clover: Use 64-bit offsets for shader_in on 64-bit GPUs
[mesa.git] / .gitlab-ci / deqp-radv-raven-aco-fails.txt
index c3f80306bf776ade1b2ab1b9107e226db0dd9206..9ace48982b2e7330ad87365b50150196d523094a 100644 (file)
@@ -1,6 +1,21 @@
-# CTS bug (list of extensions not up-to-date).
-dEQP-VK.info.device_extensions
+dEQP-VK.rasterization.flatshading.line_strip_wide
+dEQP-VK.rasterization.flatshading.non_strict_line_strip_wide
+dEQP-VK.rasterization.flatshading.non_strict_lines_wide
+dEQP-VK.rasterization.interpolation.basic.line_strip_wide
+dEQP-VK.rasterization.interpolation.basic.non_strict_line_strip_wide
+dEQP-VK.rasterization.interpolation.basic.non_strict_lines_wide
+dEQP-VK.rasterization.interpolation.projected.lines_wide
+dEQP-VK.rasterization.interpolation.projected.non_strict_line_strip_wide
+dEQP-VK.rasterization.interpolation.projected.non_strict_lines_wide
 
-# ACO specific issues.
-dEQP-VK.transform_feedback.simple.multistreams_1
-dEQP-VK.transform_feedback.simple.multistreams_3
+# https://github.com/KhronosGroup/glslang/issues/2357
+dEQP-VK.descriptor_indexing.storage_buffer
+dEQP-VK.descriptor_indexing.storage_buffer_after_bind
+dEQP-VK.descriptor_indexing.storage_buffer_after_bind_in_loop
+dEQP-VK.descriptor_indexing.storage_buffer_dynamic
+dEQP-VK.descriptor_indexing.storage_buffer_dynamic_in_loop
+dEQP-VK.descriptor_indexing.storage_buffer_in_loop
+dEQP-VK.descriptor_indexing.uniform_texel_buffer
+dEQP-VK.descriptor_indexing.uniform_texel_buffer_after_bind
+dEQP-VK.descriptor_indexing.uniform_texel_buffer_after_bind_in_loop
+dEQP-VK.descriptor_indexing.uniform_texel_buffer_in_loop