type category="struct" name="VkSubpassDependency2KHR" alias="VkSubpassDependency2"/>
+ <type category="struct" name="VkRenderPassCreateInfo2">
+ <member values="VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO_2"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member optional="true"><type>VkRenderPassCreateFlags</type> <name>flags</name></member>
+ <member optional="true"><type>uint32_t</type> <name>attachmentCount</name></member>
+ <member len="attachmentCount">const <type>VkAttachmentDescription2</type>* <name>pAttachments</name></member>
+ <member><type>uint32_t</type> <name>subpassCount</name></member>
+ <member len="subpassCount">const <type>VkSubpassDescription2</type>* <name>pSubpasses</name></member>
+ <member optional="true"><type>uint32_t</type> <name>dependencyCount</name></member>
+ <member len="dependencyCount">const <type>VkSubpassDependency2</type>* <name>pDependencies</name></member>
+ <member optional="true"><type>uint32_t</type> <name>correlatedViewMaskCount</name></member>
+ <member len="correlatedViewMaskCount">const <type>uint32_t</type>* <name>pCorrelatedViewMasks</name></member>
+ </type>
+ <type category="struct" name="VkRenderPassCreateInfo2KHR" alias="VkRenderPassCreateInfo2"/>
+ <type category="struct" name="VkSubpassBeginInfo">
+ <member values="VK_STRUCTURE_TYPE_SUBPASS_BEGIN_INFO"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>VkSubpassContents</type> <name>contents</name></member>
+ </type>
+ <type category="struct" name="VkSubpassBeginInfoKHR" alias="VkSubpassBeginInfo"/>
+ <type category="struct" name="VkSubpassEndInfo">
+ <member values="VK_STRUCTURE_TYPE_SUBPASS_END_INFO"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ </type>
+ <type category="struct" name="VkSubpassEndInfoKHR" alias="VkSubpassEndInfo"/>
+ <type category="struct" name="VkPhysicalDeviceTimelineSemaphoreFeatures" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>timelineSemaphore</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceTimelineSemaphoreFeaturesKHR" alias="VkPhysicalDeviceTimelineSemaphoreFeatures"/>
+ <type category="struct" name="VkPhysicalDeviceTimelineSemaphoreProperties" structextends="VkPhysicalDeviceProperties2" returnedonly="true">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_PROPERTIES"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>uint64_t</type> <name>maxTimelineSemaphoreValueDifference</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceTimelineSemaphorePropertiesKHR" alias="VkPhysicalDeviceTimelineSemaphoreProperties"/>
+ <type category="struct" name="VkSemaphoreTypeCreateInfo" structextends="VkSemaphoreCreateInfo,VkPhysicalDeviceExternalSemaphoreInfo">
+ <member values="VK_STRUCTURE_TYPE_SEMAPHORE_TYPE_CREATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>VkSemaphoreType</type> <name>semaphoreType</name></member>
+ <member><type>uint64_t</type> <name>initialValue</name></member>
+ </type>
+ <type category="struct" name="VkSemaphoreTypeCreateInfoKHR" alias="VkSemaphoreTypeCreateInfo"/>
+ <type category="struct" name="VkTimelineSemaphoreSubmitInfo" structextends="VkSubmitInfo,VkBindSparseInfo">
+ <member values="VK_STRUCTURE_TYPE_TIMELINE_SEMAPHORE_SUBMIT_INFO"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member optional="true"><type>uint32_t</type> <name>waitSemaphoreValueCount</name></member>
+ <member optional="true" len="waitSemaphoreValueCount">const <type>uint64_t</type>* <name>pWaitSemaphoreValues</name></member>
+ <member optional="true"><type>uint32_t</type> <name>signalSemaphoreValueCount</name></member>
+ <member optional="true" len="signalSemaphoreValueCount">const <type>uint64_t</type>* <name>pSignalSemaphoreValues</name></member>
+ </type>
+ <type category="struct" name="VkTimelineSemaphoreSubmitInfoKHR" alias="VkTimelineSemaphoreSubmitInfo"/>
+ <type category="struct" name="VkSemaphoreWaitInfo">
+ <member values="VK_STRUCTURE_TYPE_SEMAPHORE_WAIT_INFO"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member optional="true"><type>VkSemaphoreWaitFlags</type> <name>flags</name></member>
+ <member><type>uint32_t</type> <name>semaphoreCount</name></member>
+ <member len="semaphoreCount">const <type>VkSemaphore</type>* <name>pSemaphores</name></member>
+ <member len="semaphoreCount">const <type>uint64_t</type>* <name>pValues</name></member>
+ </type>
+ <type category="struct" name="VkSemaphoreWaitInfoKHR" alias="VkSemaphoreWaitInfo"/>
+ <type category="struct" name="VkSemaphoreSignalInfo">
+ <member values="VK_STRUCTURE_TYPE_SEMAPHORE_SIGNAL_INFO"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>VkSemaphore</type> <name>semaphore</name></member>
+ <member><type>uint64_t</type> <name>value</name></member>
+ </type>
+ <type category="struct" name="VkSemaphoreSignalInfoKHR" alias="VkSemaphoreSignalInfo"/>
+ <type category="struct" name="VkVertexInputBindingDivisorDescriptionEXT">
+ <member><type>uint32_t</type> <name>binding</name></member>
+ <member><type>uint32_t</type> <name>divisor</name></member>
+ </type>
+ <type category="struct" name="VkPipelineVertexInputDivisorStateCreateInfoEXT" structextends="VkPipelineVertexInputStateCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_DIVISOR_STATE_CREATE_INFO_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>uint32_t</type> <name>vertexBindingDivisorCount</name></member>
+ <member len="vertexBindingDivisorCount">const <type>VkVertexInputBindingDivisorDescriptionEXT</type>* <name>pVertexBindingDivisors</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT" returnedonly="true" structextends="VkPhysicalDeviceProperties2">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_DIVISOR_PROPERTIES_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>uint32_t</type> <name>maxVertexAttribDivisor</name><comment>max value of vertex attribute divisor</comment></member>
+ </type>
+ <type category="struct" name="VkPhysicalDevicePCIBusInfoPropertiesEXT" structextends="VkPhysicalDeviceProperties2" returnedonly="true">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PCI_BUS_INFO_PROPERTIES_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>uint32_t</type> <name>pciDomain</name></member>
+ <member><type>uint32_t</type> <name>pciBus</name></member>
+ <member><type>uint32_t</type> <name>pciDevice</name></member>
+ <member><type>uint32_t</type> <name>pciFunction</name></member>
+ </type>
+ <type category="struct" name="VkImportAndroidHardwareBufferInfoANDROID" structextends="VkMemoryAllocateInfo">
+ <member values="VK_STRUCTURE_TYPE_IMPORT_ANDROID_HARDWARE_BUFFER_INFO_ANDROID"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member>struct <type>AHardwareBuffer</type>* <name>buffer</name></member>
+ </type>
+ <type category="struct" name="VkAndroidHardwareBufferUsageANDROID" structextends="VkImageFormatProperties2" returnedonly="true">
+ <member values="VK_STRUCTURE_TYPE_ANDROID_HARDWARE_BUFFER_USAGE_ANDROID"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>uint64_t</type> <name>androidHardwareBufferUsage</name></member>
+ </type>
+ <type category="struct" name="VkAndroidHardwareBufferPropertiesANDROID" returnedonly="true">
+ <member values="VK_STRUCTURE_TYPE_ANDROID_HARDWARE_BUFFER_PROPERTIES_ANDROID"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>VkDeviceSize</type> <name>allocationSize</name></member>
+ <member><type>uint32_t</type> <name>memoryTypeBits</name></member>
+ </type>
+ <type category="struct" name="VkMemoryGetAndroidHardwareBufferInfoANDROID">
+ <member values="VK_STRUCTURE_TYPE_MEMORY_GET_ANDROID_HARDWARE_BUFFER_INFO_ANDROID"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>VkDeviceMemory</type> <name>memory</name></member>
+ </type>
+ <type category="struct" name="VkAndroidHardwareBufferFormatPropertiesANDROID" structextends="VkAndroidHardwareBufferPropertiesANDROID" returnedonly="true">
+ <member values="VK_STRUCTURE_TYPE_ANDROID_HARDWARE_BUFFER_FORMAT_PROPERTIES_ANDROID"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>VkFormat</type> <name>format</name></member>
+ <member><type>uint64_t</type> <name>externalFormat</name></member>
+ <member><type>VkFormatFeatureFlags</type> <name>formatFeatures</name></member>
+ <member><type>VkComponentMapping</type> <name>samplerYcbcrConversionComponents</name></member>
+ <member><type>VkSamplerYcbcrModelConversion</type> <name>suggestedYcbcrModel</name></member>
+ <member><type>VkSamplerYcbcrRange</type> <name>suggestedYcbcrRange</name></member>
+ <member><type>VkChromaLocation</type> <name>suggestedXChromaOffset</name></member>
+ <member><type>VkChromaLocation</type> <name>suggestedYChromaOffset</name></member>
+ </type>
+ <type category="struct" name="VkCommandBufferInheritanceConditionalRenderingInfoEXT" structextends="VkCommandBufferInheritanceInfo">
+ <member values="VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_CONDITIONAL_RENDERING_INFO_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>conditionalRenderingEnable</name><comment>Whether this secondary command buffer may be executed during an active conditional rendering</comment></member>
+ </type>
+ <type category="struct" name="VkExternalFormatANDROID" structextends="VkImageCreateInfo,VkSamplerYcbcrConversionCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_EXTERNAL_FORMAT_ANDROID"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>uint64_t</type> <name>externalFormat</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDevice8BitStorageFeatures" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_8BIT_STORAGE_FEATURES"><type>VkStructureType</type> <name>sType</name></member>
+ <member noautovalidity="true"><type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>storageBuffer8BitAccess</name><comment>8-bit integer variables supported in StorageBuffer</comment></member>
+ <member><type>VkBool32</type> <name>uniformAndStorageBuffer8BitAccess</name><comment>8-bit integer variables supported in StorageBuffer and Uniform</comment></member>
+ <member><type>VkBool32</type> <name>storagePushConstant8</name><comment>8-bit integer variables supported in PushConstant</comment></member>
+ </type>
+ <type category="struct" name="VkPhysicalDevice8BitStorageFeaturesKHR" alias="VkPhysicalDevice8BitStorageFeatures"/>
+ <type category="struct" name="VkPhysicalDeviceConditionalRenderingFeaturesEXT" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CONDITIONAL_RENDERING_FEATURES_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member noautovalidity="true"><type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>conditionalRendering</name></member>
+ <member><type>VkBool32</type> <name>inheritedConditionalRendering</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceVulkanMemoryModelFeatures" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_MEMORY_MODEL_FEATURES"><type>VkStructureType</type> <name>sType</name></member>
+ <member noautovalidity="true"><type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>vulkanMemoryModel</name></member>
+ <member><type>VkBool32</type> <name>vulkanMemoryModelDeviceScope</name></member>
+ <member><type>VkBool32</type> <name>vulkanMemoryModelAvailabilityVisibilityChains</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceVulkanMemoryModelFeaturesKHR" alias="VkPhysicalDeviceVulkanMemoryModelFeatures"/>
+ <type category="struct" name="VkPhysicalDeviceShaderAtomicInt64Features" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>shaderBufferInt64Atomics</name></member>
+ <member><type>VkBool32</type> <name>shaderSharedInt64Atomics</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceShaderAtomicInt64FeaturesKHR" alias="VkPhysicalDeviceShaderAtomicInt64Features"/>
+ <type category="struct" name="VkPhysicalDeviceShaderAtomicFloatFeaturesEXT" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_FLOAT_FEATURES_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>shaderBufferFloat32Atomics</name></member>
+ <member><type>VkBool32</type> <name>shaderBufferFloat32AtomicAdd</name></member>
+ <member><type>VkBool32</type> <name>shaderBufferFloat64Atomics</name></member>
+ <member><type>VkBool32</type> <name>shaderBufferFloat64AtomicAdd</name></member>
+ <member><type>VkBool32</type> <name>shaderSharedFloat32Atomics</name></member>
+ <member><type>VkBool32</type> <name>shaderSharedFloat32AtomicAdd</name></member>
+ <member><type>VkBool32</type> <name>shaderSharedFloat64Atomics</name></member>
+ <member><type>VkBool32</type> <name>shaderSharedFloat64AtomicAdd</name></member>
+ <member><type>VkBool32</type> <name>shaderImageFloat32Atomics</name></member>
+ <member><type>VkBool32</type> <name>shaderImageFloat32AtomicAdd</name></member>
+ <member><type>VkBool32</type> <name>sparseImageFloat32Atomics</name></member>
+ <member><type>VkBool32</type> <name>sparseImageFloat32AtomicAdd</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VERTEX_ATTRIBUTE_DIVISOR_FEATURES_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member noautovalidity="true"><type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>vertexAttributeInstanceRateDivisor</name></member>
+ <member><type>VkBool32</type> <name>vertexAttributeInstanceRateZeroDivisor</name></member>
+ </type>
+ <type category="struct" name="VkQueueFamilyCheckpointPropertiesNV" structextends="VkQueueFamilyProperties2" returnedonly="true">
+ <member values="VK_STRUCTURE_TYPE_QUEUE_FAMILY_CHECKPOINT_PROPERTIES_NV"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>VkPipelineStageFlags</type> <name>checkpointExecutionStageMask</name></member>
+ </type>
+ <type category="struct" name="VkCheckpointDataNV" returnedonly="true">
+ <member values="VK_STRUCTURE_TYPE_CHECKPOINT_DATA_NV"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>VkPipelineStageFlagBits</type> <name>stage</name></member>
+ <member noautovalidity="true"><type>void</type>* <name>pCheckpointMarker</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceDepthStencilResolveProperties" structextends="VkPhysicalDeviceProperties2" returnedonly="true">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_STENCIL_RESOLVE_PROPERTIES"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>VkResolveModeFlags</type> <name>supportedDepthResolveModes</name><comment>supported depth resolve modes</comment></member>
