glsl/lower_instructions: Use float16 constants when appropriate
[mesa.git] / .gitlab-ci / deqp-softpipe-fails.txt
index a0adbc8108d8d96ead2bba2f1134074584c4ad53..5bb7f297722a0647c189308480c53bf261fdbbc7 100644 (file)
@@ -449,7 +449,6 @@ dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.blit_framebuffer
 dEQP-GLES31.functional.debug.negative_coverage.get_error.buffer.read_pixels_fbo_format_mismatch
 dEQP-GLES31.functional.debug.negative_coverage.log.buffer.read_pixels_fbo_format_mismatch
 dEQP-GLES31.functional.draw_base_vertex.draw_elements_instanced_base_vertex.line_loop.instanced_attributes
-dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_color_mask_buffer_color_mask
 dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.0
 dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.1
 dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.10