lima/gpir: add better lowering for ftrunc
[mesa.git] / .gitlab-ci / deqp-lima-fails.txt
index c6d1cf56ecd3569dd5842831263e8ca2670e10bc..28948b2adf05af36c06bf26dca30c9ccc9a7c968 100644 (file)
@@ -56,106 +56,9 @@ dEQP-GLES2.functional.fragment_ops.depth_stencil.random.7
 dEQP-GLES2.functional.fragment_ops.depth_stencil.random.8
 dEQP-GLES2.functional.fragment_ops.depth_stencil.random.9
 dEQP-GLES2.functional.fragment_ops.depth_stencil.write_mask.stencil
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-dEQP-GLES2.functional.shaders.functions.qualifiers.inout_lowp_int_vertex
-dEQP-GLES2.functional.shaders.functions.qualifiers.out_highp_int_vertex
-dEQP-GLES2.functional.shaders.functions.qualifiers.out_int_vertex
-dEQP-GLES2.functional.shaders.functions.qualifiers.out_lowp_int_vertex
 dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.vector_counter_fragment
 dEQP-GLES2.functional.shaders.loops.for_dynamic_iterations.vector_counter_fragment
 dEQP-GLES2.functional.shaders.loops.while_dynamic_iterations.vector_counter_fragment
-dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.highp_int_vertex
-dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.highp_ivec2_int_vertex
-dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.highp_ivec2_vertex
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-dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_int_vertex
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-dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.lowp_ivec3_int_vertex
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-dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_effect.mediump_int_vertex
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-dEQP-GLES2.functional.shaders.operator.binary_operator.sub_assign_result.mediump_int_vertex
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-dEQP-GLES2.functional.shaders.operator.unary_operator.minus.lowp_ivec4_vertex
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-dEQP-GLES2.functional.shaders.operator.unary_operator.minus.mediump_ivec4_vertex
 dEQP-GLES2.functional.shaders.random.all_features.fragment.37
 dEQP-GLES2.functional.shaders.random.exponential.fragment.11
 dEQP-GLES2.functional.shaders.random.exponential.fragment.12