+ <member><type>VkResolveModeFlags</type> <name>supportedStencilResolveModes</name><comment>supported stencil resolve modes</comment></member>
+ <member><type>VkBool32</type> <name>independentResolveNone</name><comment>depth and stencil resolve modes can be set independently if one of them is none</comment></member>
+ <member><type>VkBool32</type> <name>independentResolve</name><comment>depth and stencil resolve modes can be set independently</comment></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceDepthStencilResolvePropertiesKHR" alias="VkPhysicalDeviceDepthStencilResolveProperties"/>
+ <type category="struct" name="VkSubpassDescriptionDepthStencilResolve" structextends="VkSubpassDescription2">
+ <member values="VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_DEPTH_STENCIL_RESOLVE"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>VkResolveModeFlagBits</type> <name>depthResolveMode</name><comment>depth resolve mode</comment></member>
+ <member><type>VkResolveModeFlagBits</type> <name>stencilResolveMode</name><comment>stencil resolve mode</comment></member>
+ <member optional="true">const <type>VkAttachmentReference2</type>* <name>pDepthStencilResolveAttachment</name><comment>depth/stencil resolve attachment</comment></member>
+ </type>
+ <type category="struct" name="VkSubpassDescriptionDepthStencilResolveKHR" alias="VkSubpassDescriptionDepthStencilResolve"/>
+ <type category="struct" name="VkImageViewASTCDecodeModeEXT" structextends="VkImageViewCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_IMAGE_VIEW_ASTC_DECODE_MODE_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>VkFormat</type> <name>decodeMode</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceASTCDecodeFeaturesEXT" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ASTC_DECODE_FEATURES_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member noautovalidity="true"><type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>decodeModeSharedExponent</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceTransformFeedbackFeaturesEXT" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_FEATURES_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>transformFeedback</name></member>
+ <member><type>VkBool32</type> <name>geometryStreams</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceTransformFeedbackPropertiesEXT" structextends="VkPhysicalDeviceProperties2" returnedonly="true">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_PROPERTIES_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>uint32_t</type> <name>maxTransformFeedbackStreams</name></member>
+ <member><type>uint32_t</type> <name>maxTransformFeedbackBuffers</name></member>
+ <member><type>VkDeviceSize</type> <name>maxTransformFeedbackBufferSize</name></member>
+ <member><type>uint32_t</type> <name>maxTransformFeedbackStreamDataSize</name></member>
+ <member><type>uint32_t</type> <name>maxTransformFeedbackBufferDataSize</name></member>
+ <member><type>uint32_t</type> <name>maxTransformFeedbackBufferDataStride</name></member>
+ <member><type>VkBool32</type> <name>transformFeedbackQueries</name></member>
+ <member><type>VkBool32</type> <name>transformFeedbackStreamsLinesTriangles</name></member>
+ <member><type>VkBool32</type> <name>transformFeedbackRasterizationStreamSelect</name></member>
+ <member><type>VkBool32</type> <name>transformFeedbackDraw</name></member>
+ </type>
+ <type category="struct" name="VkPipelineRasterizationStateStreamCreateInfoEXT" structextends="VkPipelineRasterizationStateCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_STREAM_CREATE_INFO_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member optional="true"><type>VkPipelineRasterizationStateStreamCreateFlagsEXT</type> <name>flags</name></member>
+ <member><type>uint32_t</type> <name>rasterizationStream</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceRepresentativeFragmentTestFeaturesNV" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_REPRESENTATIVE_FRAGMENT_TEST_FEATURES_NV"><type>VkStructureType</type><name>sType</name></member>
+ <member noautovalidity="true"><type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>representativeFragmentTest</name></member>
+ </type>
+ <type category="struct" name="VkPipelineRepresentativeFragmentTestStateCreateInfoNV" structextends="VkGraphicsPipelineCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PIPELINE_REPRESENTATIVE_FRAGMENT_TEST_STATE_CREATE_INFO_NV"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>representativeFragmentTestEnable</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceExclusiveScissorFeaturesNV" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXCLUSIVE_SCISSOR_FEATURES_NV"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>exclusiveScissor</name></member>
+ </type>
+ <type category="struct" name="VkPipelineViewportExclusiveScissorStateCreateInfoNV" structextends="VkPipelineViewportStateCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_EXCLUSIVE_SCISSOR_STATE_CREATE_INFO_NV"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member optional="true"><type>uint32_t</type> <name>exclusiveScissorCount</name></member>
+ <member noautovalidity="true" len="exclusiveScissorCount">const <type>VkRect2D</type>* <name>pExclusiveScissors</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceCornerSampledImageFeaturesNV" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CORNER_SAMPLED_IMAGE_FEATURES_NV"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>cornerSampledImage</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceComputeShaderDerivativesFeaturesNV" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COMPUTE_SHADER_DERIVATIVES_FEATURES_NV"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>computeDerivativeGroupQuads</name></member>
+ <member><type>VkBool32</type> <name>computeDerivativeGroupLinear</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceFragmentShaderBarycentricFeaturesNV" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADER_BARYCENTRIC_FEATURES_NV"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>fragmentShaderBarycentric</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceShaderImageFootprintFeaturesNV" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_IMAGE_FOOTPRINT_FEATURES_NV"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>imageFootprint</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceDedicatedAllocationImageAliasingFeaturesNV" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEDICATED_ALLOCATION_IMAGE_ALIASING_FEATURES_NV"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>dedicatedAllocationImageAliasing</name></member>
+ </type>
+ <type category="struct" name="VkShadingRatePaletteNV">
+ <member><type>uint32_t</type> <name>shadingRatePaletteEntryCount</name></member>
+ <member len="shadingRatePaletteEntryCount">const <type>VkShadingRatePaletteEntryNV</type>* <name>pShadingRatePaletteEntries</name></member>
+ </type>
+ <type category="struct" name="VkPipelineViewportShadingRateImageStateCreateInfoNV" structextends="VkPipelineViewportStateCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_SHADING_RATE_IMAGE_STATE_CREATE_INFO_NV"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>shadingRateImageEnable</name></member>
+ <member noautovalidity="true"><type>uint32_t</type> <name>viewportCount</name></member>
+ <member noautovalidity="true" len="viewportCount">const <type>VkShadingRatePaletteNV</type>* <name>pShadingRatePalettes</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceShadingRateImageFeaturesNV" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADING_RATE_IMAGE_FEATURES_NV"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>shadingRateImage</name></member>
+ <member><type>VkBool32</type> <name>shadingRateCoarseSampleOrder</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceShadingRateImagePropertiesNV" structextends="VkPhysicalDeviceProperties2" returnedonly="true">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADING_RATE_IMAGE_PROPERTIES_NV"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>VkExtent2D</type> <name>shadingRateTexelSize</name></member>
+ <member><type>uint32_t</type> <name>shadingRatePaletteSize</name></member>
+ <member><type>uint32_t</type> <name>shadingRateMaxCoarseSamples</name></member>
+ </type>
+ <type category="struct" name="VkCoarseSampleLocationNV">
+ <member><type>uint32_t</type> <name>pixelX</name></member>
+ <member><type>uint32_t</type> <name>pixelY</name></member>
+ <member><type>uint32_t</type> <name>sample</name></member>
+ </type>
+ <type category="struct" name="VkCoarseSampleOrderCustomNV">
+ <member><type>VkShadingRatePaletteEntryNV</type> <name>shadingRate</name></member>
+ <member><type>uint32_t</type> <name>sampleCount</name></member>
+ <member><type>uint32_t</type> <name>sampleLocationCount</name></member>
+ <member len="sampleLocationCount">const <type>VkCoarseSampleLocationNV</type>* <name>pSampleLocations</name></member>
+ </type>
+ <type category="struct" name="VkPipelineViewportCoarseSampleOrderStateCreateInfoNV" structextends="VkPipelineViewportStateCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_COARSE_SAMPLE_ORDER_STATE_CREATE_INFO_NV"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>VkCoarseSampleOrderTypeNV</type> <name>sampleOrderType</name></member>
+ <member optional="true"><type>uint32_t</type> <name>customSampleOrderCount</name></member>
+ <member len="customSampleOrderCount">const <type>VkCoarseSampleOrderCustomNV</type>* <name>pCustomSampleOrders</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceMeshShaderFeaturesNV" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MESH_SHADER_FEATURES_NV"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>taskShader</name></member>
+ <member><type>VkBool32</type> <name>meshShader</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceMeshShaderPropertiesNV" returnedonly="true" structextends="VkPhysicalDeviceProperties2">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MESH_SHADER_PROPERTIES_NV"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>uint32_t</type> <name>maxDrawMeshTasksCount</name></member>
+ <member><type>uint32_t</type> <name>maxTaskWorkGroupInvocations</name></member>
+ <member><type>uint32_t</type> <name>maxTaskWorkGroupSize</name>[3]</member>
+ <member><type>uint32_t</type> <name>maxTaskTotalMemorySize</name></member>
+ <member><type>uint32_t</type> <name>maxTaskOutputCount</name></member>
+ <member><type>uint32_t</type> <name>maxMeshWorkGroupInvocations</name></member>
+ <member><type>uint32_t</type> <name>maxMeshWorkGroupSize</name>[3]</member>
+ <member><type>uint32_t</type> <name>maxMeshTotalMemorySize</name></member>
+ <member><type>uint32_t</type> <name>maxMeshOutputVertices</name></member>
+ <member><type>uint32_t</type> <name>maxMeshOutputPrimitives</name></member>
+ <member><type>uint32_t</type> <name>maxMeshMultiviewViewCount</name></member>
+ <member><type>uint32_t</type> <name>meshOutputPerVertexGranularity</name></member>
+ <member><type>uint32_t</type> <name>meshOutputPerPrimitiveGranularity</name></member>
+ </type>
+ <type category="struct" name="VkDrawMeshTasksIndirectCommandNV">
+ <member><type>uint32_t</type> <name>taskCount</name></member>
+ <member><type>uint32_t</type> <name>firstTask</name></member>
+ </type>
+ <type category="struct" name="VkRayTracingShaderGroupCreateInfoNV">
+ <member values="VK_STRUCTURE_TYPE_RAY_TRACING_SHADER_GROUP_CREATE_INFO_NV"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>VkRayTracingShaderGroupTypeKHR</type> <name>type</name></member>
+ <member><type>uint32_t</type> <name>generalShader</name></member>
+ <member><type>uint32_t</type> <name>closestHitShader</name></member>
+ <member><type>uint32_t</type> <name>anyHitShader</name></member>
+ <member><type>uint32_t</type> <name>intersectionShader</name></member>
+ </type>
+ <type category="struct" name="VkRayTracingShaderGroupCreateInfoKHR">
+ <member values="VK_STRUCTURE_TYPE_RAY_TRACING_SHADER_GROUP_CREATE_INFO_KHR"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>VkRayTracingShaderGroupTypeKHR</type> <name>type</name></member>
+ <member><type>uint32_t</type> <name>generalShader</name></member>
+ <member><type>uint32_t</type> <name>closestHitShader</name></member>
+ <member><type>uint32_t</type> <name>anyHitShader</name></member>
+ <member><type>uint32_t</type> <name>intersectionShader</name></member>
+ <member optional="true">const <type>void</type>* <name>pShaderGroupCaptureReplayHandle</name></member>
+ </type>
+ <type category="struct" name="VkRayTracingPipelineCreateInfoNV">
+ <member values="VK_STRUCTURE_TYPE_RAY_TRACING_PIPELINE_CREATE_INFO_NV"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member optional="true"><type>VkPipelineCreateFlags</type> <name>flags</name><comment>Pipeline creation flags</comment></member>
+ <member><type>uint32_t</type> <name>stageCount</name></member>
+ <member len="stageCount">const <type>VkPipelineShaderStageCreateInfo</type>* <name>pStages</name><comment>One entry for each active shader stage</comment></member>
+ <member><type>uint32_t</type> <name>groupCount</name></member>
+ <member len="groupCount">const <type>VkRayTracingShaderGroupCreateInfoNV</type>* <name>pGroups</name></member>
+ <member><type>uint32_t</type> <name>maxRecursionDepth</name></member>
+ <member><type>VkPipelineLayout</type> <name>layout</name><comment>Interface layout of the pipeline</comment></member>
+ <member noautovalidity="true" optional="true"><type>VkPipeline</type> <name>basePipelineHandle</name><comment>If VK_PIPELINE_CREATE_DERIVATIVE_BIT is set and this value is nonzero, it specifies the handle of the base pipeline this is a derivative of</comment></member>
+ <member><type>int32_t</type> <name>basePipelineIndex</name><comment>If VK_PIPELINE_CREATE_DERIVATIVE_BIT is set and this value is not -1, it specifies an index into pCreateInfos of the base pipeline this is a derivative of</comment></member>
+ </type>
