dEQP-GLES[0-9]*.functional.flush_finish.*
# Random failures
-dEQP-GLES31.functional.shaders.builtin_functions.*geometry
-dEQP-GLES31.functional.geometry_shading.input.basic_primitive.points
-
+dEQP-GLES31.functional.draw_buffers_indexed.overwrite_indexed.common_color_mask_buffer_color_mask
dEQP-GLES31.functional.fbo.no_attachments.maximums.all
dEQP-GLES31.functional.fbo.no_attachments.maximums.size
+dEQP-GLES31.functional.geometry_shading.input.basic_primitive.points
+dEQP-GLES31.functional.shaders.builtin_functions.*geometry
+dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.const_expression.geometry.usampler3d
+dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.dynamically_uniform.geometry.sampler2darray