lima/gpir: kill dead writes to regs in DCE
[mesa.git] / .gitlab-ci / deqp-lima-skips.txt
index 0ee0188885eec576b0cfcd0e5eb2b46ec1370371..83b241f34d1fdbc440c088fe370699e5e45b0fb1 100644 (file)
@@ -26,18 +26,11 @@ dEQP-GLES2.functional.shaders.random.all_features.fragment.55
 dEQP-GLES2.functional.shaders.random.trigonometric.fragment.1
 dEQP-GLES2.functional.shaders.random.trigonometric.fragment.69
 
-# Driver bugs causing GPU errors
-dEQP-GLES2.functional.shaders.loops.while_constant_iterations.nested_sequence_vertex
-dEQP-GLES2.functional.shaders.loops.while_constant_iterations.conditional_body_vertex
-dEQP-GLES2.functional.shaders.loops.while_uniform_iterations.conditional_continue_vertex
-dEQP-GLES2.functional.shaders.loops.while_uniform_iterations.double_continue_vertex
-
 # Hangs / OOM
 dEQP-GLES2.functional.shaders.indexing.varying_array.vec4_dynamic_loop_write_static_read
 dEQP-GLES2.functional.shaders.indexing.varying_array.vec4_dynamic_loop_write_dynamic_read
 dEQP-GLES2.functional.shaders.indexing.varying_array.vec4_dynamic_loop_write_static_loop_read
 dEQP-GLES2.functional.shaders.indexing.varying_array.vec4_dynamic_loop_write_dynamic_loop_read
-dEQP-GLES2.functional.shaders.indexing.tmp_array.vec3_dynamic_loop_write_dynamic_read_vertex
 
 dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_dynamic_loop_write_static_read_vertex
 dEQP-GLES2.functional.shaders.indexing.tmp_array.vec4_dynamic_loop_write_dynamic_read_vertex