+ <type category="struct" name="VkRayTracingPipelineCreateInfoKHR">
+ <member values="VK_STRUCTURE_TYPE_RAY_TRACING_PIPELINE_CREATE_INFO_KHR"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member optional="true"><type>VkPipelineCreateFlags</type> <name>flags</name><comment>Pipeline creation flags</comment></member>
+ <member optional="true"><type>uint32_t</type> <name>stageCount</name></member>
+ <member len="stageCount">const <type>VkPipelineShaderStageCreateInfo</type>* <name>pStages</name><comment>One entry for each active shader stage</comment></member>
+ <member optional="true"><type>uint32_t</type> <name>groupCount</name></member>
+ <member len="groupCount">const <type>VkRayTracingShaderGroupCreateInfoKHR</type>* <name>pGroups</name></member>
+ <member><type>uint32_t</type> <name>maxRecursionDepth</name></member>
+ <member><type>VkPipelineLibraryCreateInfoKHR</type> <name>libraries</name></member>
+ <member optional="true">const <type>VkRayTracingPipelineInterfaceCreateInfoKHR</type>* <name>pLibraryInterface</name></member>
+ <member><type>VkPipelineLayout</type> <name>layout</name><comment>Interface layout of the pipeline</comment></member>
+ <member noautovalidity="true" optional="true"><type>VkPipeline</type> <name>basePipelineHandle</name><comment>If VK_PIPELINE_CREATE_DERIVATIVE_BIT is set and this value is nonzero, it specifies the handle of the base pipeline this is a derivative of</comment></member>
+ <member><type>int32_t</type> <name>basePipelineIndex</name><comment>If VK_PIPELINE_CREATE_DERIVATIVE_BIT is set and this value is not -1, it specifies an index into pCreateInfos of the base pipeline this is a derivative of</comment></member>
+ </type>
+ <type category="struct" name="VkGeometryTrianglesNV">
+ <member values="VK_STRUCTURE_TYPE_GEOMETRY_TRIANGLES_NV"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member optional="true"><type>VkBuffer</type> <name>vertexData</name></member>
+ <member><type>VkDeviceSize</type> <name>vertexOffset</name></member>
+ <member><type>uint32_t</type> <name>vertexCount</name></member>
+ <member><type>VkDeviceSize</type> <name>vertexStride</name></member>
+ <member><type>VkFormat</type> <name>vertexFormat</name></member>
+ <member optional="true"><type>VkBuffer</type> <name>indexData</name></member>
+ <member><type>VkDeviceSize</type> <name>indexOffset</name></member>
+ <member><type>uint32_t</type> <name>indexCount</name></member>
+ <member><type>VkIndexType</type> <name>indexType</name></member>
+ <member optional="true"><type>VkBuffer</type> <name>transformData</name><comment>Optional reference to array of floats representing a 3x4 row major affine transformation matrix.</comment></member>
+ <member><type>VkDeviceSize</type> <name>transformOffset</name></member>
+ </type>
+ <type category="struct" name="VkGeometryAABBNV">
+ <member values="VK_STRUCTURE_TYPE_GEOMETRY_AABB_NV"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member optional="true"><type>VkBuffer</type> <name>aabbData</name></member>
+ <member><type>uint32_t</type> <name>numAABBs</name></member>
+ <member><type>uint32_t</type> <name>stride</name><comment>Stride in bytes between AABBs</comment></member>
+ <member><type>VkDeviceSize</type> <name>offset</name><comment>Offset in bytes of the first AABB in aabbData</comment></member>
+ </type>
+ <type category="struct" name="VkGeometryDataNV">
+ <member><type>VkGeometryTrianglesNV</type> <name>triangles</name></member>
+ <member><type>VkGeometryAABBNV</type> <name>aabbs</name></member>
+ </type>
+ <type category="struct" name="VkGeometryNV">
+ <member values="VK_STRUCTURE_TYPE_GEOMETRY_NV"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>VkGeometryTypeKHR</type> <name>geometryType</name></member>
+ <member><type>VkGeometryDataNV</type> <name>geometry</name></member>
+ <member optional="true"><type>VkGeometryFlagsKHR</type> <name>flags</name></member>
+ </type>
+ <type category="struct" name="VkAccelerationStructureInfoNV">
+ <member values="VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_INFO_NV"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>VkAccelerationStructureTypeNV</type> <name>type</name></member>
+ <member optional="true"><type>VkBuildAccelerationStructureFlagsNV</type><name>flags</name></member>
+ <member optional="true"><type>uint32_t</type> <name>instanceCount</name></member>
+ <member optional="true"><type>uint32_t</type> <name>geometryCount</name></member>
+ <member len="geometryCount">const <type>VkGeometryNV</type>* <name>pGeometries</name></member>
+ </type>
+ <type category="struct" name="VkAccelerationStructureCreateInfoNV">
+ <member values="VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_CREATE_INFO_NV"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>VkDeviceSize</type> <name>compactedSize</name></member>
+ <member><type>VkAccelerationStructureInfoNV</type> <name>info</name></member>
+ </type>
+ <type category="struct" name="VkBindAccelerationStructureMemoryInfoKHR">
+ <member values="VK_STRUCTURE_TYPE_BIND_ACCELERATION_STRUCTURE_MEMORY_INFO_KHR"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>VkAccelerationStructureKHR</type> <name>accelerationStructure</name></member>
+ <member><type>VkDeviceMemory</type> <name>memory</name></member>
+ <member><type>VkDeviceSize</type> <name>memoryOffset</name></member>
+ <member optional="true"><type>uint32_t</type> <name>deviceIndexCount</name></member>
+ <member len="deviceIndexCount">const <type>uint32_t</type>* <name>pDeviceIndices</name></member>
+ </type>
+ <type category="struct" name="VkBindAccelerationStructureMemoryInfoNV" alias="VkBindAccelerationStructureMemoryInfoKHR"/>
+ <type category="struct" name="VkWriteDescriptorSetAccelerationStructureKHR" structextends="VkWriteDescriptorSet">
+ <member values="VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET_ACCELERATION_STRUCTURE_KHR"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>uint32_t</type> <name>accelerationStructureCount</name></member>
+ <member len="accelerationStructureCount">const <type>VkAccelerationStructureKHR</type>* <name>pAccelerationStructures</name></member>
+ </type>
+ <type category="struct" name="VkWriteDescriptorSetAccelerationStructureNV" alias="VkWriteDescriptorSetAccelerationStructureKHR"/>
+ <type category="struct" name="VkAccelerationStructureMemoryRequirementsInfoKHR">
+ <member values="VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_MEMORY_REQUIREMENTS_INFO_KHR"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>VkAccelerationStructureMemoryRequirementsTypeKHR</type> <name>type</name></member>
+ <member><type>VkAccelerationStructureBuildTypeKHR</type> <name>buildType</name></member>
+ <member><type>VkAccelerationStructureKHR</type> <name>accelerationStructure</name></member>
+ </type>
+ <type category="struct" name="VkAccelerationStructureMemoryRequirementsInfoNV">
+ <member values="VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_MEMORY_REQUIREMENTS_INFO_NV"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>VkAccelerationStructureMemoryRequirementsTypeNV</type> <name>type</name></member>
+ <member><type>VkAccelerationStructureNV</type> <name>accelerationStructure</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceRayTracingFeaturesKHR" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_FEATURES_KHR"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>rayTracing</name></member>
+ <member><type>VkBool32</type> <name>rayTracingShaderGroupHandleCaptureReplay</name></member>
+ <member><type>VkBool32</type> <name>rayTracingShaderGroupHandleCaptureReplayMixed</name></member>
+ <member><type>VkBool32</type> <name>rayTracingAccelerationStructureCaptureReplay</name></member>
+ <member><type>VkBool32</type> <name>rayTracingIndirectTraceRays</name></member>
+ <member><type>VkBool32</type> <name>rayTracingIndirectAccelerationStructureBuild</name></member>
+ <member><type>VkBool32</type> <name>rayTracingHostAccelerationStructureCommands</name></member>
+ <member><type>VkBool32</type> <name>rayQuery</name></member>
+ <member><type>VkBool32</type> <name>rayTracingPrimitiveCulling</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceRayTracingPropertiesKHR" returnedonly="true" structextends="VkPhysicalDeviceProperties2">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_PROPERTIES_KHR"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>uint32_t</type> <name>shaderGroupHandleSize</name></member>
+ <member><type>uint32_t</type> <name>maxRecursionDepth</name></member>
+ <member><type>uint32_t</type> <name>maxShaderGroupStride</name></member>
+ <member><type>uint32_t</type> <name>shaderGroupBaseAlignment</name></member>
+ <member><type>uint64_t</type> <name>maxGeometryCount</name></member>
+ <member><type>uint64_t</type> <name>maxInstanceCount</name></member>
+ <member><type>uint64_t</type> <name>maxPrimitiveCount</name></member>
+ <member><type>uint32_t</type> <name>maxDescriptorSetAccelerationStructures</name></member>
+ <member><type>uint32_t</type> <name>shaderGroupHandleCaptureReplaySize</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceRayTracingPropertiesNV" returnedonly="true" structextends="VkPhysicalDeviceProperties2">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_RAY_TRACING_PROPERTIES_NV"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>uint32_t</type> <name>shaderGroupHandleSize</name></member>
+ <member><type>uint32_t</type> <name>maxRecursionDepth</name></member>
+ <member><type>uint32_t</type> <name>maxShaderGroupStride</name></member>
+ <member><type>uint32_t</type> <name>shaderGroupBaseAlignment</name></member>
+ <member><type>uint64_t</type> <name>maxGeometryCount</name></member>
+ <member><type>uint64_t</type> <name>maxInstanceCount</name></member>
+ <member><type>uint64_t</type> <name>maxTriangleCount</name></member>
+ <member><type>uint32_t</type> <name>maxDescriptorSetAccelerationStructures</name></member>
+ </type>
+ <type category="struct" name="VkStridedBufferRegionKHR">
+ <member optional="true"><type>VkBuffer</type> <name>buffer</name></member>
+ <member><type>VkDeviceSize</type> <name>offset</name></member>
+ <member><type>VkDeviceSize</type> <name>stride</name></member>
+ <member><type>VkDeviceSize</type> <name>size</name></member>
+ </type>
+ <type category="struct" name="VkTraceRaysIndirectCommandKHR">
+ <member><type>uint32_t</type> <name>width</name></member>
+ <member><type>uint32_t</type> <name>height</name></member>
+ <member><type>uint32_t</type> <name>depth</name></member>
+ </type>
+ <type category="struct" name="VkDrmFormatModifierPropertiesListEXT" returnedonly="true" structextends="VkFormatProperties2">
+ <member values="VK_STRUCTURE_TYPE_DRM_FORMAT_MODIFIER_PROPERTIES_LIST_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member optional="true"><type>uint32_t</type> <name>drmFormatModifierCount</name></member>
+ <member optional="true,false" len="drmFormatModifierCount"><type>VkDrmFormatModifierPropertiesEXT</type>* <name>pDrmFormatModifierProperties</name></member>
+ </type>
+ <type category="struct" name="VkDrmFormatModifierPropertiesEXT" returnedonly="true">
+ <member><type>uint64_t</type> <name>drmFormatModifier</name></member>
+ <member><type>uint32_t</type> <name>drmFormatModifierPlaneCount</name></member>
+ <member><type>VkFormatFeatureFlags</type> <name>drmFormatModifierTilingFeatures</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceImageDrmFormatModifierInfoEXT" structextends="VkPhysicalDeviceImageFormatInfo2">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_DRM_FORMAT_MODIFIER_INFO_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>uint64_t</type> <name>drmFormatModifier</name></member>
+ <member><type>VkSharingMode</type> <name>sharingMode</name></member>
+ <member optional="true"><type>uint32_t</type> <name>queueFamilyIndexCount</name></member>
+ <member noautovalidity="true" len="queueFamilyIndexCount">const <type>uint32_t</type>* <name>pQueueFamilyIndices</name></member>
+ </type>
+ <type category="struct" name="VkImageDrmFormatModifierListCreateInfoEXT" structextends="VkImageCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_IMAGE_DRM_FORMAT_MODIFIER_LIST_CREATE_INFO_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>uint32_t</type> <name>drmFormatModifierCount</name></member>
+ <member len="drmFormatModifierCount">const <type>uint64_t</type>* <name>pDrmFormatModifiers</name></member>
+ </type>
+ <type category="struct" name="VkImageDrmFormatModifierExplicitCreateInfoEXT" structextends="VkImageCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_IMAGE_DRM_FORMAT_MODIFIER_EXPLICIT_CREATE_INFO_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>uint64_t</type> <name>drmFormatModifier</name></member>
+ <member optional="false"><type>uint32_t</type> <name>drmFormatModifierPlaneCount</name></member>
+ <member len="drmFormatModifierPlaneCount">const <type>VkSubresourceLayout</type>* <name>pPlaneLayouts</name></member>
+ </type>
+ <type category="struct" name="VkImageDrmFormatModifierPropertiesEXT" returnedonly="true">
+ <member values="VK_STRUCTURE_TYPE_IMAGE_DRM_FORMAT_MODIFIER_PROPERTIES_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>uint64_t</type> <name>drmFormatModifier</name></member>
+ </type>
+ <type category="struct" name="VkImageStencilUsageCreateInfo" structextends="VkImageCreateInfo,VkPhysicalDeviceImageFormatInfo2">
+ <member values="VK_STRUCTURE_TYPE_IMAGE_STENCIL_USAGE_CREATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>VkImageUsageFlags</type> <name>stencilUsage</name></member>
+ </type>
+ <type category="struct" name="VkImageStencilUsageCreateInfoEXT" alias="VkImageStencilUsageCreateInfo"/>
+ <type category="struct" name="VkDeviceMemoryOverallocationCreateInfoAMD" structextends="VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_DEVICE_MEMORY_OVERALLOCATION_CREATE_INFO_AMD"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>VkMemoryOverallocationBehaviorAMD</type> <name>overallocationBehavior</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceFragmentDensityMapFeaturesEXT" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_FEATURES_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>fragmentDensityMap</name></member>
