dEQP-GLES3.functional.fbo.invalidate.sub.unbind_blit_msaa_stencil
dEQP-GLES3.functional.fbo.invalidate.whole.unbind_blit_msaa_stencil
dEQP-GLES31.functional.ubo.2_level_struct_array.single_buffer.packed_instance_array_fragment
+
+# These are in the xfails list (they usually do), but the random
+# behavior occasionally results in UnexpectedPass results.
+dEQP-GLES31.functional.separate_shader.random.99
+dEQP-GLES31.functional.separate_shader.random.69
+dEQP-GLES31.functional.separate_shader.random.119