+ <member><type>VkBool32</type> <name>fragmentDensityMapDynamic</name></member>
+ <member><type>VkBool32</type> <name>fragmentDensityMapNonSubsampledImages</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceFragmentDensityMap2FeaturesEXT" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_2_FEATURES_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>fragmentDensityMapDeferred</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceFragmentDensityMapPropertiesEXT" returnedonly="true" structextends="VkPhysicalDeviceProperties2">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_PROPERTIES_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>VkExtent2D</type> <name>minFragmentDensityTexelSize</name></member>
+ <member><type>VkExtent2D</type> <name>maxFragmentDensityTexelSize</name></member>
+ <member><type>VkBool32</type> <name>fragmentDensityInvocations</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceFragmentDensityMap2PropertiesEXT" returnedonly="true" structextends="VkPhysicalDeviceProperties2">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_DENSITY_MAP_2_PROPERTIES_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>subsampledLoads</name></member>
+ <member><type>VkBool32</type> <name>subsampledCoarseReconstructionEarlyAccess</name></member>
+ <member><type>uint32_t</type> <name>maxSubsampledArrayLayers</name></member>
+ <member><type>uint32_t</type> <name>maxDescriptorSetSubsampledSamplers</name></member>
+ </type>
+ <type category="struct" name="VkRenderPassFragmentDensityMapCreateInfoEXT" structextends="VkRenderPassCreateInfo,VkRenderPassCreateInfo2">
+ <member values="VK_STRUCTURE_TYPE_RENDER_PASS_FRAGMENT_DENSITY_MAP_CREATE_INFO_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>VkAttachmentReference</type> <name>fragmentDensityMapAttachment</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceScalarBlockLayoutFeatures" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SCALAR_BLOCK_LAYOUT_FEATURES"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>scalarBlockLayout</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceScalarBlockLayoutFeaturesEXT" alias="VkPhysicalDeviceScalarBlockLayoutFeatures"/>
+ <type category="struct" name="VkSurfaceProtectedCapabilitiesKHR" structextends="VkSurfaceCapabilities2KHR">
+ <member values="VK_STRUCTURE_TYPE_SURFACE_PROTECTED_CAPABILITIES_KHR"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>supportsProtected</name><comment>Represents if surface can be protected</comment></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceUniformBufferStandardLayoutFeatures" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_UNIFORM_BUFFER_STANDARD_LAYOUT_FEATURES"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>uniformBufferStandardLayout</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceUniformBufferStandardLayoutFeaturesKHR" alias="VkPhysicalDeviceUniformBufferStandardLayoutFeatures"/>
+ <type category="struct" name="VkPhysicalDeviceDepthClipEnableFeaturesEXT" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_CLIP_ENABLE_FEATURES_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>depthClipEnable</name></member>
+ </type>
+ <type category="struct" name="VkPipelineRasterizationDepthClipStateCreateInfoEXT" structextends="VkPipelineRasterizationStateCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_DEPTH_CLIP_STATE_CREATE_INFO_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member optional="true"><type>VkPipelineRasterizationDepthClipStateCreateFlagsEXT</type> <name>flags</name><comment>Reserved</comment></member>
+ <member><type>VkBool32</type> <name>depthClipEnable</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceMemoryBudgetPropertiesEXT" structextends="VkPhysicalDeviceMemoryProperties2" returnedonly="true">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_BUDGET_PROPERTIES_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member noautovalidity="true"><type>void</type>* <name>pNext</name></member>
+ <member><type>VkDeviceSize</type> <name>heapBudget</name>[<enum>VK_MAX_MEMORY_HEAPS</enum>]</member>
+ <member><type>VkDeviceSize</type> <name>heapUsage</name>[<enum>VK_MAX_MEMORY_HEAPS</enum>]</member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceMemoryPriorityFeaturesEXT" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MEMORY_PRIORITY_FEATURES_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member noautovalidity="true"><type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>memoryPriority</name></member>
+ </type>
+ <type category="struct" name="VkMemoryPriorityAllocateInfoEXT" structextends="VkMemoryAllocateInfo">
+ <member values="VK_STRUCTURE_TYPE_MEMORY_PRIORITY_ALLOCATE_INFO_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>float</type> <name>priority</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceBufferDeviceAddressFeatures" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES"><type>VkStructureType</type> <name>sType</name></member>
+ <member noautovalidity="true"><type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>bufferDeviceAddress</name></member>
+ <member><type>VkBool32</type> <name>bufferDeviceAddressCaptureReplay</name></member>
+ <member><type>VkBool32</type> <name>bufferDeviceAddressMultiDevice</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceBufferDeviceAddressFeaturesKHR" alias="VkPhysicalDeviceBufferDeviceAddressFeatures"/>
+ <type category="struct" name="VkPhysicalDeviceBufferDeviceAddressFeaturesEXT" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_BUFFER_DEVICE_ADDRESS_FEATURES_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member noautovalidity="true"><type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>bufferDeviceAddress</name></member>
+ <member><type>VkBool32</type> <name>bufferDeviceAddressCaptureReplay</name></member>
+ <member><type>VkBool32</type> <name>bufferDeviceAddressMultiDevice</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceBufferAddressFeaturesEXT" alias="VkPhysicalDeviceBufferDeviceAddressFeaturesEXT"/>
+ <type category="struct" name="VkBufferDeviceAddressInfo">
+ <member values="VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_INFO"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>VkBuffer</type> <name>buffer</name></member>
+ </type>
+ <type category="struct" name="VkBufferDeviceAddressInfoKHR" alias="VkBufferDeviceAddressInfo"/>
+ <type category="struct" name="VkBufferDeviceAddressInfoEXT" alias="VkBufferDeviceAddressInfo"/>
+ <type category="struct" name="VkBufferOpaqueCaptureAddressCreateInfo" structextends="VkBufferCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_BUFFER_OPAQUE_CAPTURE_ADDRESS_CREATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>uint64_t</type> <name>opaqueCaptureAddress</name></member>
+ </type>
+ <type category="struct" name="VkBufferOpaqueCaptureAddressCreateInfoKHR" alias="VkBufferOpaqueCaptureAddressCreateInfo"/>
+ <type category="struct" name="VkBufferDeviceAddressCreateInfoEXT" structextends="VkBufferCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_BUFFER_DEVICE_ADDRESS_CREATE_INFO_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>VkDeviceAddress</type> <name>deviceAddress</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceImageViewImageFormatInfoEXT" structextends="VkPhysicalDeviceImageFormatInfo2">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_VIEW_IMAGE_FORMAT_INFO_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>VkImageViewType</type> <name>imageViewType</name></member>
+ </type>
+ <type category="struct" name="VkFilterCubicImageViewImageFormatPropertiesEXT" returnedonly="true" structextends="VkImageFormatProperties2">
+ <member values="VK_STRUCTURE_TYPE_FILTER_CUBIC_IMAGE_VIEW_IMAGE_FORMAT_PROPERTIES_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>filterCubic</name><comment>The combinations of format, image type (and image view type if provided) can be filtered with VK_FILTER_CUBIC_EXT</comment></member>
+ <member><type>VkBool32</type> <name>filterCubicMinmax</name><comment>The combination of format, image type (and image view type if provided) can be filtered with VK_FILTER_CUBIC_EXT and ReductionMode of Min or Max</comment></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceImagelessFramebufferFeatures" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGELESS_FRAMEBUFFER_FEATURES"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>imagelessFramebuffer</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceImagelessFramebufferFeaturesKHR" alias="VkPhysicalDeviceImagelessFramebufferFeatures"/>
+ <type category="struct" name="VkFramebufferAttachmentsCreateInfo" structextends="VkFramebufferCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_FRAMEBUFFER_ATTACHMENTS_CREATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member optional="true"><type>uint32_t</type> <name>attachmentImageInfoCount</name></member>
+ <member len="attachmentImageInfoCount">const <type>VkFramebufferAttachmentImageInfo</type>* <name>pAttachmentImageInfos</name></member>
+ </type>
+ <type category="struct" name="VkFramebufferAttachmentsCreateInfoKHR" alias="VkFramebufferAttachmentsCreateInfo"/>
+ <type category="struct" name="VkFramebufferAttachmentImageInfo">
+ <member values="VK_STRUCTURE_TYPE_FRAMEBUFFER_ATTACHMENT_IMAGE_INFO"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member optional="true"><type>VkImageCreateFlags</type> <name>flags</name><comment>Image creation flags</comment></member>
+ <member><type>VkImageUsageFlags</type> <name>usage</name><comment>Image usage flags</comment></member>
+ <member><type>uint32_t</type> <name>width</name></member>
+ <member><type>uint32_t</type> <name>height</name></member>
+ <member><type>uint32_t</type> <name>layerCount</name></member>
+ <member optional="true"><type>uint32_t</type> <name>viewFormatCount</name></member>
+ <member len="viewFormatCount">const <type>VkFormat</type>* <name>pViewFormats</name></member>
+ </type>
+ <type category="struct" name="VkFramebufferAttachmentImageInfoKHR" alias="VkFramebufferAttachmentImageInfo"/>
+ <type category="struct" name="VkRenderPassAttachmentBeginInfo" structextends="VkRenderPassBeginInfo">
+ <member values="VK_STRUCTURE_TYPE_RENDER_PASS_ATTACHMENT_BEGIN_INFO"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
+ <member optional="true"><type>uint32_t</type> <name>attachmentCount</name></member>
+ <member len="attachmentCount">const <type>VkImageView</type>* <name>pAttachments</name></member>
+ </type>
+ <type category="struct" name="VkRenderPassAttachmentBeginInfoKHR" alias="VkRenderPassAttachmentBeginInfo"/>
+ <type category="struct" name="VkPhysicalDeviceTextureCompressionASTCHDRFeaturesEXT" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXTURE_COMPRESSION_ASTC_HDR_FEATURES_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>textureCompressionASTC_HDR</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceCooperativeMatrixFeaturesNV" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COOPERATIVE_MATRIX_FEATURES_NV"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>cooperativeMatrix</name></member>
+ <member><type>VkBool32</type> <name>cooperativeMatrixRobustBufferAccess</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceCooperativeMatrixPropertiesNV" returnedonly="true" structextends="VkPhysicalDeviceProperties2">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COOPERATIVE_MATRIX_PROPERTIES_NV"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>VkShaderStageFlags</type> <name>cooperativeMatrixSupportedStages</name></member>
+ </type>
+ <type category="struct" name="VkCooperativeMatrixPropertiesNV">
+ <member values="VK_STRUCTURE_TYPE_COOPERATIVE_MATRIX_PROPERTIES_NV"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>uint32_t</type> <name>MSize</name></member>
+ <member><type>uint32_t</type> <name>NSize</name></member>
+ <member><type>uint32_t</type> <name>KSize</name></member>
+ <member><type>VkComponentTypeNV</type> <name>AType</name></member>
+ <member><type>VkComponentTypeNV</type> <name>BType</name></member>
+ <member><type>VkComponentTypeNV</type> <name>CType</name></member>
+ <member><type>VkComponentTypeNV</type> <name>DType</name></member>
+ <member><type>VkScopeNV</type> <name>scope</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceYcbcrImageArraysFeaturesEXT" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_YCBCR_IMAGE_ARRAYS_FEATURES_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member noautovalidity="true"><type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>ycbcrImageArrays</name></member>
+ </type>
+ <type category="struct" name="VkImageViewHandleInfoNVX">
+ <member values="VK_STRUCTURE_TYPE_IMAGE_VIEW_HANDLE_INFO_NVX"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>VkImageView</type> <name>imageView</name></member>
+ <member><type>VkDescriptorType</type> <name>descriptorType</name></member>
+ <member optional="true"><type>VkSampler</type> <name>sampler</name></member>
+ </type>
+ <type category="struct" name="VkImageViewAddressPropertiesNVX" returnedonly="true">
+ <member values="VK_STRUCTURE_TYPE_IMAGE_VIEW_ADDRESS_PROPERTIES_NVX"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>VkDeviceAddress</type> <name>deviceAddress</name></member>
+ <member><type>VkDeviceSize</type> <name>size</name></member>
+ </type>
+ <type category="struct" name="VkPresentFrameTokenGGP" structextends="VkPresentInfoKHR">
+ <member values="VK_STRUCTURE_TYPE_PRESENT_FRAME_TOKEN_GGP"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>GgpFrameToken</type> <name>frameToken</name></member>
+ </type>
+ <type category="struct" name="VkPipelineCreationFeedbackEXT" returnedonly="true">
+ <member><type>VkPipelineCreationFeedbackFlagsEXT</type> <name>flags</name></member>
+ <member><type>uint64_t</type> <name>duration</name></member>
+ </type>
+ <type category="struct" name="VkPipelineCreationFeedbackCreateInfoEXT" structextends="VkGraphicsPipelineCreateInfo,VkComputePipelineCreateInfo,VkRayTracingPipelineCreateInfoNV,VkRayTracingPipelineCreateInfoKHR">
+ <member values="VK_STRUCTURE_TYPE_PIPELINE_CREATION_FEEDBACK_CREATE_INFO_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>VkPipelineCreationFeedbackEXT</type>* <name>pPipelineCreationFeedback</name><comment>Output pipeline creation feedback.</comment></member>
+ <member><type>uint32_t</type> <name>pipelineStageCreationFeedbackCount</name></member>
+ <member len="pipelineStageCreationFeedbackCount"><type>VkPipelineCreationFeedbackEXT</type>* <name>pPipelineStageCreationFeedbacks</name><comment>One entry for each shader stage specified in the parent Vk*PipelineCreateInfo struct</comment></member>
+ </type>
+ <type category="struct" name="VkSurfaceFullScreenExclusiveInfoEXT" structextends="VkPhysicalDeviceSurfaceInfo2KHR,VkSwapchainCreateInfoKHR">
+ <member values="VK_STRUCTURE_TYPE_SURFACE_FULL_SCREEN_EXCLUSIVE_INFO_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>VkFullScreenExclusiveEXT</type> <name>fullScreenExclusive</name></member>
+ </type>
+ <type category="struct" name="VkSurfaceFullScreenExclusiveWin32InfoEXT" structextends="VkPhysicalDeviceSurfaceInfo2KHR,VkSwapchainCreateInfoKHR">
+ <member values="VK_STRUCTURE_TYPE_SURFACE_FULL_SCREEN_EXCLUSIVE_WIN32_INFO_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>HMONITOR</type> <name>hmonitor</name></member>
+ </type>
+ <type category="struct" name="VkSurfaceCapabilitiesFullScreenExclusiveEXT" structextends="VkSurfaceCapabilities2KHR">
+ <member values="VK_STRUCTURE_TYPE_SURFACE_CAPABILITIES_FULL_SCREEN_EXCLUSIVE_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>fullScreenExclusiveSupported</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDevicePerformanceQueryFeaturesKHR" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PERFORMANCE_QUERY_FEATURES_KHR"><type>VkStructureType</type> <name>sType</name></member>
+ <member noautovalidity="true"><type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>performanceCounterQueryPools</name><comment>performance counters supported in query pools</comment></member>
+ <member><type>VkBool32</type> <name>performanceCounterMultipleQueryPools</name><comment>performance counters from multiple query pools can be accessed in the same primary command buffer</comment></member> </type>
+ <type category="struct" name="VkPhysicalDevicePerformanceQueryPropertiesKHR" returnedonly="true" structextends="VkPhysicalDeviceProperties2">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PERFORMANCE_QUERY_PROPERTIES_KHR"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member noautovalidity="true"><type>VkBool32</type> <name>allowCommandBufferQueryCopies</name><comment>Flag to specify whether performance queries are allowed to be used in vkCmdCopyQueryPoolResults</comment></member>
+ </type>
+ <type category="struct" name="VkPerformanceCounterKHR" returnedonly="true">
+ <member values="VK_STRUCTURE_TYPE_PERFORMANCE_COUNTER_KHR"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
+ <member><type>VkPerformanceCounterUnitKHR</type> <name>unit</name></member>
+ <member><type>VkPerformanceCounterScopeKHR</type> <name>scope</name></member>
+ <member><type>VkPerformanceCounterStorageKHR</type> <name>storage</name></member>
+ <member><type>uint8_t</type> <name>uuid</name>[<enum>VK_UUID_SIZE</enum>]</member>
+ </type>
+ <type category="struct" name="VkPerformanceCounterDescriptionKHR" returnedonly="true">
+ <member values="VK_STRUCTURE_TYPE_PERFORMANCE_COUNTER_DESCRIPTION_KHR"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
+ <member optional="true"><type>VkPerformanceCounterDescriptionFlagsKHR</type> <name>flags</name></member>
+ <member><type>char</type> <name>name</name>[<enum>VK_MAX_DESCRIPTION_SIZE</enum>]</member>
+ <member><type>char</type> <name>category</name>[<enum>VK_MAX_DESCRIPTION_SIZE</enum>]</member>
+ <member><type>char</type> <name>description</name>[<enum>VK_MAX_DESCRIPTION_SIZE</enum>]</member>
+ </type>
+ <type category="struct" name="VkQueryPoolPerformanceCreateInfoKHR" structextends="VkQueryPoolCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_QUERY_POOL_PERFORMANCE_CREATE_INFO_KHR"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member> <!-- Pointer to next structure -->
+ <member><type>uint32_t</type> <name>queueFamilyIndex</name></member>
+ <member><type>uint32_t</type> <name>counterIndexCount</name></member>
+ <member len="counterIndexCount">const <type>uint32_t</type>* <name>pCounterIndices</name></member>
+ </type>
+ <type category="union" name="VkPerformanceCounterResultKHR" comment="// Union of all the possible return types a counter result could return">
+ <member><type>int32_t</type> <name>int32</name></member>
+ <member><type>int64_t</type> <name>int64</name></member>
+ <member><type>uint32_t</type> <name>uint32</name></member>
+ <member><type>uint64_t</type> <name>uint64</name></member>
+ <member><type>float</type> <name>float32</name></member>
+ <member><type>double</type> <name>float64</name></member>
+ </type>
+ <type category="struct" name="VkAcquireProfilingLockInfoKHR">
+ <member values="VK_STRUCTURE_TYPE_ACQUIRE_PROFILING_LOCK_INFO_KHR"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member optional="true"><type>VkAcquireProfilingLockFlagsKHR</type> <name>flags</name><comment>Acquire profiling lock flags</comment></member>
+ <member><type>uint64_t</type> <name>timeout</name></member>
+ </type>
+ <type category="struct" name="VkPerformanceQuerySubmitInfoKHR" structextends="VkSubmitInfo">
+ <member values="VK_STRUCTURE_TYPE_PERFORMANCE_QUERY_SUBMIT_INFO_KHR"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>uint32_t</type> <name>counterPassIndex</name><comment>Index for which counter pass to submit</comment></member>
+ </type>
+ <type category="struct" name="VkHeadlessSurfaceCreateInfoEXT">
+ <member values="VK_STRUCTURE_TYPE_HEADLESS_SURFACE_CREATE_INFO_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member optional="true"><type>VkHeadlessSurfaceCreateFlagsEXT</type> <name>flags</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceCoverageReductionModeFeaturesNV" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COVERAGE_REDUCTION_MODE_FEATURES_NV"><type>VkStructureType</type><name>sType</name></member>
+ <member noautovalidity="true"><type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>coverageReductionMode</name></member>
+ </type>
+ <type category="struct" name="VkPipelineCoverageReductionStateCreateInfoNV" structextends="VkPipelineMultisampleStateCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PIPELINE_COVERAGE_REDUCTION_STATE_CREATE_INFO_NV"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member optional="true"><type>VkPipelineCoverageReductionStateCreateFlagsNV</type> <name>flags</name></member>
+ <member><type>VkCoverageReductionModeNV</type> <name>coverageReductionMode</name></member>
+ </type>
+ <type category="struct" name="VkFramebufferMixedSamplesCombinationNV" returnedonly="true">
+ <member values="VK_STRUCTURE_TYPE_FRAMEBUFFER_MIXED_SAMPLES_COMBINATION_NV"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>VkCoverageReductionModeNV</type> <name>coverageReductionMode</name></member>
+ <member><type>VkSampleCountFlagBits</type> <name>rasterizationSamples</name></member>
+ <member><type>VkSampleCountFlags</type> <name>depthStencilSamples</name></member>
+ <member><type>VkSampleCountFlags</type> <name>colorSamples</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceShaderIntegerFunctions2FeaturesINTEL" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_INTEGER_FUNCTIONS_2_FEATURES_INTEL"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>shaderIntegerFunctions2</name></member>
+ </type>
+ <type category="union" name="VkPerformanceValueDataINTEL">
+ <member selection="VK_PERFORMANCE_VALUE_TYPE_UINT32_INTEL"><type>uint32_t</type> <name>value32</name></member>
+ <member selection="VK_PERFORMANCE_VALUE_TYPE_UINT64_INTEL"><type>uint64_t</type> <name>value64</name></member>
+ <member selection="VK_PERFORMANCE_VALUE_TYPE_FLOAT_INTEL"><type>float</type> <name>valueFloat</name></member>
+ <member selection="VK_PERFORMANCE_VALUE_TYPE_BOOL_INTEL"><type>VkBool32</type> <name>valueBool</name></member>
+ <member selection="VK_PERFORMANCE_VALUE_TYPE_STRING_INTEL" len="null-terminated">const <type>char</type>* <name>valueString</name></member>
+ </type>
+ <type category="struct" name="VkPerformanceValueINTEL">
+ <member><type>VkPerformanceValueTypeINTEL</type> <name>type</name></member>
+ <member selector="type"><type>VkPerformanceValueDataINTEL</type> <name>data</name></member>
+ </type>
+ <type category="struct" name="VkInitializePerformanceApiInfoINTEL" >
+ <member values="VK_STRUCTURE_TYPE_INITIALIZE_PERFORMANCE_API_INFO_INTEL"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member optional="false"><type>void</type>* <name>pUserData</name></member>
+ </type>
+ <type category="struct" name="VkQueryPoolPerformanceQueryCreateInfoINTEL" structextends="VkQueryPoolCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_QUERY_POOL_PERFORMANCE_QUERY_CREATE_INFO_INTEL"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>VkQueryPoolSamplingModeINTEL</type> <name>performanceCountersSampling</name></member>
+ </type>
+ <type category="struct" name="VkQueryPoolCreateInfoINTEL" alias="VkQueryPoolPerformanceQueryCreateInfoINTEL"/>
+ <type category="struct" name="VkPerformanceMarkerInfoINTEL">
+ <member values="VK_STRUCTURE_TYPE_PERFORMANCE_MARKER_INFO_INTEL"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>uint64_t</type> <name>marker</name></member>
+ </type>
+ <type category="struct" name="VkPerformanceStreamMarkerInfoINTEL">
+ <member values="VK_STRUCTURE_TYPE_PERFORMANCE_STREAM_MARKER_INFO_INTEL"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>uint32_t</type> <name>marker</name></member>
+ </type>
+ <type category="struct" name="VkPerformanceOverrideInfoINTEL">
+ <member values="VK_STRUCTURE_TYPE_PERFORMANCE_OVERRIDE_INFO_INTEL"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>VkPerformanceOverrideTypeINTEL</type> <name>type</name></member>
+ <member><type>VkBool32</type> <name>enable</name></member>
+ <member><type>uint64_t</type> <name>parameter</name></member>
+ </type>
+ <type category="struct" name="VkPerformanceConfigurationAcquireInfoINTEL">
+ <member values="VK_STRUCTURE_TYPE_PERFORMANCE_CONFIGURATION_ACQUIRE_INFO_INTEL"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>VkPerformanceConfigurationTypeINTEL</type> <name>type</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceShaderClockFeaturesKHR" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_CLOCK_FEATURES_KHR"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>shaderSubgroupClock</name></member>
+ <member><type>VkBool32</type> <name>shaderDeviceClock</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceIndexTypeUint8FeaturesEXT" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INDEX_TYPE_UINT8_FEATURES_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member noautovalidity="true"><type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>indexTypeUint8</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceShaderSMBuiltinsPropertiesNV" returnedonly="true" structextends="VkPhysicalDeviceProperties2">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SM_BUILTINS_PROPERTIES_NV"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>uint32_t</type> <name>shaderSMCount</name></member>
+ <member><type>uint32_t</type> <name>shaderWarpsPerSM</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceShaderSMBuiltinsFeaturesNV" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_SM_BUILTINS_FEATURES_NV"><type>VkStructureType</type><name>sType</name></member>
+ <member noautovalidity="true"><type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>shaderSMBuiltins</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceFragmentShaderInterlockFeaturesEXT" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADER_INTERLOCK_FEATURES_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name><comment>Pointer to next structure</comment></member>
+ <member><type>VkBool32</type> <name>fragmentShaderSampleInterlock</name></member>
+ <member><type>VkBool32</type> <name>fragmentShaderPixelInterlock</name></member>
+ <member><type>VkBool32</type> <name>fragmentShaderShadingRateInterlock</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SEPARATE_DEPTH_STENCIL_LAYOUTS_FEATURES"><type>VkStructureType</type><name>sType</name></member>
+ <member noautovalidity="true"><type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>separateDepthStencilLayouts</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceSeparateDepthStencilLayoutsFeaturesKHR" alias="VkPhysicalDeviceSeparateDepthStencilLayoutsFeatures"/>
+ <type category="struct" name="VkAttachmentReferenceStencilLayout" structextends="VkAttachmentReference2">
+ <member values="VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_STENCIL_LAYOUT"><type>VkStructureType</type><name>sType</name></member>
+ <member noautovalidity="true"><type>void</type>* <name>pNext</name></member>
+ <member><type>VkImageLayout</type> <name>stencilLayout</name></member>
+ </type>
+ <type category="struct" name="VkAttachmentReferenceStencilLayoutKHR" alias="VkAttachmentReferenceStencilLayout"/>
+ <type category="struct" name="VkAttachmentDescriptionStencilLayout" structextends="VkAttachmentDescription2">
+ <member values="VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_STENCIL_LAYOUT"><type>VkStructureType</type><name>sType</name></member>
+ <member noautovalidity="true"><type>void</type>* <name>pNext</name></member>
+ <member><type>VkImageLayout</type> <name>stencilInitialLayout</name></member>
+ <member><type>VkImageLayout</type> <name>stencilFinalLayout</name></member>
+ </type>
+ <type category="struct" name="VkAttachmentDescriptionStencilLayoutKHR" alias="VkAttachmentDescriptionStencilLayout"/>
+ <type category="struct" name="VkPhysicalDevicePipelineExecutablePropertiesFeaturesKHR" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PIPELINE_EXECUTABLE_PROPERTIES_FEATURES_KHR"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>pipelineExecutableInfo</name></member>
+ </type>
+ <type category="struct" name="VkPipelineInfoKHR">
+ <member values="VK_STRUCTURE_TYPE_PIPELINE_INFO_KHR"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>VkPipeline</type> <name>pipeline</name></member>
+ </type>
+ <type category="struct" name="VkPipelineExecutablePropertiesKHR" returnedonly="true">
+ <member values="VK_STRUCTURE_TYPE_PIPELINE_EXECUTABLE_PROPERTIES_KHR"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>VkShaderStageFlags</type> <name>stages</name></member>
+ <member><type>char</type> <name>name</name>[<enum>VK_MAX_DESCRIPTION_SIZE</enum>]</member>
+ <member><type>char</type> <name>description</name>[<enum>VK_MAX_DESCRIPTION_SIZE</enum>]</member>
+ <member><type>uint32_t</type> <name>subgroupSize</name></member>
+ </type>
+ <type category="struct" name="VkPipelineExecutableInfoKHR">
+ <member values="VK_STRUCTURE_TYPE_PIPELINE_EXECUTABLE_INFO_KHR"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>VkPipeline</type> <name>pipeline</name></member>
+ <member><type>uint32_t</type> <name>executableIndex</name></member>
+ </type>
+ <type category="union" name="VkPipelineExecutableStatisticValueKHR" returnedonly="true">
+ <member selection="VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_BOOL32_KHR"><type>VkBool32</type> <name>b32</name></member>
+ <member selection="VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_INT64_KHR"><type>int64_t</type> <name>i64</name></member>
+ <member selection="VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_UINT64_KHR"><type>uint64_t</type> <name>u64</name></member>
+ <member selection="VK_PIPELINE_EXECUTABLE_STATISTIC_FORMAT_FLOAT64_KHR"><type>double</type> <name>f64</name></member>
+ </type>
+ <type category="struct" name="VkPipelineExecutableStatisticKHR" returnedonly="true">
+ <member values="VK_STRUCTURE_TYPE_PIPELINE_EXECUTABLE_STATISTIC_KHR"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>char</type> <name>name</name>[<enum>VK_MAX_DESCRIPTION_SIZE</enum>]</member>
+ <member><type>char</type> <name>description</name>[<enum>VK_MAX_DESCRIPTION_SIZE</enum>]</member>
+ <member><type>VkPipelineExecutableStatisticFormatKHR</type> <name>format</name></member>
+ <member selector="format"><type>VkPipelineExecutableStatisticValueKHR</type> <name>value</name></member>
+ </type>
+ <type category="struct" name="VkPipelineExecutableInternalRepresentationKHR" returnedonly="true">
+ <member values="VK_STRUCTURE_TYPE_PIPELINE_EXECUTABLE_INTERNAL_REPRESENTATION_KHR"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>char</type> <name>name</name>[<enum>VK_MAX_DESCRIPTION_SIZE</enum>]</member>
+ <member><type>char</type> <name>description</name>[<enum>VK_MAX_DESCRIPTION_SIZE</enum>]</member>
+ <member><type>VkBool32</type> <name>isText</name></member>
+ <member optional="true"><type>size_t</type> <name>dataSize</name></member>
+ <member optional="true" len="dataSize"><type>void</type>* <name>pData</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceShaderDemoteToHelperInvocationFeaturesEXT" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_DEMOTE_TO_HELPER_INVOCATION_FEATURES_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member noautovalidity="true"><type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>shaderDemoteToHelperInvocation</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceTexelBufferAlignmentFeaturesEXT" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXEL_BUFFER_ALIGNMENT_FEATURES_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member noautovalidity="true"><type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>texelBufferAlignment</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceTexelBufferAlignmentPropertiesEXT" structextends="VkPhysicalDeviceProperties2" returnedonly="true">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TEXEL_BUFFER_ALIGNMENT_PROPERTIES_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member noautovalidity="true"><type>void</type>* <name>pNext</name></member>
+ <member><type>VkDeviceSize</type> <name>storageTexelBufferOffsetAlignmentBytes</name></member>
+ <member><type>VkBool32</type> <name>storageTexelBufferOffsetSingleTexelAlignment</name></member>
+ <member><type>VkDeviceSize</type> <name>uniformTexelBufferOffsetAlignmentBytes</name></member>
+ <member><type>VkBool32</type> <name>uniformTexelBufferOffsetSingleTexelAlignment</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceSubgroupSizeControlFeaturesEXT" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_FEATURES_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>subgroupSizeControl</name></member>
+ <member><type>VkBool32</type> <name>computeFullSubgroups</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceSubgroupSizeControlPropertiesEXT" returnedonly="true" structextends="VkPhysicalDeviceProperties2">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_PROPERTIES_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member noautovalidity="true"><type>uint32_t</type> <name>minSubgroupSize</name><comment>The minimum subgroup size supported by this device</comment></member>
+ <member noautovalidity="true"><type>uint32_t</type> <name>maxSubgroupSize</name><comment>The maximum subgroup size supported by this device</comment></member>
+ <member noautovalidity="true"><type>uint32_t</type> <name>maxComputeWorkgroupSubgroups</name><comment>The maximum number of subgroups supported in a workgroup</comment></member>
+ <member><type>VkShaderStageFlags</type> <name>requiredSubgroupSizeStages</name><comment>The shader stages that support specifying a subgroup size</comment></member>
+ </type>
+ <type category="struct" name="VkPipelineShaderStageRequiredSubgroupSizeCreateInfoEXT" returnedonly="true" structextends="VkPipelineShaderStageCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_REQUIRED_SUBGROUP_SIZE_CREATE_INFO_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>uint32_t</type> <name>requiredSubgroupSize</name></member>
+ </type>
+ <type category="struct" name="VkMemoryOpaqueCaptureAddressAllocateInfo" structextends="VkMemoryAllocateInfo">
+ <member values="VK_STRUCTURE_TYPE_MEMORY_OPAQUE_CAPTURE_ADDRESS_ALLOCATE_INFO"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>uint64_t</type> <name>opaqueCaptureAddress</name></member>
+ </type>
+ <type category="struct" name="VkMemoryOpaqueCaptureAddressAllocateInfoKHR" alias="VkMemoryOpaqueCaptureAddressAllocateInfo"/>
+ <type category="struct" name="VkDeviceMemoryOpaqueCaptureAddressInfo">
+ <member values="VK_STRUCTURE_TYPE_DEVICE_MEMORY_OPAQUE_CAPTURE_ADDRESS_INFO"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>VkDeviceMemory</type> <name>memory</name></member>
+ </type>
+ <type category="struct" name="VkDeviceMemoryOpaqueCaptureAddressInfoKHR" alias="VkDeviceMemoryOpaqueCaptureAddressInfo"/>
+ <type category="struct" name="VkPhysicalDeviceLineRasterizationFeaturesEXT" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LINE_RASTERIZATION_FEATURES_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member noautovalidity="true"><type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>rectangularLines</name></member>
+ <member><type>VkBool32</type> <name>bresenhamLines</name></member>
+ <member><type>VkBool32</type> <name>smoothLines</name></member>
+ <member><type>VkBool32</type> <name>stippledRectangularLines</name></member>
+ <member><type>VkBool32</type> <name>stippledBresenhamLines</name></member>
+ <member><type>VkBool32</type> <name>stippledSmoothLines</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceLineRasterizationPropertiesEXT" returnedonly="true" structextends="VkPhysicalDeviceProperties2">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_LINE_RASTERIZATION_PROPERTIES_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>uint32_t</type> <name>lineSubPixelPrecisionBits</name></member>
+ </type>
+ <type category="struct" name="VkPipelineRasterizationLineStateCreateInfoEXT" structextends="VkPipelineRasterizationStateCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_LINE_STATE_CREATE_INFO_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>VkLineRasterizationModeEXT</type> <name>lineRasterizationMode</name></member>
+ <member><type>VkBool32</type> <name>stippledLineEnable</name></member>
+ <member optional="true"><type>uint32_t</type> <name>lineStippleFactor</name></member>
+ <member optional="true"><type>uint16_t</type> <name>lineStipplePattern</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDevicePipelineCreationCacheControlFeaturesEXT" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PIPELINE_CREATION_CACHE_CONTROL_FEATURES_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member noautovalidity="true"><type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>pipelineCreationCacheControl</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceVulkan11Features" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_FEATURES"><type>VkStructureType</type><name>sType</name></member>
+ <member noautovalidity="true"><type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>storageBuffer16BitAccess</name><comment>16-bit integer/floating-point variables supported in BufferBlock</comment></member>
+ <member><type>VkBool32</type> <name>uniformAndStorageBuffer16BitAccess</name><comment>16-bit integer/floating-point variables supported in BufferBlock and Block</comment></member>
+ <member><type>VkBool32</type> <name>storagePushConstant16</name><comment>16-bit integer/floating-point variables supported in PushConstant</comment></member>
+ <member><type>VkBool32</type> <name>storageInputOutput16</name><comment>16-bit integer/floating-point variables supported in shader inputs and outputs</comment></member>
+ <member><type>VkBool32</type> <name>multiview</name><comment>Multiple views in a renderpass</comment></member>
+ <member><type>VkBool32</type> <name>multiviewGeometryShader</name><comment>Multiple views in a renderpass w/ geometry shader</comment></member>
+ <member><type>VkBool32</type> <name>multiviewTessellationShader</name><comment>Multiple views in a renderpass w/ tessellation shader</comment></member>
+ <member><type>VkBool32</type> <name>variablePointersStorageBuffer</name></member>
+ <member><type>VkBool32</type> <name>variablePointers</name></member>
+ <member><type>VkBool32</type> <name>protectedMemory</name></member>
+ <member><type>VkBool32</type> <name>samplerYcbcrConversion</name><comment>Sampler color conversion supported</comment></member>
+ <member><type>VkBool32</type> <name>shaderDrawParameters</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceVulkan11Properties" returnedonly="true" structextends="VkPhysicalDeviceProperties2">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_1_PROPERTIES"><type>VkStructureType</type><name>sType</name></member>
+ <member noautovalidity="true"><type>void</type>* <name>pNext</name></member>
+ <member><type>uint8_t</type> <name>deviceUUID</name>[<enum>VK_UUID_SIZE</enum>]</member>
+ <member><type>uint8_t</type> <name>driverUUID</name>[<enum>VK_UUID_SIZE</enum>]</member>
+ <member><type>uint8_t</type> <name>deviceLUID</name>[<enum>VK_LUID_SIZE</enum>]</member>
+ <member><type>uint32_t</type> <name>deviceNodeMask</name></member>
+ <member><type>VkBool32</type> <name>deviceLUIDValid</name></member>
+ <member noautovalidity="true"><type>uint32_t</type> <name>subgroupSize</name><comment>The size of a subgroup for this queue.</comment></member>
+ <member noautovalidity="true"><type>VkShaderStageFlags</type> <name>subgroupSupportedStages</name><comment>Bitfield of what shader stages support subgroup operations</comment></member>
+ <member noautovalidity="true"><type>VkSubgroupFeatureFlags</type> <name>subgroupSupportedOperations</name><comment>Bitfield of what subgroup operations are supported.</comment></member>
+ <member noautovalidity="true"><type>VkBool32</type> <name>subgroupQuadOperationsInAllStages</name><comment>Flag to specify whether quad operations are available in all stages.</comment></member>
+ <member><type>VkPointClippingBehavior</type> <name>pointClippingBehavior</name></member>
+ <member><type>uint32_t</type> <name>maxMultiviewViewCount</name><comment>max number of views in a subpass</comment></member>
+ <member><type>uint32_t</type> <name>maxMultiviewInstanceIndex</name><comment>max instance index for a draw in a multiview subpass</comment></member>
+ <member><type>VkBool32</type> <name>protectedNoFault</name></member>
+ <member><type>uint32_t</type> <name>maxPerSetDescriptors</name></member>
+ <member><type>VkDeviceSize</type> <name>maxMemoryAllocationSize</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceVulkan12Features" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES"><type>VkStructureType</type><name>sType</name></member>
+ <member noautovalidity="true"><type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>samplerMirrorClampToEdge</name></member>
+ <member><type>VkBool32</type> <name>drawIndirectCount</name></member>
+ <member><type>VkBool32</type> <name>storageBuffer8BitAccess</name><comment>8-bit integer variables supported in StorageBuffer</comment></member>
+ <member><type>VkBool32</type> <name>uniformAndStorageBuffer8BitAccess</name><comment>8-bit integer variables supported in StorageBuffer and Uniform</comment></member>
+ <member><type>VkBool32</type> <name>storagePushConstant8</name><comment>8-bit integer variables supported in PushConstant</comment></member>
+ <member><type>VkBool32</type> <name>shaderBufferInt64Atomics</name></member>
+ <member><type>VkBool32</type> <name>shaderSharedInt64Atomics</name></member>
+ <member><type>VkBool32</type> <name>shaderFloat16</name><comment>16-bit floats (halfs) in shaders</comment></member>
+ <member><type>VkBool32</type> <name>shaderInt8</name><comment>8-bit integers in shaders</comment></member>
+ <member><type>VkBool32</type> <name>descriptorIndexing</name></member>
+ <member><type>VkBool32</type> <name>shaderInputAttachmentArrayDynamicIndexing</name></member>
+ <member><type>VkBool32</type> <name>shaderUniformTexelBufferArrayDynamicIndexing</name></member>
+ <member><type>VkBool32</type> <name>shaderStorageTexelBufferArrayDynamicIndexing</name></member>
+ <member><type>VkBool32</type> <name>shaderUniformBufferArrayNonUniformIndexing</name></member>
+ <member><type>VkBool32</type> <name>shaderSampledImageArrayNonUniformIndexing</name></member>
+ <member><type>VkBool32</type> <name>shaderStorageBufferArrayNonUniformIndexing</name></member>
+ <member><type>VkBool32</type> <name>shaderStorageImageArrayNonUniformIndexing</name></member>
+ <member><type>VkBool32</type> <name>shaderInputAttachmentArrayNonUniformIndexing</name></member>
+ <member><type>VkBool32</type> <name>shaderUniformTexelBufferArrayNonUniformIndexing</name></member>
+ <member><type>VkBool32</type> <name>shaderStorageTexelBufferArrayNonUniformIndexing</name></member>
+ <member><type>VkBool32</type> <name>descriptorBindingUniformBufferUpdateAfterBind</name></member>
+ <member><type>VkBool32</type> <name>descriptorBindingSampledImageUpdateAfterBind</name></member>
+ <member><type>VkBool32</type> <name>descriptorBindingStorageImageUpdateAfterBind</name></member>
+ <member><type>VkBool32</type> <name>descriptorBindingStorageBufferUpdateAfterBind</name></member>
+ <member><type>VkBool32</type> <name>descriptorBindingUniformTexelBufferUpdateAfterBind</name></member>
+ <member><type>VkBool32</type> <name>descriptorBindingStorageTexelBufferUpdateAfterBind</name></member>
+ <member><type>VkBool32</type> <name>descriptorBindingUpdateUnusedWhilePending</name></member>
+ <member><type>VkBool32</type> <name>descriptorBindingPartiallyBound</name></member>
+ <member><type>VkBool32</type> <name>descriptorBindingVariableDescriptorCount</name></member>
+ <member><type>VkBool32</type> <name>runtimeDescriptorArray</name></member>
+ <member><type>VkBool32</type> <name>samplerFilterMinmax</name></member>
+ <member><type>VkBool32</type> <name>scalarBlockLayout</name></member>
+ <member><type>VkBool32</type> <name>imagelessFramebuffer</name></member>
+ <member><type>VkBool32</type> <name>uniformBufferStandardLayout</name></member>
+ <member><type>VkBool32</type> <name>shaderSubgroupExtendedTypes</name></member>
+ <member><type>VkBool32</type> <name>separateDepthStencilLayouts</name></member>
+ <member><type>VkBool32</type> <name>hostQueryReset</name></member>
+ <member><type>VkBool32</type> <name>timelineSemaphore</name></member>
+ <member><type>VkBool32</type> <name>bufferDeviceAddress</name></member>
+ <member><type>VkBool32</type> <name>bufferDeviceAddressCaptureReplay</name></member>
+ <member><type>VkBool32</type> <name>bufferDeviceAddressMultiDevice</name></member>
+ <member><type>VkBool32</type> <name>vulkanMemoryModel</name></member>
+ <member><type>VkBool32</type> <name>vulkanMemoryModelDeviceScope</name></member>
+ <member><type>VkBool32</type> <name>vulkanMemoryModelAvailabilityVisibilityChains</name></member>
+ <member><type>VkBool32</type> <name>shaderOutputViewportIndex</name></member>
+ <member><type>VkBool32</type> <name>shaderOutputLayer</name></member>
+ <member><type>VkBool32</type> <name>subgroupBroadcastDynamicId</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceVulkan12Properties" returnedonly="true" structextends="VkPhysicalDeviceProperties2">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_PROPERTIES"><type>VkStructureType</type><name>sType</name></member>
+ <member noautovalidity="true"><type>void</type>* <name>pNext</name></member>
+ <member><type>VkDriverId</type> <name>driverID</name></member>
+ <member><type>char</type> <name>driverName</name>[<enum>VK_MAX_DRIVER_NAME_SIZE</enum>]</member>
+ <member><type>char</type> <name>driverInfo</name>[<enum>VK_MAX_DRIVER_INFO_SIZE</enum>]</member>
+ <member><type>VkConformanceVersion</type> <name>conformanceVersion</name></member>
+ <member><type>VkShaderFloatControlsIndependence</type><name>denormBehaviorIndependence</name></member>
+ <member><type>VkShaderFloatControlsIndependence</type><name>roundingModeIndependence</name></member>
+ <member><type>VkBool32</type> <name>shaderSignedZeroInfNanPreserveFloat16</name><comment>An implementation can preserve signed zero, nan, inf</comment></member>
+ <member><type>VkBool32</type> <name>shaderSignedZeroInfNanPreserveFloat32</name><comment>An implementation can preserve signed zero, nan, inf</comment></member>
+ <member><type>VkBool32</type> <name>shaderSignedZeroInfNanPreserveFloat64</name><comment>An implementation can preserve signed zero, nan, inf</comment></member>
+ <member><type>VkBool32</type> <name>shaderDenormPreserveFloat16</name><comment>An implementation can preserve denormals</comment></member>
+ <member><type>VkBool32</type> <name>shaderDenormPreserveFloat32</name><comment>An implementation can preserve denormals</comment></member>
+ <member><type>VkBool32</type> <name>shaderDenormPreserveFloat64</name><comment>An implementation can preserve denormals</comment></member>
+ <member><type>VkBool32</type> <name>shaderDenormFlushToZeroFloat16</name><comment>An implementation can flush to zero denormals</comment></member>
+ <member><type>VkBool32</type> <name>shaderDenormFlushToZeroFloat32</name><comment>An implementation can flush to zero denormals</comment></member>
+ <member><type>VkBool32</type> <name>shaderDenormFlushToZeroFloat64</name><comment>An implementation can flush to zero denormals</comment></member>
+ <member><type>VkBool32</type> <name>shaderRoundingModeRTEFloat16</name><comment>An implementation can support RTE</comment></member>
+ <member><type>VkBool32</type> <name>shaderRoundingModeRTEFloat32</name><comment>An implementation can support RTE</comment></member>
+ <member><type>VkBool32</type> <name>shaderRoundingModeRTEFloat64</name><comment>An implementation can support RTE</comment></member>
+ <member><type>VkBool32</type> <name>shaderRoundingModeRTZFloat16</name><comment>An implementation can support RTZ</comment></member>
+ <member><type>VkBool32</type> <name>shaderRoundingModeRTZFloat32</name><comment>An implementation can support RTZ</comment></member>
+ <member><type>VkBool32</type> <name>shaderRoundingModeRTZFloat64</name><comment>An implementation can support RTZ</comment></member>
+ <member><type>uint32_t</type> <name>maxUpdateAfterBindDescriptorsInAllPools</name></member>
+ <member><type>VkBool32</type> <name>shaderUniformBufferArrayNonUniformIndexingNative</name></member>
+ <member><type>VkBool32</type> <name>shaderSampledImageArrayNonUniformIndexingNative</name></member>
+ <member><type>VkBool32</type> <name>shaderStorageBufferArrayNonUniformIndexingNative</name></member>
+ <member><type>VkBool32</type> <name>shaderStorageImageArrayNonUniformIndexingNative</name></member>
+ <member><type>VkBool32</type> <name>shaderInputAttachmentArrayNonUniformIndexingNative</name></member>
+ <member><type>VkBool32</type> <name>robustBufferAccessUpdateAfterBind</name></member>
+ <member><type>VkBool32</type> <name>quadDivergentImplicitLod</name></member>
+ <member><type>uint32_t</type> <name>maxPerStageDescriptorUpdateAfterBindSamplers</name></member>
+ <member><type>uint32_t</type> <name>maxPerStageDescriptorUpdateAfterBindUniformBuffers</name></member>
+ <member><type>uint32_t</type> <name>maxPerStageDescriptorUpdateAfterBindStorageBuffers</name></member>
+ <member><type>uint32_t</type> <name>maxPerStageDescriptorUpdateAfterBindSampledImages</name></member>
+ <member><type>uint32_t</type> <name>maxPerStageDescriptorUpdateAfterBindStorageImages</name></member>
+ <member><type>uint32_t</type> <name>maxPerStageDescriptorUpdateAfterBindInputAttachments</name></member>
+ <member><type>uint32_t</type> <name>maxPerStageUpdateAfterBindResources</name></member>
+ <member><type>uint32_t</type> <name>maxDescriptorSetUpdateAfterBindSamplers</name></member>
+ <member><type>uint32_t</type> <name>maxDescriptorSetUpdateAfterBindUniformBuffers</name></member>
+ <member><type>uint32_t</type> <name>maxDescriptorSetUpdateAfterBindUniformBuffersDynamic</name></member>
+ <member><type>uint32_t</type> <name>maxDescriptorSetUpdateAfterBindStorageBuffers</name></member>
+ <member><type>uint32_t</type> <name>maxDescriptorSetUpdateAfterBindStorageBuffersDynamic</name></member>
+ <member><type>uint32_t</type> <name>maxDescriptorSetUpdateAfterBindSampledImages</name></member>
+ <member><type>uint32_t</type> <name>maxDescriptorSetUpdateAfterBindStorageImages</name></member>
+ <member><type>uint32_t</type> <name>maxDescriptorSetUpdateAfterBindInputAttachments</name></member>
+ <member><type>VkResolveModeFlags</type> <name>supportedDepthResolveModes</name><comment>supported depth resolve modes</comment></member>
+ <member><type>VkResolveModeFlags</type> <name>supportedStencilResolveModes</name><comment>supported stencil resolve modes</comment></member>
+ <member><type>VkBool32</type> <name>independentResolveNone</name><comment>depth and stencil resolve modes can be set independently if one of them is none</comment></member>
+ <member><type>VkBool32</type> <name>independentResolve</name><comment>depth and stencil resolve modes can be set independently</comment></member>
+ <member><type>VkBool32</type> <name>filterMinmaxSingleComponentFormats</name></member>
+ <member><type>VkBool32</type> <name>filterMinmaxImageComponentMapping</name></member>
+ <member><type>uint64_t</type> <name>maxTimelineSemaphoreValueDifference</name></member>
+ <member optional="true"><type>VkSampleCountFlags</type> <name>framebufferIntegerColorSampleCounts</name></member>
+ </type>
+ <type category="struct" name="VkPipelineCompilerControlCreateInfoAMD" structextends="VkGraphicsPipelineCreateInfo,VkComputePipelineCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PIPELINE_COMPILER_CONTROL_CREATE_INFO_AMD"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member optional="true"><type>VkPipelineCompilerControlFlagsAMD</type> <name>compilerControlFlags</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceCoherentMemoryFeaturesAMD" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COHERENT_MEMORY_FEATURES_AMD"><type>VkStructureType</type> <name>sType</name></member>
+ <member noautovalidity="true"><type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>deviceCoherentMemory</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceToolPropertiesEXT" returnedonly="true">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TOOL_PROPERTIES_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name></member>
+ <member><type>char</type> <name>name</name>[<enum>VK_MAX_EXTENSION_NAME_SIZE</enum>]</member>
+ <member><type>char</type> <name>version</name>[<enum>VK_MAX_EXTENSION_NAME_SIZE</enum>]</member>
+ <member><type>VkToolPurposeFlagsEXT</type> <name>purposes</name></member>
+ <member><type>char</type> <name>description</name>[<enum>VK_MAX_DESCRIPTION_SIZE</enum>]</member>
+ <member><type>char</type> <name>layer</name>[<enum>VK_MAX_EXTENSION_NAME_SIZE</enum>]</member>
+ </type>
+ <type category="struct" name="VkSamplerCustomBorderColorCreateInfoEXT" structextends="VkSamplerCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_SAMPLER_CUSTOM_BORDER_COLOR_CREATE_INFO_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>VkClearColorValue</type> <name>customBorderColor</name></member>
+ <member><type>VkFormat</type> <name>format</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceCustomBorderColorPropertiesEXT" structextends="VkPhysicalDeviceProperties2" returnedonly="true">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CUSTOM_BORDER_COLOR_PROPERTIES_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member noautovalidity="true"><type>void</type>* <name>pNext</name></member>
+ <member><type>uint32_t</type> <name>maxCustomBorderColorSamplers</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceCustomBorderColorFeaturesEXT" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_CUSTOM_BORDER_COLOR_FEATURES_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member noautovalidity="true"><type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>customBorderColors</name></member>
+ <member><type>VkBool32</type> <name>customBorderColorWithoutFormat</name></member>
+ </type>
+ <type category="union" name="VkDeviceOrHostAddressKHR">
+ <member noautovalidity="true"><type>VkDeviceAddress</type> <name>deviceAddress</name></member>
+ <member noautovalidity="true"><type>void</type>* <name>hostAddress</name></member>
+ </type>
+ <type category="union" name="VkDeviceOrHostAddressConstKHR">
+ <member noautovalidity="true"><type>VkDeviceAddress</type> <name>deviceAddress</name></member>
+ <member noautovalidity="true">const <type>void</type>* <name>hostAddress</name></member>
+ </type>
+ <type category="struct" name="VkAccelerationStructureGeometryTrianglesDataKHR">
+ <member values="VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_TRIANGLES_DATA_KHR"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>VkFormat</type> <name>vertexFormat</name></member>
+ <member><type>VkDeviceOrHostAddressConstKHR</type> <name>vertexData</name></member>
+ <member><type>VkDeviceSize</type> <name>vertexStride</name></member>
+ <member><type>VkIndexType</type> <name>indexType</name></member>
+ <member optional="true"><type>VkDeviceOrHostAddressConstKHR</type> <name>indexData</name></member>
+ <member optional="true"><type>VkDeviceOrHostAddressConstKHR</type> <name>transformData</name></member>
+ </type>
+ <type category="struct" name="VkAccelerationStructureGeometryAabbsDataKHR">
+ <member values="VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_AABBS_DATA_KHR"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>VkDeviceOrHostAddressConstKHR</type> <name>data</name></member>
+ <member><type>VkDeviceSize</type> <name>stride</name></member>
+ </type>
+ <type category="struct" name="VkAccelerationStructureGeometryInstancesDataKHR">
+ <member values="VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_INSTANCES_DATA_KHR"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>arrayOfPointers</name></member>
+ <member><type>VkDeviceOrHostAddressConstKHR</type> <name>data</name></member>
+ </type>
+ <type category="union" name="VkAccelerationStructureGeometryDataKHR">
+ <member selection="VK_GEOMETRY_TYPE_TRIANGLES_KHR"><type>VkAccelerationStructureGeometryTrianglesDataKHR</type> <name>triangles</name></member>
+ <member selection="VK_GEOMETRY_TYPE_AABBS_KHR"><type>VkAccelerationStructureGeometryAabbsDataKHR</type> <name>aabbs</name></member>
+ <member selection="VK_GEOMETRY_TYPE_INSTANCES_KHR"><type>VkAccelerationStructureGeometryInstancesDataKHR</type> <name>instances</name></member>
+ </type>
+ <type category="struct" name="VkAccelerationStructureGeometryKHR">
+ <member values="VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_GEOMETRY_KHR"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>VkGeometryTypeKHR</type> <name>geometryType</name></member>
+ <member selector="geometryType"><type>VkAccelerationStructureGeometryDataKHR</type> <name>geometry</name></member>
+ <member optional="true"><type>VkGeometryFlagsKHR</type> <name>flags</name></member>
+ </type>
+ <type category="struct" name="VkAccelerationStructureBuildGeometryInfoKHR">
+ <member values="VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_BUILD_GEOMETRY_INFO_KHR"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>VkAccelerationStructureTypeKHR</type> <name>type</name></member>
+ <member optional="true"><type>VkBuildAccelerationStructureFlagsKHR</type> <name>flags</name></member>
+ <member><type>VkBool32</type> <name>update</name></member>
+ <member optional="true"><type>VkAccelerationStructureKHR</type> <name>srcAccelerationStructure</name></member>
+ <member><type>VkAccelerationStructureKHR</type> <name>dstAccelerationStructure</name></member>
+ <member><type>VkBool32</type> <name>geometryArrayOfPointers</name></member>
+ <member optional="true"><type>uint32_t</type> <name>geometryCount</name></member>
+ <member noautovalidity="true">const <type>VkAccelerationStructureGeometryKHR</type>* const* <name>ppGeometries</name></member>
+ <member><type>VkDeviceOrHostAddressKHR</type> <name>scratchData</name></member>
+ </type>
+ <type category="struct" name="VkAccelerationStructureBuildOffsetInfoKHR">
+ <member><type>uint32_t</type> <name>primitiveCount</name></member>
+ <member><type>uint32_t</type> <name>primitiveOffset</name></member>
+ <member optional="true"><type>uint32_t</type> <name>firstVertex</name></member>
+ <member optional="true"><type>uint32_t</type> <name>transformOffset</name></member>
+ </type>
+ <type category="struct" name="VkAccelerationStructureCreateGeometryTypeInfoKHR">
+ <member values="VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_CREATE_GEOMETRY_TYPE_INFO_KHR"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>VkGeometryTypeKHR</type> <name>geometryType</name></member>
+ <member><type>uint32_t</type> <name>maxPrimitiveCount</name></member>
+ <member><type>VkIndexType</type> <name>indexType</name></member>
+ <member optional="true"><type>uint32_t</type> <name>maxVertexCount</name></member>
+ <member optional="true"><type>VkFormat</type> <name>vertexFormat</name></member>
+ <member optional="true"><type>VkBool32</type> <name>allowsTransforms</name></member>
+ </type>
+ <type category="struct" name="VkAccelerationStructureCreateInfoKHR">
+ <member values="VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_CREATE_INFO_KHR"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>VkDeviceSize</type> <name>compactedSize</name></member>
+ <member><type>VkAccelerationStructureTypeKHR</type> <name>type</name></member>
+ <member optional="true"><type>VkBuildAccelerationStructureFlagsKHR</type> <name>flags</name></member>
+ <member optional="true"><type>uint32_t</type> <name>maxGeometryCount</name></member>
+ <member len="maxGeometryCount">const <type>VkAccelerationStructureCreateGeometryTypeInfoKHR</type>* <name>pGeometryInfos</name></member>
+ <member optional="true"><type>VkDeviceAddress</type> <name>deviceAddress</name></member>
+ </type>
+ <type category="struct" name="VkAabbPositionsKHR">
+ <member><type>float</type> <name>minX</name></member>
+ <member><type>float</type> <name>minY</name></member>
+ <member><type>float</type> <name>minZ</name></member>
+ <member><type>float</type> <name>maxX</name></member>
+ <member><type>float</type> <name>maxY</name></member>
+ <member><type>float</type> <name>maxZ</name></member>
+ </type>
+ <type category="struct" name="VkAabbPositionsNV" alias="VkAabbPositionsKHR"/>
+ <type category="struct" name="VkTransformMatrixKHR">
+ <member><type>float</type> <name>matrix</name>[3][4]</member>
+ </type>
+ <type category="struct" name="VkTransformMatrixNV" alias="VkTransformMatrixKHR"/>
+ <type category="struct" name="VkAccelerationStructureInstanceKHR">
+ <comment>The bitfields in this structure are non-normative since bitfield ordering is implementation-defined in C. The specification defines the normative layout.</comment>
+ <member><type>VkTransformMatrixKHR</type> <name>transform</name></member>
+ <member><type>uint32_t</type> <name>instanceCustomIndex</name>:24</member>
+ <member><type>uint32_t</type> <name>mask</name>:8</member>
+ <member><type>uint32_t</type> <name>instanceShaderBindingTableRecordOffset</name>:24</member>
+ <member optional="true"><type>VkGeometryInstanceFlagsKHR</type> <name>flags</name>:8</member>
+ <member><type>uint64_t</type> <name>accelerationStructureReference</name></member>
+ </type>
+ <type category="struct" name="VkAccelerationStructureInstanceNV" alias="VkAccelerationStructureInstanceKHR"/>
+ <type category="struct" name="VkAccelerationStructureDeviceAddressInfoKHR">
+ <member values="VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_DEVICE_ADDRESS_INFO_KHR"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>VkAccelerationStructureKHR</type> <name>accelerationStructure</name></member>
+ </type>
+ <type category="struct" name="VkAccelerationStructureVersionKHR">
+ <member values="VK_STRUCTURE_TYPE_ACCELERATION_STRUCTURE_VERSION_KHR"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member len="2*VK_UUID_SIZE">const <type>uint8_t</type>* <name>versionData</name></member>
+ </type>
+ <type category="struct" name="VkCopyAccelerationStructureInfoKHR">
+ <member values="VK_STRUCTURE_TYPE_COPY_ACCELERATION_STRUCTURE_INFO_KHR"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>VkAccelerationStructureKHR</type> <name>src</name></member>
+ <member><type>VkAccelerationStructureKHR</type> <name>dst</name></member>
+ <member><type>VkCopyAccelerationStructureModeKHR</type> <name>mode</name></member>
+ </type>
+ <type category="struct" name="VkCopyAccelerationStructureToMemoryInfoKHR">
+ <member values="VK_STRUCTURE_TYPE_COPY_ACCELERATION_STRUCTURE_TO_MEMORY_INFO_KHR"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>VkAccelerationStructureKHR</type> <name>src</name></member>
+ <member><type>VkDeviceOrHostAddressKHR</type> <name>dst</name></member>
+ <member><type>VkCopyAccelerationStructureModeKHR</type> <name>mode</name></member>
+ </type>
+ <type category="struct" name="VkCopyMemoryToAccelerationStructureInfoKHR">
+ <member values="VK_STRUCTURE_TYPE_COPY_MEMORY_TO_ACCELERATION_STRUCTURE_INFO_KHR"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>VkDeviceOrHostAddressConstKHR</type> <name>src</name></member>
+ <member><type>VkAccelerationStructureKHR</type> <name>dst</name></member>
+ <member><type>VkCopyAccelerationStructureModeKHR</type> <name>mode</name></member>
+ </type>
+ <type category="struct" name="VkRayTracingPipelineInterfaceCreateInfoKHR">
+ <member values="VK_STRUCTURE_TYPE_RAY_TRACING_PIPELINE_INTERFACE_CREATE_INFO_KHR"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member><type>uint32_t</type> <name>maxPayloadSize</name></member>
+ <member><type>uint32_t</type> <name>maxAttributeSize</name></member>
+ <member><type>uint32_t</type> <name>maxCallableSize</name></member>
+ </type>
+ <type category="struct" name="VkDeferredOperationInfoKHR" structextends="VkRayTracingPipelineCreateInfoKHR,VkAccelerationStructureBuildGeometryInfoKHR,VkCopyAccelerationStructureInfoKHR,VkCopyMemoryToAccelerationStructureInfoKHR,VkCopyAccelerationStructureToMemoryInfoKHR">
+ <member values="VK_STRUCTURE_TYPE_DEFERRED_OPERATION_INFO_KHR"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member noautovalidity="true"><type>VkDeferredOperationKHR</type> <name>operationHandle</name></member>
+ </type>
+ <type category="struct" name="VkPipelineLibraryCreateInfoKHR">
+ <member values="VK_STRUCTURE_TYPE_PIPELINE_LIBRARY_CREATE_INFO_KHR"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member optional="true"><type>uint32_t</type> <name>libraryCount</name></member>
+ <member len="libraryCount">const <type>VkPipeline</type>* <name>pLibraries</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceExtendedDynamicStateFeaturesEXT" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_FEATURES_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member noautovalidity="true"><type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>extendedDynamicState</name></member>
+ </type>
+ <type category="struct" name="VkRenderPassTransformBeginInfoQCOM" structextends="VkRenderPassBeginInfo">
+ <member values="VK_STRUCTURE_TYPE_RENDER_PASS_TRANSFORM_BEGIN_INFO_QCOM"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name><comment>Pointer to next structure</comment></member>
+ <member noautovalidity="true"><type>VkSurfaceTransformFlagBitsKHR</type> <name>transform</name></member>
+ </type>
+ <type category="struct" name="VkCommandBufferInheritanceRenderPassTransformInfoQCOM" structextends="VkCommandBufferInheritanceInfo">
+ <member values="VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_RENDER_PASS_TRANSFORM_INFO_QCOM"><type>VkStructureType</type> <name>sType</name></member>
+ <member><type>void</type>* <name>pNext</name><comment>Pointer to next structure</comment></member>
+ <member noautovalidity="true"><type>VkSurfaceTransformFlagBitsKHR</type> <name>transform</name></member>
+ <member><type>VkRect2D</type> <name>renderArea</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceDiagnosticsConfigFeaturesNV" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DIAGNOSTICS_CONFIG_FEATURES_NV"><type>VkStructureType</type><name>sType</name></member>
+ <member noautovalidity="true"><type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>diagnosticsConfig</name></member>
+ </type>
+ <type category="struct" name="VkDeviceDiagnosticsConfigCreateInfoNV" structextends="VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_DEVICE_DIAGNOSTICS_CONFIG_CREATE_INFO_NV"><type>VkStructureType</type> <name>sType</name></member>
+ <member>const <type>void</type>* <name>pNext</name></member>
+ <member optional="true"><type>VkDeviceDiagnosticsConfigFlagsNV</type> <name>flags</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceRobustness2FeaturesEXT" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ROBUSTNESS_2_FEATURES_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member noautovalidity="true"><type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>robustBufferAccess2</name></member>
+ <member><type>VkBool32</type> <name>robustImageAccess2</name></member>
+ <member><type>VkBool32</type> <name>nullDescriptor</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceRobustness2PropertiesEXT" returnedonly="true" structextends="VkPhysicalDeviceProperties2">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_ROBUSTNESS_2_PROPERTIES_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member noautovalidity="true"><type>void</type>* <name>pNext</name></member>
+ <member><type>VkDeviceSize</type> <name>robustStorageBufferAccessSizeAlignment</name></member>
+ <member><type>VkDeviceSize</type> <name>robustUniformBufferAccessSizeAlignment</name></member>
+ </type>
+ <type category="struct" name="VkPhysicalDeviceImageRobustnessFeaturesEXT" structextends="VkPhysicalDeviceFeatures2,VkDeviceCreateInfo">
+ <member values="VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_ROBUSTNESS_FEATURES_EXT"><type>VkStructureType</type> <name>sType</name></member>
+ <member noautovalidity="true"><type>void</type>* <name>pNext</name></member>
+ <member><type>VkBool32</type> <name>robustImageAccess</name></member>
+ </type>
+ </types>
+
+ <comment>Vulkan enumerant (token) definitions</comment>
+
+ <enums name="API Constants" comment="Vulkan hardcoded constants - not an enumerated type, part of the header boilerplate">
+ <enum value="256" name="VK_MAX_PHYSICAL_DEVICE_NAME_SIZE"/>
+ <enum value="16" name="VK_UUID_SIZE"/>
+ <enum value="8" name="VK_LUID_SIZE"/>
+ <enum name="VK_LUID_SIZE_KHR" alias="VK_LUID_SIZE"/>
+ <enum value="256" name="VK_MAX_EXTENSION_NAME_SIZE"/>
+ <enum value="256" name="VK_MAX_DESCRIPTION_SIZE"/>
+ <enum value="32" name="VK_MAX_MEMORY_TYPES"/>
+ <enum value="16" name="VK_MAX_MEMORY_HEAPS" comment="The maximum number of unique memory heaps, each of which supporting 1 or more memory types"/>
+ <enum value="1000.0f" name="VK_LOD_CLAMP_NONE"/>
+ <enum value="(~0U)" name="VK_REMAINING_MIP_LEVELS"/>
+ <enum value="(~0U)" name="VK_REMAINING_ARRAY_LAYERS"/>
+ <enum value="(~0ULL)" name="VK_WHOLE_SIZE"/>
+ <enum value="(~0U)" name="VK_ATTACHMENT_UNUSED"/>
+ <enum value="1" name="VK_TRUE"/>
+ <enum value="0" name="VK_FALSE"/>
+ <enum value="(~0U)" name="VK_QUEUE_FAMILY_IGNORED"/>
+ <enum value="(~0U-1)" name="VK_QUEUE_FAMILY_EXTERNAL"/>
+ <enum name="VK_QUEUE_FAMILY_EXTERNAL_KHR" alias="VK_QUEUE_FAMILY_EXTERNAL"/>
+ <enum value="(~0U-2)" name="VK_QUEUE_FAMILY_FOREIGN_EXT"/>
+ <enum value="(~0U)" name="VK_SUBPASS_EXTERNAL"/>
+ <enum value="32" name="VK_MAX_DEVICE_GROUP_SIZE"/>
+ <enum name="VK_MAX_DEVICE_GROUP_SIZE_KHR" alias="VK_MAX_DEVICE_GROUP_SIZE"/>
+ <enum value="256" name="VK_MAX_DRIVER_NAME_SIZE"/>
+ <enum name="VK_MAX_DRIVER_NAME_SIZE_KHR" alias="VK_MAX_DRIVER_NAME_SIZE"/>
+ <enum value="256" name="VK_MAX_DRIVER_INFO_SIZE"/>
+ <enum name="VK_MAX_DRIVER_INFO_SIZE_KHR" alias="VK_MAX_DRIVER_INFO_SIZE"/>
+ <enum value="(~0U)" name="VK_SHADER_UNUSED_KHR"/>
+ <enum name="VK_SHADER_UNUSED_NV" alias="VK_SHADER_UNUSED_KHR"/>